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*...that [[Globox]], [[Admiral Razorbeard|Razorbeard]], [[Polokus]], the [[Teensie]]s and the [[Robo-Pirate]]s had their names changed during the production of ''[[Rayman 2]]''? | *...that [[Globox]], [[Admiral Razorbeard|Razorbeard]], [[Polokus]], the [[Teensie]]s and the [[Robo-Pirate]]s had their names changed during the production of ''[[Rayman 2]]''? | ||
*...that [[UbiRay]], a costume previously exclusive to developers or players with a VIP status, is available by default in ''[[Rayman Legends|Rayman Legends Definitive Edition]]''? | *...that [[UbiRay]], a costume previously exclusive to developers or players with a VIP status, is available by default in ''[[Rayman Legends|Rayman Legends Definitive Edition]]''? | ||
*...that the enemy from the [[original Rayman|Rayman 1]], the [[Antitoon]], was in the PS1 version of [[Rayman 2]]? | |||
Revision as of 23:23, 13 May 2022
- ...that Rayman got his name from the Ray-Tracing software used to develop the original Rayman?
- ...that Rayman 2 was originally going to be a 2D platformer like the original Rayman?
- ...that El Luchador is the only Rayman Legends boss to not use the Blue Punch?
- ...that Rayman Origins initially was going to use a health and life system similar to previous 2D Rayman games?
- ...that Globox, Razorbeard, Polokus, the Teensies and the Robo-Pirates had their names changed during the production of Rayman 2?
- ...that UbiRay, a costume previously exclusive to developers or players with a VIP status, is available by default in Rayman Legends Definitive Edition?
- ...that the enemy from the Rayman 1, the Antitoon, was in the PS1 version of Rayman 2?