Speed Stress
‘Finish the race before the wall catches you.’ — Survival mode description in Rayman M.
Speed Stress is the fifth and final Bonus League race course in Rayman M. It is unlocked by completing the fourth race course of the Bonus League, On and On.

Description
This race track only contains the Survival mode, which goal is to run the three straight-forward laps (equal among themselves) without being caught by the wireframe holographic wall that chases the character. Each lap is divided into four parts: the first part contains only speed arrows, the second part contains green barriers with speed arrows, the third part contains speed arrows with pink springs and the fourth part contains red "muddy" floor with clear floor with speed arrows. The player is running towards the screen, which makes it impossible to see the obstacles in the course. As the the player proceeds to the next lap, the camera zooms more closely to the character, effectively reducing their visibility. If the player gets caught by the wall they lose, while reaching the finish line makes the them win the entire game and trigger the credits. The landscape is, unlike the twelve main race tracks which feature a Rayman 2-related theme, a 3D skeleton.
External links
| The Beginner League | First Ruins • Nebulous Tower • Dark Sewer | |||
|---|---|---|---|---|
| The Advanced League | Dawn Sand • Water Canyon • Thousand Waterfalls | |||
| The Expert League | Forest Jump • Zenith Harbour • Treasure Ship | |||
| The Extreme League | Pipe Maze • Lava Factory • Electric Final | |||
| The Bonus League | Big Bang • Future • Born To Slide • On and On • Speed Stress | |||