Rayman Raving Rabbids (mobile phone)

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Rayman Raving Rabbids
RRR Mobile.png
Published by Gameloft
Developed by Gameloft

Directed by {{{directed by}}}
Produced by Chen Kun
Designed by Zhang Bo Liang,
Luo Tian
(game design)
Zhang Bo Liang,
Luo Tian,
Li Hong Xu
(level design)
Stanislas Dewavrin,
Yu Fei
(design directors)
Programmed by Wang Qi,
Yuan Hong Jie
(lead programmer)
Gao Fan,
Wang Jing Tao,
Liu Kun Peng,
Zhang Jun Feng
Art by Huang Mei,
Wang Li Kun,
Li Wen Da
Arthur Hugot
(art director)
Written by {{{written by}}}
Soundtrack by {{{soundtrack by}}}

Release date 2006
Genre 2D platformer
Gameplay mode Single player
Platforms J2ME (Java-based for mobile phones)
Ratings {{{ratings}}}
Distribution media {{{distribution media}}}
Game engine {{{game engine}}}
Raving Rabbids have invaded Rayman's world and kidnapped all his friends! To rescue them, Rayman must now fight the Rabbids and save the day!
—Intro, Rayman Raving Rabbids (mobile phone)

Rayman Raving Rabbids is a mobile-phone title based on the console game of the same name. Like the Game Boy Advance version, this iteration is a two-dimensional sidescrolling platformer; however, it is very different from traditional Rayman games in that its gameplay is an almost direct copy of that of the early Sonic the Hedgehog titles. Rayman traverses levels at extreme speeds, often rolling into a ball to do so. Familiar gameplay elements such as cages, Purple Lums and Teensies reappear, but beyond that, the game bears little in common with the others of the series.


The game is very reminiscent of the early Sonic the Hedgehog titles. Rayman must make his way through 7 levels (3 of forests, 2 of desert and 2 of lava factory) in which in the end there will be a cage with Teensies.

Rayman can do his standard movements like jumping, running and use his helicopter and telescopic fist powers. Throughout the adventure he will find power-ups that will help Rayman advance the level or defeat enemies like a plunger launcher or a plunger inflator.

The game has three levels of difficulty: easy, normal and hard. The amount of hearts that Rayman will have varies according to the chosen difficulty (4 in easy, 3 in normal and 1 in hard). In the levels the player can find stars; collecting 100 gives Rayman an extra life.