How to Shoot your Dragon
How to Shoot your Dragon is the eighth level of Teensies In Trouble, the first world in Rayman Legends. In this level, the heroes enter a castle that has many dangers near the end. Then they meet the Dark Teensy again; he whistles for a group of forest dragons to defeat the heroes.
| How to Shoot your Dragon | ||||||||
|---|---|---|---|---|---|---|---|---|
| ← Dungeon Chase | Breathing Fire! → | |||||||
Area 1
This area takes place in a castle. The team starts out by sliding down chains and avoiding flames. The first Skull Coin is above both a chain and a flame. Shortly after, Murfy appears to help the team continue on in the castle. Murfy will also prove to be helpful in reaching several Teensie cages. The second Skull Coin is above two chains. The first secret area can be found by using Murfy to move a platform upwards. After that, the heroes will continue to slide down chains. Later on, two flames appear and the team must get away from them quickly. The third Skull Coin is near one of the flame openings. Then the heroes spot a forest dragon flying in the background. They must now avoid falling into the lava pit. The fourth Skull Coin is just barely above a flame. Platforms begin to crumble, and more enemies appear, including the forest dragon still flying in the background. Murfy must continue to help by cutting ropes. The exit is nearby.
-
A Devilbob.
-
Murfy can move obstacles in this level.
-
Fire is a reoccurring obstacle in this level.
-
A Skull Coin.
-
A forest dragon seen flying in the background.
-
A ghost on fire.
Queen Teensie area
Murfy must rotate the wooden platforms so that the players can break open the cage.
-
The first secret area.
King Teensie area
Murfy must carefully move a circular shaped platform so that the team can avoid the spikes, safely reaching the cage.
Area 2
Now outside, Rayman and his friends spot the Dark Teensy they first met in Quick Sand. The Dark Teensy whistles and many forest dragons appear. He flies away in his vehicle as the players must defeat the forest dragons using the Flying Punch power-up. The fifth Skull Coin is between two bouncy platforms. After the forest dragons have been defeated, the exit is close by to end the level. The players now count the amount of Lums they collected.
In the Nintendo Wii U and PlayStation Vita versions the player gets to take control of Murfy and fire flaming rocks on the forest dragons using a slingshot.
-
A Dark Teensy oiling his vehicle.
-
The forest dragons respond to the Dark Teensy's whistle.
-
A forest dragon breathing fire.
-
Murfy using the slingshot in an early version of the game on the Nintendo Wii U.
-
The player has to aim on the touchscreen on the Nintendo Wii U, PlayStation Vita and Nintendo Switch versions to hit the forest dragons.
-
Murfy with the slingshot in Murfy's Touch on the Nintendo Switch.
| How to Shoot your Dragon - Invaded | ||||||||
|---|---|---|---|---|---|---|---|---|
| Teensies In Trouble | ||||||||
| |
||||||||
Invaded
This level is invaded by enemies from Toad Story, including Red Toads only (they fly or are using stilts), and green ghosts (which are indigenous enemies). A forest dragon can also be spotted in the background near the end of the level.
It is unlocked once the level complete and once the player(s) get far enough into the Toad Story world.
The level corresponds to the end of the first section of the original level reversed, and slightly modified: most of the level features windy sections which enable the player(s) to fly. At mid-way, the Elder Teensy gives the power to shoot Flying Punches at the enemies.
-
The beginning of the level.
-
Ghosts flying across the level.
-
The end of the level, with a forest dragon in the background.
Trivia
- The level's name is likely based on the How to Train Your Dragon series of movies, however it could also be based on the series of novels of the same name that inspired the movies.
- Certain sections of this level and its invaded counterpart seem to take place in the Land of the Livid Dead. This is due to the level originally being in the Land of the Livid Dead world during the game's early production. This may also suggest that, unlike in Rayman Origins, the Snoring Tree may not be the only way to get to the Land of the Livid Dead.
- An early artwork for the game further supports this theory, depicting Rayman and Globox encountering forest dragons in the Land of the Livid Dead. This screenshot was ultimately unused, however remnants of this can still be found within the level, such as the coffin platforms found during the second part of the level or the invaded counterpart’s scenery.
Name in other languages
| Language | Name |
|---|---|
| Dutch | Drakenknallen |
| French | Nid de dragons |
| German | So Schießt man einen Drachen |
| Italian | Tutti a scuoladrago |
| Japanese | W1-6 「ドラゴンを撃て!」 |
| Russian | Как пристрелить дракона |
| Spanish | Como estresar a tu dragon |
