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[[File:RedLum.png|frame|A Red Lum.]]
[[File:RedLum.png|frame|A Red Lum]]
 
'''Red Lums''' are items from ''[[Rayman 2: The Great Escape|Rayman 2]]'', its remakes, and ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]''.  Along with [[Yellow Lum|Yellow Lums]], Red Lums are one of the two major [[Lum|Lums]] featured in the games.
'''Red Lums''' are items from ''[[Rayman 2: The Great Escape|Rayman 2]]'', its remakes, and ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]''.  Along with [[Yellow Lum|Yellow Lums]], Red Lums are one of the two major [[Lum|Lums]] featured in the games.


==Description==
==Description==
Red Lums resemble red, glowing orbs.  In ''Rayman 2'' they are similar to red versions of [[Yellow Lum]]s, but in ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'', they resemble atoms, apart from cutscenes where they are in their original form with wings. This atom-like appearance recalls the [[Simple Power]]s and [[Double Power]]s from [[Rayman 1|the original ''Rayman'']], which, together with the [[Big Power]]s, were essentially that game's version of Red Lums.
Red Lums resemble red, glowing orbs.  In ''Rayman 2'' they are similar to red versions of [[Yellow Lum]]s, but in ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'', they resemble atoms, apart from cutscenes where they are in their original winged form. The atom-like appearance recalls the [[Simple Power]]s and [[Double Power]]s from [[Rayman 1|the original ''Rayman'']], which, together with the [[Big Power]]s, were essentially that game's version of Red Lums.


Red Lums are the embodiment of vitality, and the origin of all life in [[the Glade of Dreams]].
Red Lums are the embodiment of vitality, and the origin of all life in [[the Glade of Dreams]].
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Red Lums are unique in that, if spooked, a Red Lum will undergo a transformation into a [[Black Lum]] – which is a major part of ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'''s plot.
Red Lums are unique in that, if spooked, a Red Lum will undergo a transformation into a [[Black Lum]] – which is a major part of ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'''s plot.


==Role in the Games==
==Role in the games==
Red Lums recover [[Rayman]]'s health. In ''[[Rayman 2: The Great Escape|Rayman 2]]'', if Rayman is injured, nearby Red Lums automatically approach him.  [[Robo-Pirate]]s love Red Lums and collect every Red Lum they can find. It seems that the Robo-Pirates actually eat them; when Rayman destroys a Robo-Pirate, Red Lums are often found inside them. Similarly, the defeat of a [[Hoodlum]] in ''Rayman 3'' releases a Black Lums. If Rayman uses [[Grimace]] on a Black Lum, it will revert back into a Red Lum. In [[Rayman 2 Forever|the Game Boy Color version of ''Rayman 2'']], a Red Lum completely restores Rayman's health.
Red Lums recover [[Rayman]]'s health. In ''[[Rayman 2: The Great Escape|Rayman 2]]'', if Rayman is injured, nearby Red Lums automatically approach him.  [[Robo-Pirate]]s love Red Lums and collect every Red Lum they can find. It seems that the Robo-Pirates actually eat them; when Rayman destroys a Robo-Pirate, Red Lums are often found inside them. Similarly, the defeat of a [[Hoodlum]] in ''Rayman 3'' releases a Black Lums. If Rayman uses [[Grimace]] on a Black Lum, it will revert back into a Red Lum. In [[Rayman 2 Forever|the Game Boy Color version of ''Rayman 2'']], a Red Lum completely restores Rayman's health.


In the PS1 version of ''[[Rayman 2: The Great Escape|Rayman 2]]'', [[Admiral Razorbeard]] eats a Red Lum instead of a Yellow Lum.
In the PS1 version of ''[[Rayman 2: The Great Escape|Rayman 2]]'', [[Admiral Razorbeard]] eats a Red Lum instead of a Yellow Lum.
In ''[[Rayman 3: Hoodlum Havoc]]'', [[the Glade of Dreams]] is attacked by an army of [[Hoodlum]]s, sack-cloth creatures piloted by [[Black Lum]]s. Each of these Black Lums – including their leader, [[André]] – is a corrupted Red Lum.
[[File:Red_Lum_RRR1_GBA.PNG|frame|right|A Red Lum, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]]]
Red Lums appear in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]. In this game, they resemble red [[Ting]]s. As in ''[[Rayman 2: The Great Escape|Rayman 2]]'', these Red Lums restore [[Rayman]]'s health when he collects them.


In [[Rayman Raving Rabbids (DS)|the Nintendo DS version of ''Rayman Raving Rabbids'']], [[Yellow Lum]]s can be exchanged for heart-shaped Red Lums.
In [[Rayman Raving Rabbids (DS)|the Nintendo DS version of ''Rayman Raving Rabbids'']], [[Yellow Lum]]s can be exchanged for heart-shaped Red Lums.
==Notable Red Lums==
*[[André]] (before turning into a [[Black Lum]])


==See also==
==See also==

Revision as of 17:58, 3 February 2011

File:RedLum.png
A Red Lum

Red Lums are items from Rayman 2, its remakes, and Rayman 3. Along with Yellow Lums, Red Lums are one of the two major Lums featured in the games.

Description

Red Lums resemble red, glowing orbs. In Rayman 2 they are similar to red versions of Yellow Lums, but in Rayman 3, they resemble atoms, apart from cutscenes where they are in their original winged form. The atom-like appearance recalls the Simple Powers and Double Powers from the original Rayman, which, together with the Big Powers, were essentially that game's version of Red Lums.

Red Lums are the embodiment of vitality, and the origin of all life in the Glade of Dreams.

Red Lums are unique in that, if spooked, a Red Lum will undergo a transformation into a Black Lum – which is a major part of Rayman 3's plot.

Role in the games

Red Lums recover Rayman's health. In Rayman 2, if Rayman is injured, nearby Red Lums automatically approach him. Robo-Pirates love Red Lums and collect every Red Lum they can find. It seems that the Robo-Pirates actually eat them; when Rayman destroys a Robo-Pirate, Red Lums are often found inside them. Similarly, the defeat of a Hoodlum in Rayman 3 releases a Black Lums. If Rayman uses Grimace on a Black Lum, it will revert back into a Red Lum. In the Game Boy Color version of Rayman 2, a Red Lum completely restores Rayman's health.

In the PS1 version of Rayman 2, Admiral Razorbeard eats a Red Lum instead of a Yellow Lum.

In Rayman 3: Hoodlum Havoc, the Glade of Dreams is attacked by an army of Hoodlums, sack-cloth creatures piloted by Black Lums. Each of these Black Lums – including their leader, André – is a corrupted Red Lum.

A Red Lum, as seen in the Game Boy Advance version of Rayman Raving Rabbids

Red Lums appear in the Game Boy Advance version of Rayman Raving Rabbids. In this game, they resemble red Tings. As in Rayman 2, these Red Lums restore Rayman's health when he collects them.

In the Nintendo DS version of Rayman Raving Rabbids, Yellow Lums can be exchanged for heart-shaped Red Lums.

See also