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[[File:Red Lum.JPG|thumb|right|320px|A Red Lum, as seen in ''[[Rayman 3: Hoodlum Havoc]]''.]]
{{quote|text=The Red Lums are full of vital energy. [[Robo-Pirate|Pirates]] love them. Destroy them and you can take all the Red Lums which they have stolen for yourself.|sign=[[The Knowledge of the World]]|source=''[[Rayman 2: The Great Escape]]''}}
{{quote|text=The Red Lums are full of vital energy. [[Robo-Pirate|Pirates]] love them. Destroy them and you can take all the Red Lums which they have stolen for yourself.|sign=[[The Knowledge of the World]]|source=''[[Rayman 2: The Great Escape]]''}}


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{{quote|text=Made up of energy, they add life to [[Rayman]]'s Life bar.|sign=Manual|source=''[[Rayman Raving Rabbids (Game Boy Advance)]]''}}
{{quote|text=Made up of energy, they add life to [[Rayman]]'s Life bar.|sign=Manual|source=''[[Rayman Raving Rabbids (Game Boy Advance)]]''}}


[[File:TheSanctuaryofRockLavaDC.jpg|thumb|right|320px|Red Lums in ''[[Rayman 2: The Great Escape]]'']]
'''Red Lums''' are collectable shards of energy which appear in several games in the [[Rayman (series)|''Rayman'' series]], most notably ''[[Rayman 2: The Great Escape]]'' and ''[[Rayman 3: Hoodlum Havoc]]''. They serve to replenish [[Rayman]]'s health. Along with [[Yellow Lum]]s, Red Lums are one of the two major [[Lum]] types featured in the games.


[[File:Red Lum.JPG|thumb|left|320px|A Red Lum, as seen in ''[[Rayman 3: Hoodlum Havoc]]''.]]
==Description==
 
[[File:TheSanctuaryofRockLavaDC.jpg|thumb|left|320px|Red Lums in ''[[Rayman 2: The Great Escape]]'']]
[[File:Red_Lum_R3_GBA.PNG|frame|right|A Red Lum, as seen in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']].]]
[[File:Red Lum RHR.PNG|frame|right|A Red Lum, as seen in ''[[Rayman: Hoodlums' Revenge]]''.]]
[[File:Red_Lum_RRR1_GBA.PNG|frame|right|A Red Lum, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']].]]


'''Red Lums''' are collectible shards of energy which appear in several games in the [[Rayman (series)|''Rayman'' series]], most notably ''[[Rayman 2: The Great Escape]]'' and ''[[Rayman 3: Hoodlum Havoc]]''. Along with [[Yellow Lum]]s, Red Lums are one of the two major [[Lum]] types featured in the games.
Red Lums take the form of red, glowing orbs.  In ''[[Rayman 2: The Great Escape|Rayman 2]]'' they resemble red versions of [[Yellow Lum]]s, having the appearance of orbs of red light with wings.


==Description==
In ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'', they resemble atoms, having a red orb in the centre orbited by smaller red dots. In some instances they appear in their original winged form, such as when they are transformed from [[Black Lums]] using the [[Grimace]] and when they appear in cutscenes. The atom-like appearance recalls the [[Simple Power]]s and [[Double Power]]s from [[Rayman 1|the original ''Rayman'']], which, together with the [[Big Power]]s, were essentially that game's version of Red Lums.
Red Lums resemble red, glowing orbs.  In ''Rayman 2'' they are similar to red versions of [[Yellow Lum]]s, but in ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'', they resemble atoms, apart from cutscenes where they are in their original winged form. The atom-like appearance recalls the [[Simple Power]]s and [[Double Power]]s from [[Rayman 1|the original ''Rayman'']], which, together with the [[Big Power]]s, were essentially that game's version of Red Lums.


Red Lums are the embodiment of vitality, and the origin of all life in [[the Glade of Dreams]].
Red Lums are the embodiment of vitality, and the origin of all life in [[the Glade of Dreams]].


