Bonus level: Difference between revisions

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==Description==
{{Disambig}}
In the [[Rayman (series)|Rayman series]] bonus stages are short levels that usually differ from normal gameplay and gives the player a reward for competing it.
==In ''Rayman''==
In ''[[Rayman 1|Rayman]]'', bonus stages are accessed by finding [[the Magician]] and giving him 10 [[Ting]]s. The objective is to collect all of the [[Ting]]s in a small level, and the first time a level is successfully cleared the player will gain an extra [[life]].


==In ''Rayman 2''==
[[File:GBC2 1.PNG|frame|right|class=sprite|A new record at a bonus stage in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']].]]
In ''[[Rayman 2: The Great Escape|Rayman 2]]'', bonus stages are accessed by completing a level with all of the [[Yellow Lum]]s and breaking all of the pirate cages. The stage itself is a race between a [[Baby Globox]] and the [[Spyglass Pirate]]. To win, the player must press jump and shoot (left and right in the PC version) alternately as fast as possible. The first character to get to the "[[Ludiv|pretty little fairy]]" at the highest point of the course wins. If the player wins, depending on the level played, they will gain extra life, a full life bar, a [[Power Fist]], or full life and a [[Power Fist]].
Bonus Stages are not in the Playstation version of the game.


[[Category:Places]] [[Category:Places from Rayman 1]] [[Category:Places from Rayman 2]]
'''Bonus levels''' are short stages in the [[Rayman (series)|''Rayman'' series]] that usually differ from normal gameplay and give the player a reward for competing them.
 
==In ''[[Rayman 1|Rayman]]''==
{{Main|Bonus level (Rayman 1)}}
 
In [[Rayman 1|the original ''Rayman'']], bonus stages are accessed by finding [[the Magician]] and giving him ten [[Ting]]s. The objective is to collect all of the [[Ting]]s in a small level, and the first time a level is successfully cleared the player will gain an extra [[life]].
 
Bonus levels also appear in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']]. The goal of these bonus levels are the same as in [[Rayman 1|the original ''Rayman'']].
 
==In ''[[Rayman 2]]''==
{{Main|Bonus level (Rayman 2)}}
 
In ''[[Rayman 2]]'', bonus stages are accessed by completing a level with all of the [[Yellow Lum]]s and [[cage]]s. The objective is to help a [[baby Globox]] win a race against the [[Spyglass Pirate]] by pressing alternatively two buttons at a fast rate. Upon winning, the player is rewarded with either a full life bar, a [[Power Fist]], or full life bar and a [[Power Fist]].
 
Bonus levels also appear in [[Rayman 2 Forever|the Game Boy Color version of ''Rayman 2'']]. The goal of these bonus levels are the same as in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']]. Unlike [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']], the objective is to collect all of the [[baby Globox]]es instead of [[Ting]]s.
 
[[fr:Niveau bonus]]
[[it:Livello bonus]]

Latest revision as of 13:27, 30 March 2025

  • This disambiguation page lists articles associated with the same title. If a link from another article led you here, you may wish to change the link to point directly to the intended article.
A new record at a bonus stage in the Game Boy Color version of Rayman.

Bonus levels are short stages in the Rayman series that usually differ from normal gameplay and give the player a reward for competing them.

In Rayman

Main article: Bonus level (Rayman 1)

In the original Rayman, bonus stages are accessed by finding the Magician and giving him ten Tings. The objective is to collect all of the Tings in a small level, and the first time a level is successfully cleared the player will gain an extra life.

Bonus levels also appear in the Game Boy Color version of Rayman. The goal of these bonus levels are the same as in the original Rayman.

In Rayman 2

Main article: Bonus level (Rayman 2)

In Rayman 2, bonus stages are accessed by completing a level with all of the Yellow Lums and cages. The objective is to help a baby Globox win a race against the Spyglass Pirate by pressing alternatively two buttons at a fast rate. Upon winning, the player is rewarded with either a full life bar, a Power Fist, or full life bar and a Power Fist.

Bonus levels also appear in the Game Boy Color version of Rayman 2. The goal of these bonus levels are the same as in the Game Boy Color version of Rayman. Unlike the Game Boy Color version of Rayman, the objective is to collect all of the baby Globoxes instead of Tings.