UbiArt Framework: Difference between revisions

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! colspan="15" |Platforms
! colspan="15" |Platforms
|-
|-
! Android !! iOS !! Mac OS X !! Nintendo 3DS !! Nintendo Switch !! PlayStation 3 !! PlayStation 4 !! PlayStation Vita !! tvOS (Apple TV) !! Wii !! Wii U !! Windows !! Windows Phone!! Xbox 360 !! Xbox One  
! Android !! iOS !! Mac OS X !! Nintendo 3DS !! Nintendo Switch !! PlayStation 3 !! PlayStation 4 !! PlayStation Vita !! tvOS (Apple TV) !! Wii !! Wii U !! Windows !! Windows Phone!! Xbox 360 !! Xbox One
|-
|-
| ''[[Rayman Origins]]''
| ''[[Rayman Origins]]''
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|-
|-
| ''[[Rayman Legends]]''
| ''[[Rayman Legends]]''
| || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Ya}} || {{Ya}} || {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} ||{{Na}}|| {{Ya}} || {{Ya}}  
| || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Ya}} || {{Ya}} || {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} ||{{Na}}|| {{Ya}} || {{Ya}}
|-
|-
| ''[[Rayman Fiesta Run]]''
| ''[[Rayman Fiesta Run]]''
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|-
|-
| ''Just Dance 2014''
| ''Just Dance 2014''
| || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Na}}||{{Na}}|| {{Ya}} || {{Ya}}  
| || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Na}}||{{Na}}|| {{Ya}} || {{Ya}}
|-
|-
| ''Child of Light''
| ''Child of Light''
| || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Ya}} || {{Ya}} || {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} ||{{Na}}|| {{Ya}} || {{Ya}}  
| || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Ya}} || {{Ya}} || {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} ||{{Na}}|| {{Ya}} || {{Ya}}
|-
|-
| ''Valiant Hearts: The Great War''
| ''Valiant Hearts: The Great War''
| || {{Ya}} || {{Ya}} || {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Ya}} || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Ya}} ||{{Na}}|| {{Ya}} || {{Ya}}  
| || {{Ya}} || {{Ya}} || {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Ya}} || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Ya}} ||{{Na}}|| {{Ya}} || {{Ya}}
|-
|-
| ''Just Dance Wii U''
| ''Just Dance Wii U''
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|-
|-
| ''Just Dance 2015''
| ''Just Dance 2015''
| || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Na}}||{{Na}}|| {{Ya}} || {{Ya}}  
| || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Na}}||{{Na}}|| {{Ya}} || {{Ya}}
|-
|-
| ''Gravity Falls: Legend of the Gnome Gemulets''
| ''Gravity Falls: Legend of the Gnome Gemulets''
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|-
|-
| ''Just Dance 2016''
| ''Just Dance 2016''
| || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Na}}||{{Na}}|| {{Ya}} || {{Ya}}  
| || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Na}}||{{Na}}|| {{Ya}} || {{Ya}}
|-
|-
| ''Yo-kai Watch Dance: Just Dance Special Version''
| ''Yo-kai Watch Dance: Just Dance Special Version''
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|-
|-
| ''Just Dance 2017''
| ''Just Dance 2017''
| || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Ya}} || {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Ya}} ||{{Na}}|| {{Ya}} || {{Ya}}  
| || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Ya}} || {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Ya}} ||{{Na}}|| {{Ya}} || {{Ya}}
|-
|-
| ''Just Dance 2018''
| ''Just Dance 2018''
| || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Ya}} || {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Na}}||{{Na}}|| {{Ya}} || {{Ya}}  
| || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Ya}} || {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Na}}||{{Na}}|| {{Ya}} || {{Ya}}
|-
|-
| ''Just Dance 2019''
| ''Just Dance 2019''
| || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Ya}} || {{Na}}|| {{Ya}} || {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Na}}||{{Na}}|| {{Ya}} || {{Ya}}  
| || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Ya}} || {{Na}}|| {{Ya}} || {{Na}}|| {{Na}}|| {{Ya}} || {{Ya}} || {{Na}}||{{Na}}|| {{Ya}} || {{Ya}}
|-
|-
| ''[[Rayman Mini]]''
| ''[[Rayman Mini]]''
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|-
|-
| ''Just Dance 2020''
| ''Just Dance 2020''
| || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Ya}} || {{Na}}|| {{Ya}} || {{Na}}|| {{Na}}|| {{Ya}} || {{Na}}|| {{Na}}||{{Na}}|| {{Na}}|| {{Ya}}  
| || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Ya}} || {{Na}}|| {{Ya}} || {{Na}}|| {{Na}}|| {{Ya}} || {{Na}}|| {{Na}}||{{Na}}|| {{Na}}|| {{Ya}}
|-
|-
| ''Just Dance 2021''
| ''Just Dance 2021''
| || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Ya}} || {{Na}}|| {{Ya}} || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}||{{Na}}|| {{Na}}|| {{Ya}}  
| || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Ya}} || {{Na}}|| {{Ya}} || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}||{{Na}}|| {{Na}}|| {{Ya}}
|-
|-
| ''Just Dance 2022''  
| ''Just Dance 2022''
| || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Ya}} || {{Na}}|| {{Ya}} || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}||{{Na}}|| {{Na}}|| {{Ya}}  
| || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Ya}} || {{Na}}|| {{Ya}} || {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}|| {{Na}}||{{Na}}|| {{Na}}|| {{Ya}}
|}
|}



Revision as of 09:29, 8 November 2025

The logo for the UbiArt engine

UbiArt Framework is a 2D game engine used by Ubisoft and created to make it easier for artists to implement their graphics and animations into a game.

History

The engine was originally developed for Rayman Origins and was originally planned to be open-source and available to the public. However as the project grew in complexity it was decided against it and the engine remained closed source.

In an interview with IGN in April 2019[1] Ubisoft CEO Yves Guillemot explains why the framework isn't being used as much anymore, stating the "tools were difficult to use". He however goes on by saying that “It’s still there, and you will see other things using it, but it’s not as predominant as it used to be”. As of 2020 the engine is only being used for Just Dance, mobile games and ports.

Common formats

Archives (.ipk)

The majority of the UbiArt games use IPK files to store all related game files. This format is a custom archive file where multiple files can be packed, maintaining their original directory structure. Files can be compressed, which is usually only the case for larger textures. The majority of the games use zlib compression while later games use LZMA.

Actors (.act)

Actors are objects that behaves in a certain way. They can behave on their own or react to events. Common actors are playable characters and enemies.

Friezes

Friezes are static scenery objects, such as level environments.

Scenes (.isc)

Scenes are a collection of actors and friezes, usually some sort of game map. These can be game levels, menus etc.

Games

The following games use the UbiArt engine:

Name First release Platforms
Android iOS Mac OS X Nintendo 3DS Nintendo Switch PlayStation 3 PlayStation 4 PlayStation Vita tvOS (Apple TV) Wii Wii U Windows Windows Phone Xbox 360 Xbox One
Rayman Origins
Rayman Jungle Run
Rayman Legends Challenges App
Rayman Legends
Rayman Fiesta Run
Just Dance 2014
Child of Light
Valiant Hearts: The Great War
Just Dance Wii U
Just Dance 2015
Gravity Falls: Legend of the Gnome Gemulets
Rayman Adventures
Just Dance 2016
Yo-kai Watch Dance: Just Dance Special Version
Just Dance 2017
Just Dance 2018
Just Dance 2019
Rayman Mini
Just Dance 2020
Just Dance 2021
Just Dance 2022

External links

References