Future: Difference between revisions
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{{ | {{RMRaceLevel | ||
| name = Future | | name = Future | ||
| image = [[File: | | image = [[File:Future.png|center|320px|Future]] | ||
| preceded by = [[Big Bang]] | | preceded by = [[Big Bang]] | ||
| followed by = [[Born To Slide]] | | followed by = [[Born To Slide]] | ||
| league = The Bonus League | | league = The Bonus League/The Exhibition | ||
}} | }} | ||
'''Future''' is the second Bonus League race course in ''[[Rayman M]]''. | '''Future''' is the second Bonus League race course in ''[[Rayman M]]'', where it can be unlocked by completing all challenges in the Pro League. In the GameCube and Xbox versions of ''[[Rayman Arena]]'', Future is the fourth bonus race map in the Exhibition menu and becomes playable after beating the Pro League in the Time Attack mode. | ||
== Description == | == Description == | ||
=== ''Rayman M'' === | |||
In ''[[Rayman M]]'', this race track only contains the Training mode in single-player mode and the Race mode in multiplayer mode. In the Training mode, [[Rayman]]'s reprise theme always plays as the background music and the stage is preceded by a special loading screen featuring stylized "BONUS" text and [[Rayman]] in a black suit and sunglasses, holding a gun, both placed on the [https://en.wikipedia.org/wiki/Matrix_digital_rain ''Matrix''-like digital rain] background. | |||
The course seems to be taking place on a linear platform in a huge green polygon mesh tube. Alongside the platform, the yellow wireframes of [[Tily]] and [[Rayman]] in different poses and outfits are displayed. The level structure can vary as long as the player keeps replaying the race course, since Future consists of several fragments of a straight forward map generated at random, just like [[Born To Slide]]. The obstacles and objects featured in this map are: normal and inverted speed arrows, pink bumpers, climbing walls, slippery paths, a fall of translucent pink walls with integrated circuit patterns on them, moving platforms and red mud-like surfaces. | |||
=== ''Rayman Arena'' === | |||
In ''[[Rayman Arena]]'', the level can be played only in the Time Attack mode (the Exhibition version in single-player mode and the standard variant in multiplayer mode). In the Exhibition mode, it contains two checkpoint lines, which provide the player with the time necessary to finish the course. It is not preceded with any special loading screens and a reprise of the character chosen by the player can be heard in the background. | |||
The map itself is nearly identical to the ''[[Rayman M]]'' version. It has only been retextured for a blue and yellow more cartoony and wavy 3D mesh to fit in with all of the other levels in the Exhibition menu. Parts of the course are still generated in random order, although the first section always stays the same. | |||
==Gallery== | ==Gallery== | ||
<gallery widths=" | === ''Rayman M'' === | ||
==== Screenshots ==== | |||
<gallery widths="320px" heights="240px"> | |||
RM-PC-Future-Training-StartPosition.jpg|One of the first player's starting positions | |||
RM-Future-BonusLeague-Training-Beta.jpg|Future in the early stage of development of ''[[Rayman M]]'' | |||
</gallery> | |||
==== Artwork ==== | |||
<gallery widths="256px" heights="256px"> | |||
Rayman M - Future Splash.png|Future loading screen | |||
Rayman M - Future Model 1.png|A polygon mesh of [[Rayman]] in a black suit | |||
Rayman M - Future Model 2.png|A polygon mesh of [[Tily]] | |||
Rayman M - Future Model 3.png|A polygon mesh of [[Rayman]] in a starting pose | |||
Rayman M - Future Model 4.png | |||
Rayman M - Future Model 5.png | |||
</gallery> | </gallery> | ||
=== ''Rayman Arena'' === | |||
<gallery widths="320px" heights="240px"> | |||
RA-GC-Future-Exhibition-Icon.PNG|Level icon in the Exhibition menu | |||
RA-GC-Future-Exhibition-Start.PNG|The first player's starting positions | |||
RA-GC-Future-Exhibition-Checkpoint.PNG|A checkpoint line | |||
RA-GC-Future-Exhibition-Finish.PNG|The finish line | |||
</gallery> | |||
== Trivia == | |||
* The special loading screen and [[Rayman]]'s suit reference film ''[https://en.wikipedia.org/wiki/The_Matrix The Matrix]'' and its main character, [https://en.wikipedia.org/wiki/Neo_(The_Matrix) Neo]. | |||
* At some point in the development of the game, the aesthetic of Future's landscape was changed drastically: earlier, the platform that the track is made out of was fully covered in an integrated circuit pattern and the walls that create the tube in which the main platform is placed featured blue ''Matrix''-like digital rain, very similar to the one from the bonus loading screen. | |||
==External links== | ==External links== | ||
* [ | * [https://www.youtube.com/watch?v=Va6w_S8y9fw Future's Training playthrough at YouTube (Rayman M - PC version)] | ||
* [https://www.youtube.com/watch?v=BzfEQQ-rkiw Future playthrough at YouTube (Rayman Arena)] | |||
{{ | {{RaymanMLocations}} | ||
[[fr:Futur]] | [[fr:Futur]] | ||
[[pl:Przyszłość]] | [[pl:Przyszłość]] | ||
[[ru:Будущее]] | |||
[[Category:Places from Rayman M]] | [[Category:Places from Rayman M]] | ||
Latest revision as of 16:28, 1 April 2025
| Future | |
|---|---|
| ← Big Bang | Born To Slide → |
Future is the second Bonus League race course in Rayman M, where it can be unlocked by completing all challenges in the Pro League. In the GameCube and Xbox versions of Rayman Arena, Future is the fourth bonus race map in the Exhibition menu and becomes playable after beating the Pro League in the Time Attack mode.
