Chocolate Trap: Difference between revisions
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{{Template:StandardLevel | |||
| name = Chocolate Trap | | name = Chocolate Trap | ||
| image = [[Image:Chocolate Trap.png|center| | | image = [[Image:Chocolate Trap.png|center|316px|class=sprite|Chocolate Trap]] | ||
| preceded by = [[Dire Darkness]] | | preceded by = [[Dire Darkness]] | ||
| followed by = [[Crazy Candy]] | | followed by = [[Crazy Candy]] | ||
}} | }} | ||
'''Chocolate Trap''' is the twenty-first of the 24 new levels in ''[[Rayman Designer]]'', and the first one located in the [[Candy Château|Candy world]]. | '''Chocolate Trap''' is the twenty-first of the 24 new levels in ''[[Rayman Designer]]'', and the first one located in the [[Candy Château|Candy world]]. | ||
== Description == | == Description == | ||
This level has [[Rayman]] being chased by [[Bad Rayman]] from the very start. Rayman will be able to escape him by reaching the [[photographer]]. Then [[Mr Dark]] summons Bad Rayman again, from being linked to a nearby sparkling [[gendoor]]. When Rayman escapes again, Mr Dark appears a final time, casting Rayman a reverse spell. It lasts until Rayman reaches the [[exit sign]]. The green and red [[ting]]s appear in this level. Rayman has all of his powers in this level. | This level has [[Rayman]] being chased by [[Bad Rayman]] from the very start. [[Rayman]] will be able to escape him by reaching the [[photographer]]. Then [[Mr Dark]] summons [[Bad Rayman]] again, from being linked to a nearby sparkling [[gendoor]]. When [[Rayman]] escapes again, [[Mr Dark]] appears a final time, casting [[Rayman]] a reverse spell. It lasts until [[Rayman]] reaches the [[exit sign]]. The green and red [[ting]]s appear in this level. [[Rayman]] has all of his powers in this level. | ||
== External links == | == External links == | ||
Revision as of 10:09, 23 January 2019
| Chocolate Trap | ||
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| ← Dire Darkness | Crazy Candy → | |
Chocolate Trap is the twenty-first of the 24 new levels in Rayman Designer, and the first one located in the Candy world.
Description
This level has Rayman being chased by Bad Rayman from the very start. Rayman will be able to escape him by reaching the photographer. Then Mr Dark summons Bad Rayman again, from being linked to a nearby sparkling gendoor. When Rayman escapes again, Mr Dark appears a final time, casting Rayman a reverse spell. It lasts until Rayman reaches the exit sign. The green and red tings appear in this level. Rayman has all of his powers in this level.
