UbiArt Framework: Difference between revisions
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The engine was originally developed for ''[[Rayman Origins]]'' and was originally planned to be open-source and available to the public. However as the project grew in complexity it was decided against it and the engine remained closed source. | The engine was originally developed for ''[[Rayman Origins]]'' and was originally planned to be open-source and available to the public. However as the project grew in complexity it was decided against it and the engine remained closed source. | ||
In an interview with IGN in April 2019<ref>https://www.youtube.com/watch?v=a9ewXj4RO5A&feature=youtu.be&t=2650</ref> Ubisoft CEO Yves Guillemot explains why the framework isn't being used as much anymore, stating the "tools were difficult to use". He however goes on by saying that “It’s still there, and you will see other things using it, but it’s not as predominant as it used to be”. | In an interview with IGN in April 2019<ref>https://www.youtube.com/watch?v=a9ewXj4RO5A&feature=youtu.be&t=2650</ref> Ubisoft CEO Yves Guillemot explains why the framework isn't being used as much anymore, stating the "tools were difficult to use". He however goes on by saying that “It’s still there, and you will see other things using it, but it’s not as predominant as it used to be”. Since 2022, the engine was fully abandoned and used only for ports. | ||
The UbiArt framework resurfaced in 2026 when it was used for ''[[Rayman Legends Retold]]''. Although the game uses [[Snowdrop]] for its 3D graphics, this is only an enhancement layer – underneath, the game still runs on UbiArt. Even new levels were built with the original UbiArt framework first and then enhanced using [[Snowdrop]].<ref>[[Rayman Pirate-Community]] discussion forums, ''Rayman Legends Retold'', https://raymanpc.com/forum/viewtopic.php?p=1555965#p1555965</ref> | |||
== Common formats == | == Common formats == | ||
| Line 22: | Line 24: | ||
== Games == | == Games == | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
!Name | !Name | ||
| Line 28: | Line 29: | ||
!First release | !First release | ||
!Platform(s) | !Platform(s) | ||
!Notes | |||
|- | |||
| ''[[Rayman Origins]]'' | |||
|Ubisoft Montpellier | |||
| November 15, 2011 | |||
|PlayStation 3, Wii, Xbox 360, PlayStation Vita, Windows, Nintendo 3DS, OS X | |||
| | |||
|- | |||
| ''[[Rayman Jungle Run]]'' | |||
|Ubisoft Casablanca, Pastagames | |||
|September 20, 2012 | |||
|iOS, Android, Windows, Windows Phone | |||
| | |||
|- | |||
| ''[[Rayman Legends Challenges App]]'' | |||
|Ubisoft Montpellier | |||
|April 25, 2013 | |||
|Wii U | |||
| | |||
|- | |||
| ''[[Rayman Legends]]'' | |||
|Ubisoft Montpellier | |||
|August 29, 2013 | |||
|PlayStation 3, Wii U, Windows, Xbox 360, PlayStation Vita, PlayStation 4, Xbox One, Nintendo Switch | |||
| | |||
|- | |||
| ''[[Rayman Fiesta Run]]'' | |||
|Ubisoft Casablanca | |||
|November 7, 2013 | |||
|Android, iOS, Windows, Windows Phone | |||
| | |||
|- | |- | ||
| ''Child of Light'' | | ''Child of Light'' | ||
|Ubisoft Montreal | |Ubisoft Montreal | ||
|April 30, 2014 | |||
|PlayStation 3, PlayStation 4, Wii U, Windows, Xbox 360, Xbox One, PlayStation Vita, Nintendo Switch | |||
| | |||
|- | |||
| ''Valiant Hearts: The Great War'' | |||
|Ubisoft Montpellier | |||
|June 25, 2014 | |||
|PlayStation 3, PlayStation 4, Windows, Xbox 360, Xbox One, iOS, Android, Nintendo Switch | |||
| | |||
|- | |||
| ''[[Rayman Adventures]]'' | |||
|Ubisoft Casablanca | |||
| data-sort-value="December 31, 2015" |2015 | |||
|Android, iOS, tvOS (Apple TV) | |||
| | |||
|- | |||
| ''Just Dance 2017'' | |||
|Ubisoft Paris, Ubisoft Pune | |||
|October 25, 2016 | |||
|PlayStation 3, PlayStation 4, Wii, Wii U, Windows, Xbox 360, Xbox One, Nintendo Switch | |||
| | |||
|- | |||
| ''[[Rayman Mini]]'' | |||
|Ubisoft Montpellier, Pastagames | |||
|September 19, 2019 | |||
|iOS, macOS (Mac OS X), tvOS (Apple TV) | |||
| | |||
|- | |||
