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* There are lots of secret rooms in the game, but three of them refer to Rayman 2. One, located in the Longest Shortcut, has a statue of Ly in it. another, in the Hoodlum Headquarters, has statues of Razorberd and some of his Robo-Pirates sitting at a table, in the style of  'The Last Supper' painting by Leonardo da Vinci. Also, in Razoff's mansion, one of the many statues is of a snake similar-looking to Sssssam the Snake.
* There are lots of secret rooms in the game, but three of them refer to Rayman 2. One, located in the Longest Shortcut, has a statue of Ly in it. another, in the Hoodlum Headquarters, has statues of Razorberd and some of his Robo-Pirates sitting at a table, in the style of  'The Last Supper' painting by Leonardo da Vinci. Also, in Razoff's mansion, one of the many statues is of a snake similar-looking to Sssssam the Snake.
* At the beginning of the third part of the Fairy Council, when Rayman and Murfy are looking for Andre and Globox, Murfy tells Rayman to hurry or else 'he[Andre]'ll start telling everyone he's your father!'. This is a reference to the well-known scene from the extremely successful movie, Star Wars Episode V: The Empire Strikes back, when Darth Vader tells Luke Skywalker that he is his father.
* At the beginning of the third part of the Fairy Council, when Rayman and Murfy are looking for Andre and Globox, Murfy tells Rayman to hurry or else 'he[Andre]'ll start telling everyone he's your father!'. This is a reference to the well-known scene from the extremely successful movie, Star Wars Episode V: The Empire Strikes back, when Darth Vader tells Luke Skywalker that he is his father.
* In the Fairy Council, when Rayman and Murfy pursue Andre, the Dark Lum Lord throws a Fairy away from her home, saying Zelda need her, before hiding in the Fairy's home. Zelda is a major character from the successful video game series 'The Legend of Zelda'.
* In the Fairy Council, when Rayman and Murfy pursue Andre, the Dark Lum Lord throws a [[Ludiv]] away from her home, saying Zelda needs her, before hiding in the Ludiv's home. Zelda is a major character from the successful video game series 'The Legend of Zelda'.


==See Also==
==See Also==

Revision as of 19:39, 20 February 2009

Rayman 3: Hoodlum Havoc
Published by Ubisoft
Developed by Ubisoft

Directed by {{{directed by}}}
Produced by {{{produced by}}}
Designed by {{{designed by}}}
Programmed by {{{programmed by}}}
Art by {{{art by}}}
Written by {{{written by}}}
Soundtrack by {{{soundtrack by}}}

Release date 3rd March 2003
Genre 3D Platformer
Gameplay mode Single player
Languages {{{languages}}}
Platforms Sony PlayStation 2, PC, Nintendo GameCube, Microsoft Xbox, Game Boy Advance, Nokia N-GAGE, Macintosh
Ratings {{{ratings}}}
Distribution media {{{distribution media}}}
Game engine {{{game engine}}}

"Rayman 3" redirects here. For other uses, see Rayman 3 (disambiguation).

Rayman 3: Hoodlum Havoc is the sequel to Rayman 2: The Great Escape. It was released starting on the 3rd of March 2003 for the Sony PlayStation 2, Microsoft Xbox, Nintendo GameCube, Game Boy Advance, Nokia N-GAGE, PC, and Mac. Rayman 3 was 3D, with graphics similar to Rayman 2: Revolution. However, Rayman 3's levels were a series of "action stages" as opposed to having a single level per world (as were most of Rayman 2's). Also unlike Rayman 2 and especially Revolution, the levels strictly followed a "movie"-like plot; in other words, returning to a level meant returning to a point in the adventure (such as Rayman falling in Begoniax's outhouse) instead of returning to a location in the adventure. Rayman 3 also featured a scoring system, and players could post their final scores on the then-new RaymanZone website.

Worlds

Similar to the gap between Rayman and Rayman 2, all locations in Rayman 3 were new and unconnected to previous games. However, they are still the same environments as Rayman's games tend to stick with: the mountains, forests, and swamps from Rayman, and the plains, coasts, and fortresses from Rayman 2. One area in particular, the Fairy Council, was alluded to in Rayman 2, and Count Razoff's father supposedly shot something as large as Space Mama; these allusions make Rayman 3's locations generally regarded as still being in the same canon as Rayman and especially Rayman 2.

