Rabbids Land

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Rabbids Land
RabbidsLandUKCover.jpg
Published by Ubisoft
Developed by Ubisoft

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Programmed by {{{programmed by}}}
Art by {{{art by}}}
Written by {{{written by}}}
Soundtrack by {{{soundtrack by}}}

Release date 2012
Genre Party
Gameplay mode Single or Multiplayer
Platforms Nintendo WiiU
Ratings {{{ratings}}}
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System requirements {{{system requirements}}}

Rabbids Land is a game in the Raving Rabbids series that was released as a launch title for the Nintendo Wii U in 2012.

Story

Still on Earth, the Rabbids find themselves taking over an amusement park. Two Rabbids are attempting to go on one of the rides, but are thrown out by an unseen person. One of the Rabbids contacts the Rabbid spaceship through an iPhone-like device. He tries to call the Rabbid in the spaceship, who is too busy playing with the Wii U Gamepad. Unaware of the consequences, the Rabbid in the spaceship continues to play with the Gamepad, which was actually controlling the whole ship. The Rabbid turns the Gamepad upside down, which causes the ship to land in the amusement park.

Gameplay

The game consists of three modes: the Trophy Race, the Treasure Hunt, and Free Play. When the player begins a new profile, the Treasure Hunt and Free Play modes are locked until the Trophy Race has been completed at least once.

Trophy Race

This mode is the primary mode in the game, in which four Rabbids are playable on a circular board game consisting of a central circle, which marks the start, and two lanes, which can be traveled across as a player takes their turn. The aim of the board game is to be the first to collect 10 or 20 trophies (depending on how many are selected), and then make it back to the central circle once the required number of trophies are obtained. Up to four players can play the main board game, but minigames can only be played by up to two players at a time, regardless if they are controlled by a human or by computer.

The Squares

Various types of squares appear across the board. They are as follows:

  • Minigame: This square is yellow and has a silhouette of a castle. If a player lands on this, then a random minigame is selected to be played.
  • Quiz: This square shows an image of a speech bubble with a question mark on it. If a player lands on this, they are challenged to answer a multiple-choice question. In a multiplayer game, other players can place bets on whether the player taking part in the quiz has given the right or wrong answer. If they have guessed correctly, they win a trophy each.
  • Gift: This square shows the image of a present, and if it is landed on then the player will receive a bonus that can later be used on another turn.
  • Roll Again: This square shows the image of a die, meaning that a player that lands on this can roll the die once again.
  • Events: This square shows the image of a Rabbid's face. If a player lands on this, a giant wheel appears and is spun, and a event begins to occur.
  • Penalty: Also known as the "bad square", this one is red with the image of a skull and crossbones. If a player lands on this, they will lose one trophy.
  • Jackpot: This square bears the image of a four-leaf clover, and gives the player the chance to win up to five trophies, although they can also lose them.

Minigames

Minigames offer players the chance to win three trophies. If one human player plays a minigame against a computer controlled player, the human player must play the minigame with the Gamepad, though if two human players play, then the second player plays with a Wiimote and a nunchuck. If two computer controlled players play a minigame, the game automatically decides which one wins the trophies. Minigames which do appear during a Trophy Race can be unlocked for the Treasure Hunt and Free Play modes when they are played at least once. There are a total of 19 minigames in the game, and they are as follows:

Treasure Hunt

In this mode, the player can play the minigames which appear in the Trophy Race once they have been unlocked, but has to collect coins in order to unlock extras such as video clips. Each minigame, as well as variants of it, has three coins to collect, one of which would appear periodically as the minigame is played. If the player wins the game but does not collect all the coins, only the number of coins collected is added to the total, and the game must be played again in order to obtain all three coins. If the player loses the minigame, even if they have collected all three coins, the coins are not added to the total. A total of 87 coins are available to collect, although 85 of those are required to unlock the available extras. One variant of Pyrobang has to be unlocked through the use of UPlay.

Free Play

In this mode, two players are required to play the minigames, although they can be freely played with nothing to collect. One player uses the WiiU gamepad, while the other uses a Wiimote and Nunchuck, as they would if playing in the Trophy Race.

Soundtrack

The game's original soundtrack was composed by Jennifer Kes Remington. A 17-song soundtrack is available on the iTunes Music Store and Amazon (North America, the UK and Germany), and is based on most of the minigames played. Four other licenced tracks, which have previously been used exclusively in games from the Just Dance series, appear as follows:

  • "Don't Stop Now" by Anja (from Just Dance 3)
  • "Crazy Little Thing" by Anja (from Just Dance 4)
  • "Dance All Nite" by Anja (from Just Dance 3)
  • "Make the Party Don't Stop" by Bunny Beatz (from Just Dance 4)

These tracks are not included in the purchasable Rabbids Land soundtrack, but can be bought separately on Amazon and iTunes.

Trivia

  • In the United Kingdom, the game has not been given a PEGI rating, but rather a BBFC rating of PG (Parental Guidance), stating that it "contains scenes of animated creatures inside a washing machine".

Reception

Rabbids Land received mixed reviews, mostly because of its board game style of play. Metacritic gives it an aggregate score of 52.

IGN gave it a 5 out of 10, calling it "a mediocre party game mini-game collection." IGN praised it for some amusing mini-games and good use of hardware but disliked the other mini-games, tired setup and terrible multiplayer setup.

Nintendo Life gave Rabbids Land a positive review, giving it a 7 out of 10. Nintendo Life praised its fun mini-games and amazing graphics and said, "if you don't mind the one-to one restriction of the mini-games, there's a lot of fun to be had here." Nintendo Life disliked a few mini-games saying "It's a few you can go without." They noted that the lack of attractions is disappointing.

GameInformer gave Rabbids Land a 4 calling the Rabbids "party poopers". GameInformer disliked the tired infused board game concept and low replay value. They also stated that the animation was great, but overall the graphics weren't impressive, claiming that the game still could have been a Wii game.

"Nintendo World Report" gave it a 7 out of 10 score, praising its fun couch multi-player, Off-TV Play and well-designed style, but criticizing its low levels of difficulty, lack of creativity and disliked that only two players could play at a time.