|''Rayman Origins: Enhanced Edition'' | |||
|Ubisoft Da Nang | |||
|October 1, 2026 | |||
|<nowiki>PlayStation 5, Windows, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2</nowiki> | |||
| | |||
|- | |||
|''[[Rayman Legends Retold]]'' | |||
|Ubisoft Montpellier Ubisoft Milan, Pastagames | |||
|October 1, 2026 | |||
|<nowiki>PlayStation 5, Windows, Xbox Series X|S, Nintendo Switch 2</nowiki> | |||
| | | | ||
|- | |- | ||
| ''Gravity Falls: Legend of the Gnome Gemulets'' | | ''Gravity Falls: Legend of the Gnome Gemulets'' | ||
| Line 38: | Line 107: | ||
| | | | ||
|Nintendo 3DS | |Nintendo 3DS | ||
| | |||
|- | |- | ||
| ''Just Dance 2014'' | | ''Just Dance 2014'' | ||
| Line 43: | Line 113: | ||
| | | | ||
|PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One | |PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One | ||
| | |||
|- | |- | ||
| ''Just Dance 2015'' | | ''Just Dance 2015'' | ||
| Line 48: | Line 119: | ||
| | | | ||
|PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One | |PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One | ||
| | |||
|- | |- | ||
| ''Just Dance 2016'' | | ''Just Dance 2016'' | ||
| Line 53: | Line 125: | ||
| | | | ||
|PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One | |PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One | ||
| | | | ||
|- | |- | ||
| ''Just Dance 2018'' | | ''Just Dance 2018'' | ||
| Line 63: | Line 131: | ||
| | | | ||
|Nintendo Switch, PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One | |Nintendo Switch, PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One | ||
| | |||
|- | |- | ||
| ''Just Dance 2019'' | | ''Just Dance 2019'' | ||
| Line 68: | Line 137: | ||
| | | | ||
|Nintendo Switch, PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One | |Nintendo Switch, PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One | ||
| | |||
|- | |- | ||
| ''Just Dance 2020'' | | ''Just Dance 2020'' | ||
| Line 73: | Line 143: | ||
| | | | ||
|Nintendo Switch, PlayStation 4, Wii, Xbox One | |Nintendo Switch, PlayStation 4, Wii, Xbox One | ||
| | |||
|- | |- | ||
| ''Just Dance 2021'' | | ''Just Dance 2021'' | ||
| Line 78: | Line 149: | ||
| | | | ||
|Nintendo Switch, PlayStation 4, Xbox One | |Nintendo Switch, PlayStation 4, Xbox One | ||
| | |||
|- | |- | ||
| ''Just Dance 2022'' | | ''Just Dance 2022'' | ||
| Line 83: | Line 155: | ||
| | | | ||
|Nintendo Switch, PlayStation 4, Xbox One | |Nintendo Switch, PlayStation 4, Xbox One | ||
| | |||
|- | |- | ||
| ''Just Dance Wii U'' | | ''Just Dance Wii U'' | ||
| Line 88: | Line 161: | ||
| | | | ||
|Wii U | |Wii U | ||
| | | | ||
|- | |- | ||
| ''Yo-Kai Watch Dance: Just Dance Special Version'' | | ''Yo-Kai Watch Dance: Just Dance Special Version'' | ||
| Line 133: | Line 167: | ||
| | | | ||
|Wii U | |Wii U | ||
| | |||
|} | |} | ||
== External links == | == External links == | ||
*[https://web.archive.org/web/20130819120817/http://ubi-art.uk.ubi.com/ Official website (archived)] | *[https://web.archive.org/web/20130819120817/http://ubi-art.uk.ubi.com/ Official website (archived)] | ||
* [https://www.pcgamingwiki.com/wiki/Engine:UbiArt_Framework UbiArt Framework on PCGamingWiki] | |||
== References == | == References == | ||
Latest revision as of 16:16, 7 July 2026

UbiArt Framework is a 2D game engine used by Ubisoft and created to make it easier for artists to implement their graphics and animations into a game.
History
The engine was originally developed for Rayman Origins and was originally planned to be open-source and available to the public. However as the project grew in complexity it was decided against it and the engine remained closed source.
In an interview with IGN in April 2019[1] Ubisoft CEO Yves Guillemot explains why the framework isn't being used as much anymore, stating the "tools were difficult to use". He however goes on by saying that “It’s still there, and you will see other things using it, but it’s not as predominant as it used to be”. Since 2022, the engine was fully abandoned and used only for ports.