Description
Rayman M
In Rayman M, this race track only contains the Training mode in single-player mode and the Race mode in multiplayer mode. In the Training mode, Rayman's reprise theme always plays as the background music and the stage is preceded by a special loading screen featuring stylized "BONUS" text and Rayman in a black suit and sunglasses, holding a gun, both placed on the Matrix-like digital rain background.
The course seems to be taking place on a linear platform in a huge green polygon mesh tube. Alongside the platform, the yellow wireframes of Tily and Rayman in different poses and outfits are displayed. The level structure can vary as long as the player keeps replaying the race course, since Future consists of several fragments of a straight forward map generated at random, just like Born To Slide. The obstacles and objects featured in this map are: normal and inverted speed arrows, pink bumpers, climbing walls, slippery paths, a fall of translucent pink walls with integrated circuit patterns on them, moving platforms and red mud-like surfaces.
Rayman Arena
In Rayman Arena, the level can be played only in the Time Attack mode (the Exhibition version in single-player mode and the standard variant in multiplayer mode). In the Exhibition mode, it contains two checkpoint lines, which provide the player with the time necessary to finish the course. It is not preceded with any special loading screens and a reprise of the character chosen by the player can be heard in the background.
The map itself is nearly identical to the Rayman M version. It has only been retextured for a blue and yellow more cartoony and wavy 3D mesh to fit in with all of the other levels in the Exhibition menu. Parts of the course are still generated in random order, although the first section always stays the same.
Gallery
Rayman M
Screenshots
-
One of the first player's starting positions
-
Future in the early stage of development of Rayman M
Artwork
-
Future loading screen
-
A polygon mesh of Rayman in a black suit
-
A polygon mesh of Tily
-
A polygon mesh of Rayman in a starting pose
Rayman Arena
-
Level icon in the Exhibition menu
-
The first player's starting positions
-
A checkpoint line
-
The finish line
Trivia
- The special loading screen and Rayman's suit reference film The Matrix and its main character, Neo.
- At some point in the development of the game, the aesthetic of Future's landscape was changed drastically: earlier, the platform that the track is made out of was fully covered in an integrated circuit pattern and the walls that create the tube in which the main platform is placed featured blue Matrix-like digital rain, very similar to the one from the bonus loading screen.
External links
- Future's Training playthrough at YouTube (Rayman M - PC version)
- Future playthrough at YouTube (Rayman Arena)
| Locations from Rayman M, Rayman Arena and Rayman Rush | ||
|---|---|---|
| Beginner League | Race | First Ruins • Nebulous Tower • Dark Sewer |
| Battle | Shadow Plain • Rise and Shrine • Sunset Coast | |
| Advanced League | Race | Dawn Sand • Water Canyon • Thousand Waterfalls |
| Battle | Timber Wood • Haunted Yard • Palm Beach | |
| Expert League | Race | Forest Jump • Zenith Harbour • Treasure Ship |
| Battle | Spellbound Forest • Ly's Palace • Coconut Island | |
| Extreme League | Race | Pipe Maze • Lava Factory • Electric Final |
| Battle | Gemstone Temple • Forgotten Dungeon • Ghastly Trees | |
| Bonus League | Race | Big Bang • Future • Born To Slide • On and On • Speed Stress |
| Battle | Spooky Towers | |
| Rayman Rush exclusive | Race | Canopy |
| Rayman Arena (GameCube/Xbox) exclusive | Race | Extreme Slide |
| Battle | Pac Arena • Low Gravity Arena • Kuraï | |





