Green Lum: Difference between revisions
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[[File:GreenLum-RR-TheRainbowCreek.jpg|320px|thumb|right|A Green Lum in ''[[Rayman Revolution]]'']] | |||
{{quote|text=These [[lum]]z are very special. They record [[Rayman]]'s progress. If he should die, he will appear at the place where he last took a Green Lumz.|sign=Manual|source=''[[Rayman 2: The Great Escape]]''}} | {{quote|text=These [[lum]]z are very special. They record [[Rayman]]'s progress. If he should die, he will appear at the place where he last took a Green Lumz.|sign=Manual|source=''[[Rayman 2: The Great Escape]]''}} | ||
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{{quote|text=These [[lum]]s are very special. They record [[Rayman]]'s progress. If [[Rayman]] dies, he can reappear at the spot where he picked up a green lum. If [[Rayman]] doesn't have any life left, he must start the level again from the beginning.|sign=Manual|source=''[[Rayman Raving Rabbids (Game Boy Advance)]]''}} | {{quote|text=These [[lum]]s are very special. They record [[Rayman]]'s progress. If [[Rayman]] dies, he can reappear at the spot where he picked up a green lum. If [[Rayman]] doesn't have any life left, he must start the level again from the beginning.|sign=Manual|source=''[[Rayman Raving Rabbids (Game Boy Advance)]]''}} | ||
'''Green Lums''' are items from ''[[Rayman 2: The Great Escape]]''. They are of the same shape and form as most other [[Lum]]s; however these Lums are the only variety that are green in colour. | '''Green Lums''' are items from ''[[Rayman 2: The Great Escape]]''. They are of the same shape and form as most other [[Lum]]s; however these Lums are the only variety that are green in colour. | ||
Revision as of 01:21, 1 March 2014

These lumz are very special. They record Rayman's progress. If he should die, he will appear at the place where he last took a Green Lumz.—Manual, Rayman 2: The Great Escape
These Lums are very special. They record Rayman’s progress. If he should die, he will reappear at the place where he last took a Green Lum. If Rayman has no more lives, he will restart the entire level at the beginning.—Manual, Rayman 3
—Manual, Rayman: Hoodlums' Revenge
Green Lums are items from Rayman 2: The Great Escape. They are of the same shape and form as most other Lums; however these Lums are the only variety that are green in colour.
Green Lums are used as checkpoints during a level. If Rayman touches a Green Lum and dies, he will reappear at that Green Lum as long as his HP meter has not hit 0. In the Game Boy Color version of Rayman 2, Green Lums are replaced by White Lums. The function of these Lums are exactly the same.
Unlike most other Lum varieties, the Green Lums are not mentioned in the Knowledge of the World, a series of secrets granted to Rayman by the Yellow Lums in Rayman 2. As such, it is unknown what role the Green Lums play in the well-being of the Glade of Dreams.
They also appear in the Game Boy Advance version of Rayman Raving Rabbids. As in Rayman 2 they serve as checkpoints in this game.
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