Eat at Joe's: Difference between revisions
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'''Eat at Joe's''' is the second level of [[the Caves of Skops]], the fifth world of | '''Eat at Joe's''' is the second level of [[the Caves of Skops]], the fifth world of [[Rayman 1|the original ''Rayman'' game]]. It always consists of six parts, though the first one is only an introductory sequence. | ||
__NOTOC__ | __NOTOC__ | ||
[[Image:JoeIntro.png|thumb|316px|right|The lights of [[Joe the Extra-Terrestrial|Joe]]'s diner do not work]] | [[Image:JoeIntro.png|thumb|316px|right|The lights of [[Joe the Extra-Terrestrial|Joe]]'s diner do not work]] | ||
==Part 1== | ==Part 1== | ||
This part is an introduction sequence, in which [[Rayman]] meets [[Joe the Extra-Terrestrial]], owner of a small diner which electric power was cut-off. [[Joe the Extra-Terrestrial|Joe]] gives [[Rayman]] a [[firefly]] to help him in the dark caves. | This part is an introduction sequence, in which [[Rayman]] meets [[Joe the Extra-Terrestrial]], owner of a small diner which electric power was cut-off. [[Joe the Extra-Terrestrial|Joe]] gives [[Rayman]] a [[firefly]] to help him in the dark caves. | ||
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==Part 2== | ==Part 2== | ||
In all versions except for the Atari Jaguar version, this level is so dark that [[Rayman]] has to use [[Joe the Extra-Terrestrial|Joe]]'s [[firefly]], which follows [[Telescopic fist|his fist]], to lighten his way. | In all versions except for the Atari Jaguar version, this level is so dark that [[Rayman]] has to use [[Joe the Extra-Terrestrial|Joe]]'s [[firefly]], which follows [[Telescopic fist|his fist]], to lighten his way. | ||
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==Part 3== | ==Part 3== | ||
[[Image:MapCAV2-3PC.jpg|350px|PC version]] [[Image:MapCAV2-3PS.jpg|350px|PS version]] | [[Image:MapCAV2-3PC.jpg|350px|PC version]] [[Image:MapCAV2-3PS.jpg|350px|PS version]] | ||
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==Part 4== | ==Part 4== | ||
In this part, [[Rayman]] has to [[telescopic fist|punch]] the plug that turns on the diner lights, as well as a network of [[flying saucer]]s, held with wires which make up [[Joe the Extra-Terrestrial|Joe]]'s electricity system. They will allow him to get back to [[Joe the Extra-Terrestrial|Joe]]'s place. This is the only level along with [[Bongo Hills]] in Part 6 and [[Moskito's Nest]] in Part 4 to not have any [[cage]]s and not involve a boss. | In this part, [[Rayman]] has to [[telescopic fist|punch]] the plug that turns on the diner lights, as well as a network of [[flying saucer]]s, held with wires which make up [[Joe the Extra-Terrestrial|Joe]]'s electricity system. They will allow him to get back to [[Joe the Extra-Terrestrial|Joe]]'s place. This is the only level along with [[Bongo Hills]] in Part 6 and [[Moskito's Nest]] in Part 4 to not have any [[cage]]s and not involve a boss. | ||
<table><tr><td>[[Image:MapCAV2-4PC.jpg|700px|PC version]]</td></tr> | <table><tr><td>[[Image:MapCAV2-4PC.jpg|700px|PC version]]</td></tr> | ||
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==Part 5== | ==Part 5== | ||
This part corresponds to the lower section of the third part, which [[Rayman]] goes through in order to get back to [[Joe the Extra-Terrestrial|Joe]]'s diner. | This part corresponds to the lower section of the third part, which [[Rayman]] goes through in order to get back to [[Joe the Extra-Terrestrial|Joe]]'s diner. | ||
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==Part 6== | ==Part 6== | ||
[[Rayman]] then comes back out to [[Joe the Extra-Terrestrial|Joe]]'s diner, and there he has to cross the water by jumping on buoys that are scattered over the place. | [[Rayman]] then comes back out to [[Joe the Extra-Terrestrial|Joe]]'s diner, and there he has to cross the water by jumping on buoys that are scattered over the place. | ||
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== Trivia == | ==Trivia== | ||
This is the only level in the first game in which the player must visit the same area twice in order to complete the level (not counting the earlier levels which the player will have to return to break open [[cage]]s once they have obtained a certain power). | This is the only level in the first game in which the player must visit the same area twice in order to complete the level (not counting the earlier levels which the player will have to return to break open [[cage]]s once they have obtained a certain power). | ||
==External | ==External links== | ||
* [http://www.youtube.com/watch?v=DCyA7OR1XMs Eat at Joe's level playthrough at YouTube (Sony PlayStation version) (Part 1/2)] | |||
* [http://www.youtube.com/watch?v=DCyA7OR1XMs | * [http://www.youtube.com/watch?v=0cEDzJcLt9o Eat at Joe's level playthrough at YouTube (Sony PlayStation version) (Part 2/2)] | ||
* [http://www.youtube.com/watch?v=0cEDzJcLt9o | |||
* [http://www.youtube.com/watch?v=3hlf_-H5iKo | * [http://www.youtube.com/watch?v=3hlf_-H5iKo Eat at Joe's level playthrough at YouTube (PC/MS-DOS version)] | ||
{{cavelevels}} | {{cavelevels}} | ||
Revision as of 20:28, 29 December 2010
Eat at Joe's is the second level of the Caves of Skops, the fifth world of the original Rayman game. It always consists of six parts, though the first one is only an introductory sequence.

Part 1
This part is an introduction sequence, in which Rayman meets Joe the Extra-Terrestrial, owner of a small diner which electric power was cut-off. Joe gives Rayman a firefly to help him in the dark caves.

Part 2
In all versions except for the Atari Jaguar version, this level is so dark that Rayman has to use Joe's firefly, which follows his fist, to lighten his way.

Part 3

Part 4
In this part, Rayman has to punch the plug that turns on the diner lights, as well as a network of flying saucers, held with wires which make up Joe's electricity system. They will allow him to get back to Joe's place. This is the only level along with Bongo Hills in Part 6 and Moskito's Nest in Part 4 to not have any cages and not involve a boss.

Part 5
This part corresponds to the lower section of the third part, which Rayman goes through in order to get back to Joe's diner.

Part 6
Rayman then comes back out to Joe's diner, and there he has to cross the water by jumping on buoys that are scattered over the place.
Trivia
This is the only level in the first game in which the player must visit the same area twice in order to complete the level (not counting the earlier levels which the player will have to return to break open cages once they have obtained a certain power).