Rivers of Murk: Difference between revisions

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The '''Rivers of Murk''' is the sixth level in ''[[Rayman: Hoodlums' Revenge]]''. In this boggy level, [[Rayman]] will have to use a boat to find his way through the marshes, using [[switch]]es to invert the current.


{{stub}}
==Description==
[[File:RHR-Rivers-of-Murk-(Map).png|frame|left|class=sprite|The map of the level]]
Meanwhile, as [[Globox]] escapes from where he was being held captive, [[Rayman]] continues to find his best friend. As the hero finds out there is no where he can go, [[Romeo]] appears for the second time. He offers his boat to Rayman so he can find the exit, but Romeo warns him of the strong currents as he rides along. Rayman will climb onto the boat and begin his search to the exit. Along the way, Rayman will have to get off the boat at certain parts to activate [[switch]]es to change the currents to continue to other areas and eventually, the exit. The returning enemies in the level are the [[Hoodmonger Soldier]]s, [[Podocrock]]s, [[Ninja Crab]]s, [[Piranha]]s, and [[Hoodblaster]]s.


The '''Rivers of Murk''' is a level in ''[[Rayman: Hoodlums' Revenge]]''.
{{clear}}


[[Rayman]] has to use a boat to find his way through the marshes, using [[switch]]es to invert the current.
==Screenshots==
 
<gallery>
[[File:RHR-Rivers-of-Murk-(Map).png|frame|left|class=sprite|The map of the level]]
File:RHR 51.png|[[Romeo]] talking to [[Rayman]], as he offers his boat
File:RHR 52.png|The boat can get caught into some strong currents
File:RHR 53.png|Rayman has to get off the boat to find [[switch]]es to invert the currents
File:RHR 54.png|Switches scattered on dry land will change the direction of the currents
File:RHR 55.png|These swords will hurt Rayman if he touches them
File:RHR 56.png|Rayman can steer the boat freely on this calm body of water
File:RHR 57.png|This gate can be opened by activating a switch close by
File:RHR 58.png|The exit will lead the way to where Rayman and [[Globox]] will meet
</gallery>


==External links==
==External links==
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[[Category:Places from Rayman: Hoodlums' Revenge]]
[[Category:Places from Rayman: Hoodlums' Revenge]]
[[Category:Articles requiring expansion]]

Revision as of 04:56, 28 February 2017

Rivers of Murk
Rivers of Murk
Rivers of Murk
Dungeon of Murk Bog of Murk
Murfy stamp
Murfy stamp Murfy stamp
Murfy stamp Murfy stamp Murfy stamp

Lums 58 Cages 4

The Rivers of Murk is the sixth level in Rayman: Hoodlums' Revenge. In this boggy level, Rayman will have to use a boat to find his way through the marshes, using switches to invert the current.

Description

The map of the level

Meanwhile, as Globox escapes from where he was being held captive, Rayman continues to find his best friend. As the hero finds out there is no where he can go, Romeo appears for the second time. He offers his boat to Rayman so he can find the exit, but Romeo warns him of the strong currents as he rides along. Rayman will climb onto the boat and begin his search to the exit. Along the way, Rayman will have to get off the boat at certain parts to activate switches to change the currents to continue to other areas and eventually, the exit. The returning enemies in the level are the Hoodmonger Soldiers, Podocrocks, Ninja Crabs, Piranhas, and Hoodblasters.


Screenshots

External links