Red Lums are unique in that, if spooked, a Red Lum will undergo a transformation into a [[Black Lum]] – which is a major part of ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'''s plot.
Red Lums are unique in that, if spooked, a Red Lum will undergo a transformation into a [[Black Lum]] – which is a major part of ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'''s plot.
[[File:Red_Lum_R3_GBA.PNG|frame|left|A Red Lum, as seen in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']].]]
[[File:Red Lum RHR.PNG|frame|right|A Red Lum, as seen in ''[[Rayman: Hoodlums' Revenge]]''.]]
[[File:Red_Lum_RRR1_GBA.PNG|frame|right|A Red Lum, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']].]]


==Role in the games==
==Role in the games==
Red Lums recover [[Rayman]]'s health. In ''[[Rayman 2: The Great Escape|Rayman 2]]'', if Rayman is injured, nearby Red Lums automatically approach him. [[Robo-Pirate]]s love Red Lums and collect every Red Lum they can find. It seems that the Robo-Pirates actually eat them; when Rayman destroys a Robo-Pirate, Red Lums are often found inside them. Similarly, the defeat of a [[Hoodlum]] in ''Rayman 3'' releases a Black Lums. If Rayman uses [[Grimace]] on a Black Lum, it will revert back into a Red Lum. In [[Rayman 2 Forever|the Game Boy Color version of ''Rayman 2'']], a Red Lum completely restores Rayman's health.
Red Lums recover [[Rayman]]'s health. In ''[[Rayman 2: The Great Escape|Rayman 2]]'', if Rayman is injured, nearby Red Lums automatically approach him. [[Robo-Pirate]]s love Red Lums and collect every Red Lum they can find. It seems that the Robo-Pirates actually eat them; when Rayman destroys a Robo-Pirate, Red Lums are often found inside them.
 
In the PlayStation version of ''[[Rayman 2: The Great Escape|Rayman 2]]'', [[Admiral Razorbeard]] eats a Red Lum instead of the [[Yellow Lum]] he eats in the other versions.


In ''[[Rayman 3: Hoodlum Havoc]]'', [[the Glade of Dreams]] is attacked by an army of [[Hoodlum]]s, sack-cloth creatures piloted by [[Black Lum]]s. Each of these Black Lums – including their leader, [[André]] – is a corrupted Red Lum.
In [[Rayman 2 Forever|the Game Boy Color version of ''Rayman 2'']], a Red Lum completely restores Rayman's health.


Red Lums appear in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]. In this game, they resemble red [[Ting]]s. As in ''[[Rayman 2: The Great Escape|Rayman 2]]'', these Red Lums restore [[Rayman]]'s health when he collects them.
In ''[[Rayman 3: Hoodlum Havoc]]'', [[the Glade of Dreams]] is attacked by an army of [[Hoodlum]]s, sack-cloth creatures piloted by [[Black Lum]]s. Each of these Black Lums – including their leader, [[André]] – is a corrupted Red Lum. If Rayman uses the [[Grimace]] on a Black Lum, it will revert back into a Red Lum.


In [[Rayman Raving Rabbids (DS)|the Nintendo DS version of ''Rayman Raving Rabbids'']], [[Yellow Lum]]s can be exchanged for heart-shaped Red Lums.
Red Lums appear in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]. In this game, they resemble red [[Ting]]s. As in ''[[Rayman 2: The Great Escape|Rayman 2]]'', these Red Lums restore [[Rayman]]'s health when he collects them. In [[Rayman Raving Rabbids (DS)|the Nintendo DS version of ''Rayman Raving Rabbids'']], [[Yellow Lum]]s can be exchanged for heart-shaped Red Lums.


In the PlayStation version of ''[[Rayman 2: The Great Escape|Rayman 2]]'', [[Admiral Razorbeard]] eats a Red Lum instead of the [[Yellow Lum]] he eats in the other versions, due to there being only 800 [[Yellow Lums]] instead of the usual 1000.
==See also==
==See also==
* [[Simple Power]]
* [[Simple Power]]