Hunter: Difference between revisions
Spiraldoor (talk | contribs) mNo edit summary |
Spiraldoor (talk | contribs) mNo edit summary |
||
| Line 30: | Line 30: | ||
[[fr:Chasseur]] | [[fr:Chasseur]] | ||
[[Category:Enemies from Rayman 1]] | [[Category:Enemies from Rayman 1]] | ||
[[Category:Enemies from Rayman Origins]] | [[Category:Enemies from Rayman Origins]] | ||
[[Category:Enemies from the Game Boy Advance version of Rayman Raving Rabbids]] | [[Category:Enemies from the Game Boy Advance version of Rayman Raving Rabbids]] | ||
Revision as of 13:12, 19 October 2011
| Hunter | ||
|---|---|---|
| ||
| Alignment | Bad | |
| Appears in | Rayman, Rayman Raving Rabbids (Game Boy Advance), Rayman Origins | |
| Location | The Dream Forest, Band Land, the Blue Mountains, Picture City, the Caves of Skops, Candy Château (Jaguar version only), Forest world | |
| Resistance | ||
| Attacks | Hammer-bullets, contact | |
Hunters are enemies encountered in the original Rayman game. They can be found in each of the game's worlds; this makes them the second-most common enemy in the game, after the Antitoons.
They are static enemies, and they turn towards Rayman to shoot at him. They continually clean their guns, aim them while sniggering, then shoot a bullet at Rayman; a Hunter can only be hurt when he is cleaning his gun, as its barrel blocks Rayman's telescopic fist when he is aiming it at him.
Hunters' resistance is average. Their guns shoot slow-moving bullets; as the bullet glides through the air, a small door opens on its top and an arm extends from it. The arm waves a large wooden mallet back and forth endlessly. They are relatively easy to dodge, but have a wide range; Rayman is likely to get hurt if surprised by them.

A variety of Hunters also appears in the Game Boy Advance version of Rayman Raving Rabbids. They can only be found in the Forest world, a Dream Forest-inspired area containing plentiful references to the first game. These armoured Hunters bear little resemblance to their counterparts in the original, but the hammer-wielding bullets they fire are exactly the same.
The Hunters will also make an appearance in the upcoming Rayman Origins. Like the other returning Rayman characters, the Hunters in this game have been redesigned: they now have limbs. The new design makes them look much more human. They are revealed to be the masters of Livingstones and their smaller counterparts.

