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==References==
==References==
<references />
<references />
{{Engines}}


[[fr:Ubisoft OpenSpace]]
[[fr:Ubisoft OpenSpace]]
{{Engines}}


[[Category:Game engines]]
[[Category:Game engines]]

Revision as of 07:29, 8 November 2025

The OpenSpace engine is a game engine used by Ubisoft for various games.

History

The engine was originally known as CPA/ACP (central programming architecture) during the development of Tonic Trouble and Rayman 2. The name OpenSpace wasn't used until later games and was first officially seen in a press release.[1]

Games

The following games use the OpenSpace engine:

Name First release Platforms
Dreamcast iOS Mac OS X Nintendo 3DS Nintendo 64 Nintendo DS Nintendo GameCube PlayStation PlayStation 2 PlayStation 3 Windows Xbox Xbox 360
Tonic Trouble
Rayman 2: The Great Escape / Rayman DS / Rayman 3D October 29, 1999
Laura's Happy Adventures
Donald Duck: Goin' Quakers/Quack Attack
Disney's Dinosaur
Alex Builds His Farm
Hype: The Time Quest
The Jungle Book: Groove Party
Tarzan: Untamed/Freeride
Batman: Vengeance
VIP
Rayman M/Arena
Rayman Rush
Rayman Arena
PK: Out of the Shadows
Largo Winch: Empire Under Threat
Rayman 3: Hoodlum Havoc / Rayman 3 HD February 21, 2003
Batman: Rise of Sin Tzu October 16, 2003
Rayman Raving Rabbids (DS)

References