Scaleman's Keep: Difference between revisions

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{{Template:R3GBALevel
{{R3GBALevel
| name = Scaleman's Keep
| name = Scaleman's Keep
| image = [[File:Scalemans_keep.PNG|''Scaleman's Keep'']]
| image = [[File:Scalemans keep.PNG|class=sprite|Scaleman's Keep]]
| preceded by = [[Creeping Chaos]]
| preceded by = [[Creeping Chaos]]
| followed by = [[The Mettleworks]]
| followed by = [[The Mettleworks]]
| hub = [[Pirate Stronghold]]
| hub = [[Pirate Stronghold]]
| lums = [[Image:R3GBAIcon0.gif|5]]
| lums = [[File:R3GBAIcon0.gif|0]]
| cages = [[Image:R3GBAIcon0.gif|3]]
| cages = [[File:R3GBAIcon0.gif|0]]
}}
}}


'''Scaleman's Keep''' is the twenty-third level in the [[Rayman 3 (Game Boy Advance)|Game Boy Advance version of ''Rayman 3'']], and the second level of the [[Pirate Stronghold]] world. In this level, [[Rayman]] faces off against [[Scaleman]], a unique and powerful [[Hoodlum]] boss, who bears some resemblance to the [[Hoodoo]]s found in ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]''.
'''Scaleman's Keep''' is the twenty-third level in the [[Rayman 3 (Game Boy Advance)|Game Boy Advance version of ''Rayman 3'']], and the second level of the [[Pirate Stronghold]] world. In this level, [[Rayman]] faces off against [[Scaleman]], a unique and powerful [[Hoodlum]] boss, who bears some resemblance to the [[Hoodoo]]s found in ''[[Rayman 3]]''.
 
Back when the game was still [[Rayman 3 (Game Boy Advance, early production)|a Game Boy Advance version of ''Rayman 2'']], this level would have had [[Rayman]] fight [[Clark]] rather than [[Scaleman]]. [[Clark]] was replaced as the game became an adaptation of ''[[Rayman 3]]'' instead.


==Level==
==Level==
===Phase 1===
===Phase 1===
There are no [[cage]]s or [[Yellow Lum]]s to be found. [[Rayman]] battles against [[Scaleman]].
There are no [[cage]]s or [[Yellow Lum]]s to be found. [[Rayman]] battles against [[Scaleman]].
<gallery widths="376px" heights="184px">
Rayman3GBAEU - 32.png|Game Boy Advance version
Rayman3NGage - 32.png|N-Gage version
</gallery>


===Phase 2===
===Phase 2===
[[Ly]] gives [[Rayman]] the [[Super Fist]] power, which is [[Rayman 3 (Game Boy Advance)|this game]]'s equivalent to the [[Magic Well|Accumulation]] power from ''[[Rayman 2: The Great Escape|Rayman 2]]''. He can now break down doors and do more damage to enemies.
[[Ly]] gives [[Rayman]] the [[Telescopic fist#In the Game Boy Advance version of Rayman 3|Super Fist]] power, which is [[Rayman 3 (Game Boy Advance)|this game]]'s equivalent to the [[Magic Well|Accumulation]] power from ''[[Rayman 2]]''. He can now break down doors and do more damage to enemies.


===See also===
<gallery widths="480px" heights="176px">
* [[Scaleman]]
Rayman3GBAEU - 53.png|Game Boy Advance version
* [[Hoodlum]]
Rayman3NGage - 53.png|N-Gage version
</gallery>
 
==See also==
*[[Scaleman]]
*[[Hoodlum]]


==External links==
==External links==
*[http://www.youtube.com/watch?v=RXjYx4Ujf2g Scaleman's Keep playthrough at YouTube]
*[https://www.youtube.com/watch?v=smwQcBrt5p8 Scaleman's Keep playthrough at YouTube]
 
{{Rayman3GBAlevels}}
 
[[fr:La cachette de Scaleman]]
[[pl:Scaleman's Keep]]


[[Category:Places]]
[[Category:Places from the Game Boy Advance version of Rayman 3]]
[[Category:Places from Rayman 3]]

Latest revision as of 18:04, 29 May 2025

Scaleman's Keep
Scaleman's Keep
Creeping Chaos The Mettleworks
Pirate Stronghold

Lums 0 Cages 0

Scaleman's Keep is the twenty-third level in the Game Boy Advance version of Rayman 3, and the second level of the Pirate Stronghold world. In this level, Rayman faces off against Scaleman, a unique and powerful Hoodlum boss, who bears some resemblance to the Hoodoos found in Rayman 3.

Back when the game was still a Game Boy Advance version of Rayman 2, this level would have had Rayman fight Clark rather than Scaleman. Clark was replaced as the game became an adaptation of Rayman 3 instead.

Level

Phase 1

There are no cages or Yellow Lums to be found. Rayman battles against Scaleman.

Phase 2

Ly gives Rayman the Super Fist power, which is this game's equivalent to the Accumulation power from Rayman 2. He can now break down doors and do more damage to enemies.

See also

External links