OpenSpace: Difference between revisions
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!Name | !Name | ||
!Developer(s) | !Developer(s) | ||
!First release | !data-sort-type="date"|First release | ||
!Platform(s) | !Platform(s) | ||
!Notes | !Notes | ||
!Ref. | |||
|- | |- | ||
|''Monaco Grand Prix: Racing Simulation 2'' | |''Monaco Grand Prix: Racing Simulation 2'' | ||
|Ubi Soft Paris | |Ubi Soft Paris | ||
|1998 | | data-sort-value="October 31, 1998" |October 1998 | ||
|Windows, PlayStation, Nintendo 64, Dreamcast | |Windows, PlayStation, Nintendo 64, Dreamcast | ||
|Sound subsystem only. | |Sound subsystem only. | ||
| | |||
|- | |- | ||
|''Speed Busters'' | |''Speed Busters'' | ||
| Line 30: | Line 26: | ||
|Windows, Dreamcast | |Windows, Dreamcast | ||
|Sound subsystem only. | |Sound subsystem only. | ||
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|- | |||
|''Laura's Happy Adventures'' | |||
|Ubi Soft Montreal | |||
| data-sort-value="December 31, 1998" |1998 | |||
|Windows | |||
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| | |||
|- | |- | ||
|''Alex Builds His Farm'' | |''Alex Builds His Farm'' | ||
|Ubi Soft Montreal | |Ubi Soft Montreal | ||
|1999 | |July 15, 1999 | ||
|Windows | |Windows | ||
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|- | |- | ||
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|August 31, 1999 | |August 31, 1999 | ||
|Nintendo 64, Windows | |Nintendo 64, Windows | ||
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|October 29, 1999 | |October 29, 1999 | ||
|Nintendo 64, Windows, Dreamcast | |Nintendo 64, Windows, Dreamcast | ||
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|November 12, 1999 | |November 12, 1999 | ||
|PlayStation 2, Windows | |PlayStation 2, Windows | ||
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|September 8, 2000 | |September 8, 2000 | ||
|PlayStation | |PlayStation | ||
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|- | |- | ||
|''Donald Duck: Goin' Quackers/Quack Attack'' | |''Donald Duck: Goin' Quackers/Quack Attack'' | ||
|Ubi Soft Shanghai | |Ubi Soft Shanghai | ||
|October 2000 | |October 15, 2000 | ||
|PlayStation | |PlayStation | ||
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|November 1, 2000 | |November 1, 2000 | ||
|PlayStation, PlayStation 2, Windows | |PlayStation, PlayStation 2, Windows | ||
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|''Donald Duck: Goin' Quackers/Quack Attack'' | |||
|Ubi Soft Casablanca | |||
|November 20, 2000 | |||
|Dreamcast, Nintendo 64, Windows | |||
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|Dreamcast, PlayStation 2, Windows | |Dreamcast, PlayStation 2, Windows | ||
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|- | |- | ||
|''Donald Duck: Goin' Quackers/Quack Attack'' | |||
|Ubi Soft Montreal | |Ubi Soft Montreal | ||
|December 21, 2000 | |December 21, 2000 | ||
|PlayStation 2, Nintendo GameCube | |PlayStation 2, Nintendo GameCube | ||
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|PlayStation 2 | |PlayStation 2 | ||
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|October 23, 2001 | |October 23, 2001 | ||
|Nintendo GameCube, PlayStation 2, Windows, Xbox | |Nintendo GameCube, PlayStation 2, Windows, Xbox | ||
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|<ref>Interview: Making Vengeance for GameCube - IGN, https://www.ign.com/articles/2001/10/22/interview-making-vengeance-for-gamecube</ref> | |<ref>Interview: Making Vengeance for GameCube - IGN, https://www.ign.com/articles/2001/10/22/interview-making-vengeance-for-gamecube</ref> | ||
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|November 14, 2001 | |November 14, 2001 | ||
|Nintendo GameCube, PlayStation 2 | |Nintendo GameCube, PlayStation 2 | ||
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|November 29, 2001 | |November 29, 2001 | ||
|PlayStation 2, Windows, Nintendo GameCube, Xbox | |PlayStation 2, Windows, Nintendo GameCube, Xbox | ||
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|March 8, 2002 | |March 8, 2002 | ||
|PlayStation | |PlayStation | ||
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|September 6, 2002 | |September 6, 2002 | ||
|Nintendo GameCube, PlayStation 2, Windows, Xbox | |Nintendo GameCube, PlayStation 2, Windows, Xbox | ||
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|October 4, 2002 | |October 4, 2002 | ||
|PlayStation 2, Nintendo GameCube | |PlayStation 2, Nintendo GameCube | ||
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|- | |||
|''V.I.P.'' | |||
|Ubi Soft Shanghai | |||
| data-sort-value="December 31, 2002" |2002 | |||
|PlayStation, PlayStation 2, Windows | |||
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|February 21, 2003 | |February 21, 2003 | ||
|Nintendo GameCube, PlayStation 2, Xbox, Windows, Mac OS (Classic), Mac OS X | |Nintendo GameCube, PlayStation 2, Xbox, Windows, Mac OS (Classic), Mac OS X | ||
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|October 16, 2003 | |October 16, 2003 | ||
|Xbox, PlayStation 2, Nintendo GameCube | |Xbox, PlayStation 2, Nintendo GameCube | ||
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|- | |- | ||
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|March 11, 2005 | |March 11, 2005 | ||
|Nintendo DS | |Nintendo DS | ||
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| March 6, 2007 | | March 6, 2007 | ||
|Nintendo DS | |Nintendo DS | ||
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|March 1, 2010 | |March 1, 2010 | ||
|iOS | |iOS | ||
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|March 25, 2011 | |March 25, 2011 | ||
|Nintendo 3DS | |Nintendo 3DS | ||
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|March 20, 2012 | |March 20, 2012 | ||
|PlayStation 3, Xbox 360 | |PlayStation 3, Xbox 360 | ||
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|} | |} | ||
==External links== | |||
* [https://www.pcgamingwiki.com/wiki/Engine:OpenSpace OpenSpace on PCGamingWiki] | |||
==References== | ==References== | ||
Revision as of 21:14, 25 June 2026
OpenSpace is a game engine used by various Ubisoft games, including several from the Rayman series.
History
Originally known as Common Programming Architecture (CPA) (French: Architecture Commune Programmation (ACP)), the engine was developed alongside Tonic Trouble by 50 Ubi Soft developers over an 18-month period with a budget of $4 million.[1] The engine was first referred to as OpenSpace in the December 1999 issue of Micromanía Tercera Epoca, and later in Ubi Soft's 2000/2001 financial report.[2][3]
Games
The following games use the OpenSpace engine:
| Name | Developer(s) | First release | Platform(s) | Notes | Ref. |
|---|---|---|---|---|---|
