The Marshlands: Difference between revisions
Hunchman801 (talk | contribs) m links |
Spiraldoor (talk | contribs) mNo edit summary |
||
| Line 1: | Line 1: | ||
The '''Marshlands''' is a location | The '''Marshlands''' is a location which appears only in ''[[Rayman Revolution]]'', the PlayStation 2 version of ''[[Rayman 2: The Great Escape|Rayman 2]]''. It is part of [[the Front]], the free-roaming hub which replaces [[the Hall of Doors]] in this version. | ||
==Description== | ==Description== | ||
The Marshlands are a cluster of dense forest and murky swamps located near [[the Minisaurus Plain]] in an area far beyond the forest and [[the Fairy's Glade]]. From its entrance, one may head left to access [[the Bayou]] and right to access the [[Marshes of Awakening]]. Unfortunately, the solid footing that connected the Marshland gates to these areas have long since vanished. Unless one may swim in the [[piranha]]-infested waters or swing from [[Purple Lum]]s, the Marshlands are a dead-end. | The Marshlands are a cluster of dense forest and murky swamps located near [[the Minisaurus Plain]] in an area far beyond the forest and [[the Fairy's Glade]]. From its entrance, one may head left to access [[the Bayou]] and right to access the [[Marshes of Awakening]]. Unfortunately, the solid footing that connected the Marshland gates to these areas have long since vanished. Unless one may swim in the [[piranha]]-infested waters or swing from [[Purple Lum]]s, the Marshlands are a dead-end. | ||
==As a | ==As a level== | ||
The Marshlands is one of the areas located in [[the Minisaurus Plain]] region of [[the Front]]. It is unable to be traversed until [[Rayman]] has cleared [[the Fairy's Glade]] due to the necessity of swinging from [[Purple Lum]]s. | The Marshlands is one of the areas located in [[the Minisaurus Plain]] region of [[the Front]]. It is unable to be traversed until [[Rayman]] has cleared [[the Fairy's Glade]] due to the necessity of swinging from [[Purple Lum]]s. | ||
| Line 13: | Line 13: | ||
==Area Details== | ==Area Details== | ||
*'''Accessed from:''' [[The Minisaurus Plains]] | *'''Accessed from:''' [[The Minisaurus Plains]] – Main Area | ||
*'''Contains the following levels:''' | *'''Contains the following levels:''' | ||
**[[The Bayou]] | **[[The Bayou]] | ||
Revision as of 16:54, 31 January 2011
The Marshlands is a location which appears only in Rayman Revolution, the PlayStation 2 version of Rayman 2. It is part of the Front, the free-roaming hub which replaces the Hall of Doors in this version.
Description
The Marshlands are a cluster of dense forest and murky swamps located near the Minisaurus Plain in an area far beyond the forest and the Fairy's Glade. From its entrance, one may head left to access the Bayou and right to access the Marshes of Awakening. Unfortunately, the solid footing that connected the Marshland gates to these areas have long since vanished. Unless one may swim in the piranha-infested waters or swing from Purple Lums, the Marshlands are a dead-end.
As a level
The Marshlands is one of the areas located in the Minisaurus Plain region of the Front. It is unable to be traversed until Rayman has cleared the Fairy's Glade due to the necessity of swinging from Purple Lums.
The first time Rayman marches down to the Marshlands, he only must head left into the Bayou, though he is entirely capable of entering the then-optional marshes. Following Rayman's adventure in the Menhir Hills, the Marshlands is guarded by low-ranking (but re-spawning) Robo-Pirates exiting the Fairy's Glade. It is at this point that the path right becomes a requirement.
Enemies
Area Details
- Accessed from: The Minisaurus Plains – Main Area
- Contains the following levels: