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''‘Beware! The Plum is an extremely hallucinogenic fruit. Don't pass one by without having a nibble’ —[[Rayman 3: Hoodlum Havoc|Rayman 3]] (official description)'' | |||
[[Image:R1 site plum.jpg|thumb|right|180px|A plum]] | [[Image:R1 site plum.jpg|thumb|right|180px|A plum]] | ||
Revision as of 06:48, 2 June 2011
‘Beware! The Plum is an extremely hallucinogenic fruit. Don't pass one by without having a nibble’ —Rayman 3 (official description)

A plum is an oversized fruit that is found throughout the Rayman series. It is purple in colour, and grows at a very fast rate. It can be knocked down from its plant. Plums, along with cages, are some of the very few items that have appeared in all three major Rayman platformers.
Rayman 1



In the original Rayman game, plums are used primarily to float through water. They can also be thrown onto the heads of Livingstones, making them less dangerous: it then becomes possible to jump onto their plum-encased heads and use them as walking platforms, but directly touching the Livingstones is still dangerous. When the plum is on the ground (where it keeps bouncing), Rayman must hit it with his first to move it, whether he's in front of it or on it (in this case, he'll have to shoot and then to duck so that his fist's comeback hits the fruit he's on). Once in water, it floats in whichever direction Rayman is looking in, allowing him to control it with ease.
In the Breakout minigame which is exclusive to the Atari Jaguar and Microsoft Windows versions of the original game, Rayman must use a ball to vanish a cluster of floating plums of various colours. Some of these plums have special properties, such as being very bouncy. Some cause the entire plum cluster to move when they are struck. Occasionally plums in this minigame begin to flash with multiple colours; hitting a flashing plum will vanish it and cause it to release a collectible such as a Ting (or others, depending on the version being played).
Rayman 2: The Great Escape




In Rayman 2, they are used to travel through rivers of water and lava, but can also be thrown at Gorilla Pirates, who become harmless and static when the plums land on their heads. Rayman can move plums by shooting at them if they're in front of him, or by shooting anywhere if he's on it, which will move it in the opposite direction. It is also possible to throw them onto posts, permanently or temporarily (in this case, the goal is to take the plum to a precise place), allowing Rayman to reach places he couldn't. Plums bounce endlessly, even on lava.
Rayman 2 Forever
Plums also appear in the Game Boy Color adaptation of Rayman 2, in which they are only used to travel through bodies of lava. They are mostly purple, but, notably, they can also be green in this game.
Rayman 3: Hoodlum Havoc

In Rayman 3: Hoodlum Havoc, plums are much less bouncy than in the other games, and are no longer buoyant. Their sole purpose is to be picked up and thrown onto posts, thus creating platforms which can be used to reach high places. On these plum-posts are pictures of Livingstones; an in-joke referring to the Livingstones' susceptibility to having plums lodged on their heads in the original game. As was the case in Rayman 2, Rayman can carry them around with him; they have their own musical theme which plays in the background until they are thrown successfully onto a post. If Rayman is close enough to a plum, he can also kick it, sending it flying through the air.
Early on in the development of Rayman 3, carnivorous plants named Hoovers were planned to appear. These plants loved to devour plums, and Rayman would have had to feed them in order to pass. However, they were cut from the final version of the game and replaced with the more straightforward plum-posts.
Plums also make an appearance in the Game Boy Advance version of Rayman 3. They are found only in one level, River of Fire, where their only purpose is for Rayman to jump on them and sail them across the lava to progress through the level. They cannot be picked up in this game.
Rayman Raving Rabbids (Game Boy Advance)
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Plums reappear in the Game Boy Advance version of Rayman Raving Rabbids, where they can be used in a number of ways. They are much larger here; they do not bounce any more, and Rayman can carry them again. He can either throw them against spiky walls to create platforms or in the water to sail through the swamps. Thrown plums can also kill enemies, as can walking into enemies while holding a plum.