| Monaco Grand Prix: Racing Simulation 2 | Ubi Soft Paris | October 1998 | Windows, PlayStation, Nintendo 64, Dreamcast | Sound subsystem only. | |
| Speed Busters | Ubi Soft Montreal | November 23, 1998 | Windows, Dreamcast | Sound subsystem only. | |
| Laura's Happy Adventures | Ubi Soft Montreal | 1998 | Windows | ||
| Alex Builds His Farm | Ubi Soft Montreal | July 15, 1999 | Windows | ||
| Tonic Trouble | Ubi Soft Montreal | August 31, 1999 | Nintendo 64, Windows | ||
| Rayman 2: The Great Escape | Ubi Pictures | October 29, 1999 | Nintendo 64, Windows, Dreamcast | ||
| Hype: The Time Quest | Ubi Soft Montreal | November 12, 1999 | PlayStation 2, Windows | ||
| Rayman 2: The Great Escape | Ubi Soft Shanghai | September 8, 2000 | PlayStation | ||
| Donald Duck: Goin' Quackers/Quack Attack | Ubi Soft Shanghai | October 15, 2000 | PlayStation | ||
| The Jungle Book: Groove Party | Ubi Soft Montreal | November 1, 2000 | PlayStation, PlayStation 2, Windows | ||
| Donald Duck: Goin' Quackers/Quack Attack | Ubi Soft Casablanca | November 20, 2000 | Dreamcast, Nintendo 64, Windows | ||
| Dinosaur | Ubi Soft Paris | November 24, 2000 | Dreamcast, PlayStation 2, Windows | ||
| Donald Duck: Goin' Quackers/Quack Attack | Ubi Soft Montreal | December 21, 2000 | PlayStation 2, Nintendo GameCube | ||
| Rayman Revolution | Ubi Soft Annecy | December 22, 2000 | PlayStation 2 | ||
| Batman: Vengeance | Ubi Soft Montreal | October 23, 2001 | Nintendo GameCube, PlayStation 2, Windows, Xbox | [4] | |
| Tarzan: Untamed/Freeride | Ubi Soft Montreal | November 14, 2001 | Nintendo GameCube, PlayStation 2 | ||
| Rayman M/Arena | Ubi Pictures, Ubi Soft Milan | November 29, 2001 | PlayStation 2, Windows, Nintendo GameCube, Xbox | ||
| Rayman Rush | Ubi Soft Shanghai | March 8, 2002 | PlayStation | ||
| Largo Winch: Empire Under Threat | Ubi Soft Annecy | September 6, 2002 | Nintendo GameCube, PlayStation 2, Windows, Xbox | ||
| PK: Out of the Shadows | Ubi Soft Casablanca | October 4, 2002 | PlayStation 2, Nintendo GameCube | ||
| V.I.P. | Ubi Soft Shanghai | 2002 | PlayStation, PlayStation 2, Windows | ||
| Rayman 3: Hoodlum Havoc | Ubi Soft Paris | February 21, 2003 | Nintendo GameCube, PlayStation 2, Xbox, Windows, Mac OS (Classic), Mac OS X | ||
| Batman: Rise of Sin Tzu | Ubi Soft Montreal | October 16, 2003 | Xbox, PlayStation 2, Nintendo GameCube | ||
| Rayman DS | DC Studios | March 11, 2005 | Nintendo DS | ||
| Rayman Raving Rabbids (DS) | Ubisoft Casablanca | March 6, 2007 | Nintendo DS | ||
| Rayman 2: The Great Escape | Gameloft | March 1, 2010 | iOS | ||
| Rayman 3D | Ubisoft Casablanca | March 25, 2011 | Nintendo 3DS | ||
| Rayman 3 HD | Ubisoft Shanghai | March 20, 2012 | PlayStation 3, Xbox 360 |
External links
References
- ↑ Tonic Trouble Q&A, https://web.archive.org/web/20050111123046/http://www.tonictrouble.com/english/news/qa/qa.html
- ↑ Micromanía Tercera Epoca Issue 59, https://archive.org/details/MicromanaTerceraEpocaSpanishIssue59/page/n81/mode/2up?q=openspace
- ↑ Ubi Soft financial report 2000/2001, https://staticctf.akamaized.net/8aefmxkxpxwl/5K7FugbzH4uVhcxZzipVuZ/de8386b6026349cece4a659f5d08d793/Financial_report_2000-2001_UK.pdf
- ↑ Interview: Making Vengeance for GameCube - IGN, https://www.ign.com/articles/2001/10/22/interview-making-vengeance-for-gamecube
| Game engines | |
|---|---|
| Console | OpenSpace • Jade • LyN • UbiArt Framework • Snowdrop |
| Handheld | GbcEngine • GbaEngine • Milk • Onyx |