Henchman 800
The Henchman 800 Unit is the Robo-Pirate unit that comprises the majority of the Robo-Pirate army commanded by Admiral Razorbeard. They appear primarily in Rayman 2 and in its remakes, but they also appear in the mobile and Game Boy Advance adaptations of Rayman 3.
| Henchman 800 | ||
|---|---|---|
| Henchman 800 | ||
| Alignment | Bad | |
| Appears in | Rayman 2, Rayman 3 (GBA), Rayman 3 (mobile) | |
| Location | The Fairy Glade, the Marshes of Awakening, the Bayou, the Sanctuary of Water and Ice, the Menhir Hills, the Canopy, Whale Bay, the Sanctuary of Stone and Fire, the Echoing Caves, the Precipice, the Top of the World, the Sanctuary of Rock and Lava, beneath the Sanctuary of Rock and Lava, Tomb of the Ancients, the Iron Mountains, the Prison Ship | |
| Resistance | Varies depending on model | |
| Attacks | Varies depending on model | |
| Species | Robot | |
The basic Henchman are the standard model, that comes in different colours with different weapons, but they all look largely the same. They sometimes appear in the level by parachuting or drilling up through the ground. More than often they are found sleeping on the job.

Ranks
The ranks of the Henchman 800s is determined by colour, though this is not very noticeable until Rayman Revolution, as colour ranks overlap in Rayman 2. There are also many ranks that only appeared in the PlayStation and PlayStation 2 versions. Rank strength can commonly be seen in how many hits it takes in Rayman Revolution to take down a green Henchman, which then may be compared to the higher ranks. The red version of Henchman 800, the highest rank in Rayman Revolution, is a playable character in all versions of Rayman M. There are many different pirate models, each with their own strengths and weaknesses.
Green
The Green Henchmen are mainly the Officers of Security and are in charge of Guardian Tactics. These have a green vest with green and white striped pants. They have very little health and generally just stand still and slowly shoot, however they sometimes throw powder kegs. In the PlayStation version, however, they have a lot of life, making them difficult to kill, but only ever throw kegs.
Blue
They're the same as the Green Henchmen, except blue instead of green and has a little life. They appeared in Rayman 2 at the Fairy Glade, the Sanctuary of Water and Ice and the Menhir Hills. The Blue Henchmen are the uncommon Henchman 800s. The Blue Henchmen never appeared in Rayman Revolution. The Blue Henchmen 800 are the only type of Robo-Pirates that appear in the mobile version of Rayman 3 and they have different caracteristics: these are limbless, with a red eye, a different type of hook and they only shoot normal energy projectiles.
Purple
These are much like the Green Henchmen, except purple instead of green, and they have much more life, and have brass hooks. Their bullets are often larger, and they have a habit of firing multiple bullets in quick succession. They move around a bit, sometimes jumping to dodge Rayman's attacks. In the PlayStation version, their bullets are the same but are always fired in sets of three, in between running back and forth. They have more life in the PlayStation version, but not as much as the Green Henchmen. They're given a similar appearance to the Blue Henchmen.
Yellow/Orange
The Yellow Henchmen have much more life, but move very little. Instead of bullets, they launch streams of fire, which move very quickly, and also throw cannonballs which start a fire where they land which causes damage when Rayman walks on it. Yellow Henchmen do not appear in the PlayStation version, but are instead replaced with Orange Henchmen. The Orange Henchmen have more life, and move around a lot via their drills. They don't throw cannonballs, and instead of a fire stream, just shoot large fireballs.
Red
These Henchmen, also known as Red Rums, are the strongest of the standard Henchmen, and appear with red vests and red and yellow stripes on their pants. In the original Rayman 2, they are the strongest Henchmen, but vary in some ways. Some of them have more health then all other henchmen and fire large cannonballs, usually three at a time. Other times they shoot the normal size cannonballs and drill through the ground, hoping to hit Rayman. One interesting feature of these Pirates is that they can instantly kill Rayman if he steps on the place from which they drill upwards from underground. In Rayman Revolution, they fire missiles which can home in on Rayman, but these can be destroyed by Rayman's shots. Red Henchmen have lots of life. However, in the PlayStation version, their rank is inverted and they have very little life and fire only basic shots. Two Red Henchmen are used as the bodyguards in front of Razorbeard's cabin, even in the PlayStation version. Two of them also carry Globox to his prison cell in the opening movie. Later on, one of the bodyguards puts his foot out to trip Razorbeard's lackey, indicating that they may have some kind of personality, or at least a sense of humour.
Trivia
- During Rayman 2's production, the Henchman 800's original name was Red Rum.
- According to an official Rayman 2: The Great Escape website, the weak point from the Henchmen 800 was their penchant for rum.
- In some versions of Rayman 3, Hoodlums are largely replaced by Robo-Pirates, such as the GBA version and the phone version.