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'''Razor Slide''' is the twenty-seventh level in the [[Rayman 3 (Game Boy Advance)|Game Boy Advance version of ''Rayman 3'']], and the fifth level of the [[Pirate Stronghold]] world. In this level, [[Rayman]] must avoid obstacles such as [[helicopter bomb]]s and collapsing platforms while sliding on slippery slopes.
'''Razor Slide''' is the twenty-seventh level in the [[Rayman 3 (Game Boy Advance)|Game Boy Advance version of ''Rayman 3'']], and the fifth level of the [[Pirate Stronghold]] world.
 
The level is preceded of a cinematic, in which [[Red Henchman 800|red Henchmen]] discover [[Rayman]]'s infiltration in the [[Pirate Stronghold]], and warn [[Razorbeard]] about it who orders them to let him take care of [[Rayman]]'s case.


==Level==
==Level==
===Phase 1===
===Phase 1===
This phase contains two [[cage]]s and 25 [[Yellow Lum]]s.
This phase contains two [[cage]]s and 25 [[yellow Lum]]s. [[Rayman]] must progress in the level by means of sliding slopes covered of a yellow chemical product, [[purple Lum]]s, fences and platforms with a canon ball tied below them that fall into the void shortly after [[Rayman]] sets foot on them. Several [[Hoodlum]] [[helicopter bomb]]s and [[armoured door]]s stand in [[Rayman]]'s way. A [[purple Lum]] flying over a long sliding slope allows to reach three [[yellow Lum]]s and a [[cage]]. In a particular place, the hero fights the last [[Henchman 800|Henchman]] of the game, who is a [[Blue Henchman 800|blue Henchman]]. Upstairs the platform he monitors sits a [[cage]].


===Phase 2===
===Phase 2===
This phase contains two cages and 30 Yellow Lums. In addition to the obstacles from the previous phase, [[Rayman]] must now pass tricky areas involving hitting [[switch]]es while launched into the air to open doors before falling into pits.
This phase contains two cages and 30 [[yellow Lum]]s. At the beginning of the level, a [[yellow Lum]] that can be missed easily sits behind [[Rayman]]. In addition to the obstacles from the previous phase, [[Rayman]] must now pass tricky areas involving hitting [[switch]]es while launched into the air to open doors before falling into pits. To the left of the first grid seen in the level, there's a [[purple Lum]] that allows to reach three [[yellow Lum]]s. Below three [[Hoodlum]] [[helicopter bomb]]s, an average [[helicopter bomb]] must be destroyed to reach a [[yellow Lum]] and a [[cage]]. To the left of the third grid of the phase sit three [[yellow Lum]]s.


==Trivia==
*This level's music is a remake of [[the Sanctuary of Water and Ice]]'s sliding phase music.
*The [[Henchman 800|Henchmen]] fight music of this level is a remake of a ''[[Rayman 2]]'' music allotted to [[Henchman 800|Henchmen]] fights.
==External links==
==External links==
*[http://www.youtube.com/watch?v=Q6QX7-U8yA4 Razor Slide playthrough at YouTube]
*[http://www.youtube.com/watch?v=Q6QX7-U8yA4 Razor Slide playthrough at YouTube]

Revision as of 20:55, 29 June 2019

Razor Slide
Razor Slide
Magma Mayhem 2 Ly's Punch Challenge 2
Pirate Stronghold

Lums 55 Cages 4

Razor Slide is the twenty-seventh level in the Game Boy Advance version of Rayman 3, and the fifth level of the Pirate Stronghold world.

The level is preceded of a cinematic, in which red Henchmen discover Rayman's infiltration in the Pirate Stronghold, and warn Razorbeard about it who orders them to let him take care of Rayman's case.

Level

Phase 1

This phase contains two cages and 25 yellow Lums. Rayman must progress in the level by means of sliding slopes covered of a yellow chemical product, purple Lums, fences and platforms with a canon ball tied below them that fall into the void shortly after Rayman sets foot on them. Several Hoodlum helicopter bombs and armoured doors stand in Rayman's way. A purple Lum flying over a long sliding slope allows to reach three yellow Lums and a cage. In a particular place, the hero fights the last Henchman of the game, who is a blue Henchman. Upstairs the platform he monitors sits a cage.

Phase 2

This phase contains two cages and 30 yellow Lums. At the beginning of the level, a yellow Lum that can be missed easily sits behind Rayman. In addition to the obstacles from the previous phase, Rayman must now pass tricky areas involving hitting switches while launched into the air to open doors before falling into pits. To the left of the first grid seen in the level, there's a purple Lum that allows to reach three yellow Lums. Below three Hoodlum helicopter bombs, an average helicopter bomb must be destroyed to reach a yellow Lum and a cage. To the left of the third grid of the phase sit three yellow Lums.

Trivia

External links