The UbiArt framework resurfaced in 2026 when it was used for Rayman Legends Retold. Although the game uses Snowdrop for its 3D graphics, this is only an enhancement layer – underneath, the game still runs on UbiArt. Even new levels were built with the original UbiArt framework first and then enhanced using Snowdrop.[2]
Common formats
Archives (.ipk)
The majority of the UbiArt games use IPK files to store all related game files. This format is a custom archive file where multiple files can be packed, maintaining their original directory structure. Files can be compressed, which is usually only the case for larger textures. The majority of the games use zlib compression while later games use LZMA.
Actors (.act)
Actors are objects that behaves in a certain way. They can behave on their own or react to events. Common actors are playable characters and enemies.
Friezes
Friezes are static scenery objects, such as level environments.
Scenes (.isc)
Scenes are a collection of actors and friezes, usually some sort of game map. These can be game levels, menus etc.
Games
| Name | Developer(s) | First release | Platform(s) | Notes |
|---|---|---|---|---|
| Rayman Origins | Ubisoft Montpellier | November 15, 2011 | PlayStation 3, Wii, Xbox 360, PlayStation Vita, Windows, Nintendo 3DS, OS X | |
| Rayman Jungle Run | Ubisoft Casablanca, Pastagames | September 20, 2012 | iOS, Android, Windows, Windows Phone | |
| Rayman Legends Challenges App | Ubisoft Montpellier | April 25, 2013 | Wii U | |
| Rayman Legends | Ubisoft Montpellier | August 29, 2013 | PlayStation 3, Wii U, Windows, Xbox 360, PlayStation Vita, PlayStation 4, Xbox One, Nintendo Switch | |
| Rayman Fiesta Run | Ubisoft Casablanca | November 7, 2013 | Android, iOS, Windows, Windows Phone | |
| Child of Light | Ubisoft Montreal | April 30, 2014 | PlayStation 3, PlayStation 4, Wii U, Windows, Xbox 360, Xbox One, PlayStation Vita, Nintendo Switch | |
| Valiant Hearts: The Great War | Ubisoft Montpellier | June 25, 2014 | PlayStation 3, PlayStation 4, Windows, Xbox 360, Xbox One, iOS, Android, Nintendo Switch | |
| Rayman Adventures | Ubisoft Casablanca | 2015 | Android, iOS, tvOS (Apple TV) | |
| Just Dance 2017 | Ubisoft Paris, Ubisoft Pune | October 25, 2016 | PlayStation 3, PlayStation 4, Wii, Wii U, Windows, Xbox 360, Xbox One, Nintendo Switch | |
| Rayman Mini | Ubisoft Montpellier, Pastagames | September 19, 2019 | iOS, macOS (Mac OS X), tvOS (Apple TV) | |
| Rayman Origins: Enhanced Edition | Ubisoft Da Nang | October 1, 2026 | PlayStation 5, Windows, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2 | |
| Rayman Legends Retold | Ubisoft Montpellier Ubisoft Milan, Pastagames | October 1, 2026 | PlayStation 5, Windows, Xbox Series X|S, Nintendo Switch 2 | |
| Gravity Falls: Legend of the Gnome Gemulets | Nintendo 3DS | |||
| Just Dance 2014 | Ubisoft Paris | PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One | ||
| Just Dance 2015 | Ubisoft Paris | PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One | ||
| Just Dance 2016 | Ubisoft Paris | PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One | ||
| Just Dance 2018 | Ubisoft Paris | Nintendo Switch, PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One | ||
| Just Dance 2019 | Ubisoft Paris | Nintendo Switch, PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One | ||
| Just Dance 2020 | Ubisoft Paris | Nintendo Switch, PlayStation 4, Wii, Xbox One | ||
| Just Dance 2021 | Ubisoft Paris | Nintendo Switch, PlayStation 4, Xbox One | ||
| Just Dance 2022 | Ubisoft Paris | Nintendo Switch, PlayStation 4, Xbox One | ||
| Just Dance Wii U | Ubisoft Paris | Wii U | ||
| Yo-Kai Watch Dance: Just Dance Special Version | Ubisoft Paris | Wii U |
External links
References
- ↑ https://www.youtube.com/watch?v=a9ewXj4RO5A&feature=youtu.be&t=2650
- ↑ Rayman Pirate-Community discussion forums, Rayman Legends Retold, https://raymanpc.com/forum/viewtopic.php?p=1555965#p1555965
| Game engines | |
|---|---|
| Console | OpenSpace • Jade • LyN • UbiArt Framework • Snowdrop |
| Handheld | GbcEngine • GbaEngine • Milk • Onyx |