Rayman 3's worlds in particular picked up on a lot of things Rayman 2 and Revolution lacked: unique environments. While the Iron Mountains and the Menhir Hills pretty much looked the same, Rayman 3 's worlds were vast and varied. Many elements from Revolution were included in Rayman 3 's worlds--the most evident of these are the ambient sounds (for example, the Desert of the Knaaren has the same ambience as Beneath the Sanctuary of Rock and Lava) and the unique lighting. Rayman 3 also had many instances of stained glass windows, also a previous characteristic of the Lava Sanctuary.

Rayman 3 returned to the fairy tale-like theme of Rayman 's locations, though not as surreal. Many odd locales dot Rayman 3 's small collection of worlds, such as in the Fairy Council and the Longest Shortcut.

Finally, Rayman 3 included many allusions to its two predecessors, including a statue of Ly the Fairy (who is oddly absent from the Fairy Council), and an appearently "frozen" state of Admiral Razorbeard and his Robo-Pirate Army.

Plot

When Andre is firghtened so much he turns into a Dark Lum, he transforms a lot of the other Red Lums into Dark Lums too. The Dark Lums steal the fur from other animals and use it to weave costumes for themselves, becoming 'Hoodlums'. When Andre, dressed up in a Hoodlum costume, starts heading towards Rayman, Globox and Murfy, the latter two desperately tryto wake Rayman up. Globox eventually becomes so frightened he runs off with Rayman's hands. Murfy picks up Rayman by the hair and flies off with him, waking him up. More Hoodlums try to shoot down Murfy and Rayman as they fly away, but they both escape. They then begin searching for Globox and Rayman's hands.

However, when, they find Globox and Rayman gets his hands back, Andre, along with two slapdashes, pursue the large toad. Rayman and Murfy go following him into the building of the Fairy Council. Rayman soon defeats Andre's Hoodlum costume, which drops a Laser-Washing-Detergeant Can behind, and Andre flees towards theHeart of the World, wanting to gain ower from there. After Rayman tries out the Laser-Washing Detergeant, he and Murfy pursure Andre to stop him from getting to his destination. They find Globox along the way, who accidentally swallows the Dark Lum Lord.

Score System

Rayman 3 was the second game to have a score system (after Rayman 2: Revolution), and the first for the score system to be in an arcade-style format. This score system allowed players to upload their scores onto RaymanZone's Lums Quest. The score system increased the replay value of Rayman 3. The scoring system followed this formula:

  1. Collect a Gem / Break a Piggy Bank / Defeat a Hoodlum
  2. Points are added to Score
  3. Combo Mode starts
  4. During Combo Mode, step 1 brings double points to step 2
  5. Unless step 1 is carried out consistently, Combo Mode shortly ends

If Rayman is using a Laser-Washing Powder Can, each point is doubled, increasing the amount of points he can get and quadrupling the payoff of Combo Mode.

With the reformat of RaymanZone for Rayman Raving Rabbids, the Lums Quest ended.

Levels

Trivia

  • The manual that Murfy has in the beginning of the game has a picture of Rayman's head from the original Rayman game on the cover.
  • Throughout the game, their are sharp posts that you can stick plums on top of to gain access to higher areas. On these posts are pictures of a Livingstone from the original Rayman agme.
  • The Fairy Council and the Heart of the World were first mentioned in Rayman 2: The Great Escape, and only now make an appearance in Rayman 3.
  • Sometimes, when you start hitting Globox, he says 'You were nicer in Rayman 2!', referring to Rayman' sudden change of personality in this game.
  • There are lots of secret rooms in the game, but three of them refer to Rayman 2. One, located in the Longest Shortcut, has a statue of Ly in it. another, in the Hoodlum Headquarters, has statues of Razorberd and some of his Robo-Pirates sitting at a table, in the style of 'The Last Supper' painting by Leonardo da Vinci. Also, in Razoff's mansion, one of the many statues is of a snake similar-looking to Sssssam the Snake.
  • At the beginning of the third part of the Fairy Council, when Rayman and Murfy are looking for Andre and Globox, Murfy tells Rayman to hurry or else 'he[Andre]'ll start telling everyone he's your father!'. This is a reference to the well-known scene from the extremely successful movie, Star Wars Episode V: The Empire Strikes back, when Darth Vader tells Luke Skywalker that he is his father.
  • In the Fairy Council, when Rayman and Murfy pursue Andre, the Dark Lum Lord throws a Ludiv away from her home, saying Zelda needs her, before hiding in the Ludiv's home. Zelda is a major character from the successful video game series 'The Legend of Zelda'.

See Also