Eat at Joe's: Difference between revisions

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==Part 4==
==Part 4==


In this part, [[Rayman]] has to punch the plug that turns on the diner lights, as well as a network of [[flying saucer]]s, held with wires which make up [[Joe the extraterrestrial|Joe]]'s electricity system. They will allow him to get back to [[Joe the extraterrestrial|Joe]]'s place. This is the only level along with [[Bongo Hills]] in Part 6 and [[Moskito's Nest]] in Part 4 to not have any cages and not invole a boss.
In this part, [[Rayman]] has to punch the plug that turns on the diner lights, as well as a network of [[flying saucer]]s, held with wires which make up [[Joe the extraterrestrial|Joe]]'s electricity system. They will allow him to get back to [[Joe the extraterrestrial|Joe]]'s place. This is the only level along with [[Bongo Hills]] in Part 6 and [[Moskito's Nest]] in Part 4 to not have any cages and not involve a boss.
<table><tr><td>[[Image:MapCAV2-4PC.jpg|700px|PC version]]</td></tr>
<table><tr><td>[[Image:MapCAV2-4PC.jpg|700px|PC version]]</td></tr>



Revision as of 20:35, 20 September 2009

Eat at Joe's is the second level of the Caves of Skops, the fifth world of Rayman. It consists of 6 parts the first time, and only 5 after that, because the first one is an introduction sequence.

The lights of Joe's diner do not work

Part 1

This part is an introduction sequence, in which Rayman meets Joe the extraterrestrial, owner of a small diner which electric power was cut-off. Joe gives Rayman a firefly to help him in the dark caves.






Joe's firefly will prove useful in the dark caves

Part 2

This level is so dark that Rayman has to use Joe's firefly, which follows his fist, to enlighten his way.

PC version

PS version

A spiky platform with a pair of eyes

Part 3

PC version PS version

The first flying saucer

Part 4

In this part, Rayman has to punch the plug that turns on the diner lights, as well as a network of flying saucers, held with wires which make up Joe's electricity system. They will allow him to get back to Joe's place. This is the only level along with Bongo Hills in Part 6 and Moskito's Nest in Part 4 to not have any cages and not involve a boss.

PC version
PS version
Punching this lever changes the direction of the flying saucer

Part 5

This part corresponds to the lower section of the third part, which Rayman goes through in order to get back to Joe's diner.

PC version PS version

Several species of fish live in the caves

Part 6

Rayman then comes back out to Joe's diner, and there he has to cross the water by jumping on buoys that are scattered over the place.

PC version

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