Gorilla Pirate: Difference between revisions

From RayWiki, the Rayman wiki
Jump to navigation Jump to search
IHeckler9 (talk | contribs)
No edit summary
Spiraldoor (talk | contribs)
No edit summary
Line 1: Line 1:
{{Character
{{Enemy
| name = Gorilla Pirate
| name = Gorilla Pirate
| image = [[File:ApePirate.png|300px]]
| image = [[File:ApePirate.png|300px|''Gorilla Pirate'']]
| alignment = Bad
| alignment = Bad
| appears in = ''[[Rayman 2: The Great Escape]]''
| appears in = ''[[Rayman 2: The Great Escape]]'', ''[[Rayman Revolution]]'', ''[[Rayman DS]]'', ''[[Rayman 3D]]'', ''[[Rayman M]]'', ''[[Rayman 3: Hoodlum Havoc]]''
| species = [[Robo-Pirate Army|Robo-Pirate]]
| location = [[The Bayou]], [[Whale Bay]], [[the Sanctuary of Stone and Fire]], [[Echoing Caves]], [[the Top of the World]], [[the Iron Mountains]], [[Electric Final]], [[Hoodlum Headquarters]]
| status = Enemy
| resistance = [[Image:LifebarInf.png|''Invincible'']]
| attacks = Stomp
}}
}}


Line 14: Line 15:


==Battle strategy==
==Battle strategy==
[[Image:Gorilla_Pirate_Top_of_the_World_chair_ride.jpg|thumb|320px|left|A Gorilla Pirate taking the chair ride through [[the Top of the World]]]]
Gorilla Pirates attack in only one way: they charge suddenly, run over their foe, and run away. Unfortunately for them, their lack of intelligence does not stop them where their foe jumps, and so if somebody such as [[Rayman (character)|Rayman]] jumps right next to a cliff, the Gorilla Pirate is sure to fall a great distance and explode.
Gorilla Pirates attack in only one way: they charge suddenly, run over their foe, and run away. Unfortunately for them, their lack of intelligence does not stop them where their foe jumps, and so if somebody such as [[Rayman (character)|Rayman]] jumps right next to a cliff, the Gorilla Pirate is sure to fall a great distance and explode.


Another way to neutralise a Gorilla Pirate is to incapacitate them by lobbing a [[plum]] at its head. This technique can also be used to gain access to otherwise unreachable ledges, as it immobilises the Gorilla Pirate, allowing his plum-encased head to be used as a platform. Both of these techniques were previously available and useful when applied to the [[Livingstone]]s in [[Rayman 1|the original ''Rayman'' game]].  
Another way to neutralise a Gorilla Pirate is to incapacitate them by lobbing a [[plum]] at its head. This technique can also be used to gain access to otherwise unreachable ledges, as it immobilises the Gorilla Pirate, allowing his plum-encased head to be used as a platform. Both of these techniques were previously available and useful when applied to the [[Livingstone]]s in [[Rayman 1|the original ''Rayman'' game]].  
==Locations==
*[[The Bayou]] (first appearance)
*[[Whale Bay]] (excluding the Sony PlayStation version)
*[[Sanctuary of Stone and Fire]] (excluding the Sony PlayStation version)
*[[Echoing Caves]]
*[[Top of the World]] (excluding the Sony PlayStation version)
*[[The Iron Mountains]]/[[The Iron Mountains|Gloomy Island]]
*[[Electric Final]] (cameo appearance in ''[[Rayman M]]'')
*[[Hoodlum Headquarters]] (cameo appearance in ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'')


==See also==
==See also==

Revision as of 22:15, 1 February 2011

Gorilla Pirate
Gorilla Pirate
Alignment Bad

Appears in Rayman 2: The Great Escape, Rayman Revolution, Rayman DS, Rayman 3D, Rayman M, Rayman 3: Hoodlum Havoc
Location The Bayou, Whale Bay, the Sanctuary of Stone and Fire, Echoing Caves, the Top of the World, the Iron Mountains, Electric Final, Hoodlum Headquarters

Portrayed by {{{portrayed by}}}

Resistance Invincible
Attacks Stomp

Sex {{{sex}}}
Species {{{species}}}

Relatives {{{relatives}}}

Gorilla Pirates [source] are powerful Robo-Pirates which appear in Rayman 2: The Great Escape, Rayman Revolution and Rayman DS. They are notable for being near-invincible. They also make a cameo appearance on a production line in the Electric Final race course in Rayman M and, together with many other Robo-Pirates, in the Hoodlum Headquarters in Rayman 3: Hoodlum Havoc.

Description

In many ways, Gorilla Pirates seem like a stereotypical first-mate pirate, comparable in apparel to Mr Smee from Disney's Peter Pan. Gorilla Pirates are brainless and exist only to clobber intruders in their territory. They are short, stubby, and carry a hunchback. They are seen wearing a blue and white stripy shirt. They walk on all fours like a gorilla. According to the official Rayman 2 website, their IQ is somewhere between that of a deep-sea sponge and a slice of toast.

Battle strategy

A Gorilla Pirate taking the chair ride through the Top of the World

Gorilla Pirates attack in only one way: they charge suddenly, run over their foe, and run away. Unfortunately for them, their lack of intelligence does not stop them where their foe jumps, and so if somebody such as Rayman jumps right next to a cliff, the Gorilla Pirate is sure to fall a great distance and explode.

Another way to neutralise a Gorilla Pirate is to incapacitate them by lobbing a plum at its head. This technique can also be used to gain access to otherwise unreachable ledges, as it immobilises the Gorilla Pirate, allowing his plum-encased head to be used as a platform. Both of these techniques were previously available and useful when applied to the Livingstones in the original Rayman game.

See also