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{{ | {{R3GBALevel | ||
| name = Razor Slide | | name = Razor Slide | ||
| image = [[File: | | image = [[File:Razor slide.PNG|class=sprite|Razor Slide]] | ||
| preceded by = [[Magma Mayhem 2]] | | preceded by = [[Magma Mayhem 2]] | ||
| followed by = [[Ly's Punch Challenge 2]] | | followed by = [[Ly's Punch Challenge 2]] | ||
| hub = [[Pirate Stronghold]] | | hub = [[Pirate Stronghold]] | ||
| lums = [[ | | lums = [[File:R3GBAIcon5.gif|5]][[File:R3GBAIcon5.gif|5]] | ||
| cages = [[ | | cages = [[File:R3GBAIcon4.gif|4]] | ||
}} | }} | ||
'''Razor Slide''' is the twenty-seventh level in the [[Rayman 3 (Game Boy Advance)|Game Boy Advance version of ''Rayman 3'']], and the fifth level of the [[Pirate Stronghold]] world. | '''Razor Slide''' is the twenty-seventh level in the [[Rayman 3 (Game Boy Advance)|Game Boy Advance version of ''Rayman 3'']], and the fifth level of the [[Pirate Stronghold]] world. | ||
The level is preceded | The level is preceded by a cinematic, in which [[Red Henchman 800|red Henchmen]] discover [[Rayman]]'s presence in the [[Pirate Stronghold]] and warn [[Razorbeard]] about it, who orders them to let him take care of [[Rayman]] himself. | ||
Back when the game was still [[Rayman 3 (Game Boy Advance, early production)|a Game Boy Advance version of ''Rayman 2'']], this level was an adaptation of [[the Prison Ship]] from [[Rayman 2|the console version]]. It was renamed as the game became an adaptation of ''[[Rayman 3]]'' instead. | |||
==Level== | ==Level== | ||
===Phase 1=== | ===Phase 1=== | ||
This phase contains two [[cage]]s and 25 [[yellow Lum]]s. [[Rayman]] must progress in the level by means of sliding slopes covered | This phase contains two [[cage]]s and 25 [[yellow Lum]]s. [[Rayman]] must progress in the level by means of sliding slopes covered with a yellow substance, [[purple Lum]]s, fences, and platforms with a cannonball tied below them that fall into the void shortly after [[Rayman]] sets foot on them. Several [[Hoodlum]] [[helicopter bomb]]s and [[armoured door]]s stand in [[Rayman]]'s way. A [[purple Lum]] flying over a long sliding slope allows him to reach three [[yellow Lum]]s and a [[cage]]. In a particular place, the hero fights the last [[Henchman 800|Henchman]] of the game, who is a [[Blue Henchman 800|blue Henchman]]. A [[cage]] can be found above the platform he guards. | ||
<gallery widths="800px" heights="427px"> | |||
Rayman3GBAEU - 36.png|Game Boy Advance version | |||
Rayman3NGage - 36.png|N-Gage version | |||
</gallery> | |||
===Phase 2=== | ===Phase 2=== | ||
This phase contains two cages and 30 [[yellow Lum]]s. At the beginning of the level, a [[yellow Lum]] that can be missed easily sits behind [[Rayman]]. In addition to the obstacles from the previous phase, [[Rayman]] must now pass tricky areas involving hitting [[switch]]es while | This phase contains two cages and 30 [[yellow Lum]]s. At the beginning of the level, a [[yellow Lum]] that can be missed easily sits behind [[Rayman]]. In addition to the obstacles from the previous phase, [[Rayman]] must now pass tricky areas involving hitting [[switch]]es while up in the air so as to open doors before falling into pits. To the left of the first fence seen in the level is a [[purple Lum]] that allows him to reach three [[yellow Lum]]s. Below three [[Hoodlum]] [[helicopter bomb]]s, a regular [[helicopter bomb]] must be destroyed to reach a [[yellow Lum]] and a [[cage]]. To the left of the third fence of the phase sit three [[yellow Lum]]s. | ||
<gallery widths="799px" heights="47px"> | |||
Rayman3GBAEU - 37.png|Game Boy Advance version | |||
Rayman3NGage - 37.png|N-Gage version | |||
</gallery> | |||
==Trivia== | ==Trivia== | ||
*This level's music is a remake of [[the Sanctuary of Water and Ice]]'s sliding phase music. | *This level's music is a remake of [[the Sanctuary of Water and Ice]]'s sliding phase music. | ||
*The [[Henchman 800|Henchmen]] fight music of this level is a remake of | *The [[Henchman 800|Henchmen]] fight music of this level is a remake of some ''[[Rayman 2]]'' music allotted to [[Henchman 800|Henchmen]] fights. | ||
==See also== | |||
*[[The Prison Ship]] | |||
==External links== | ==External links== | ||
*[ | *[https://www.youtube.com/watch?v=2eTKzvGpKXw Razor Slide playthrough at YouTube] | ||
{{Rayman3GBAlevels}} | {{Rayman3GBAlevels}} | ||
Latest revision as of 13:17, 9 April 2025
| Razor Slide | |
|---|---|
| ← Magma Mayhem 2 | Ly's Punch Challenge 2 → |
| Pirate Stronghold | |
Razor Slide is the twenty-seventh level in the Game Boy Advance version of Rayman 3, and the fifth level of the Pirate Stronghold world.
The level is preceded by a cinematic, in which red Henchmen discover Rayman's presence in the Pirate Stronghold and warn Razorbeard about it, who orders them to let him take care of Rayman himself.
Back when the game was still a Game Boy Advance version of Rayman 2, this level was an adaptation of the Prison Ship from the console version. It was renamed as the game became an adaptation of Rayman 3 instead.
Level
Phase 1
This phase contains two cages and 25 yellow Lums. Rayman must progress in the level by means of sliding slopes covered with a yellow substance, purple Lums, fences, and platforms with a cannonball tied below them that fall into the void shortly after Rayman sets foot on them. Several Hoodlum helicopter bombs and armoured doors stand in Rayman's way. A purple Lum flying over a long sliding slope allows him to reach three yellow Lums and a cage. In a particular place, the hero fights the last Henchman of the game, who is a blue Henchman. A cage can be found above the platform he guards.
-
Game Boy Advance version
-
N-Gage version
Phase 2
This phase contains two cages and 30 yellow Lums. At the beginning of the level, a yellow Lum that can be missed easily sits behind Rayman. In addition to the obstacles from the previous phase, Rayman must now pass tricky areas involving hitting switches while up in the air so as to open doors before falling into pits. To the left of the first fence seen in the level is a purple Lum that allows him to reach three yellow Lums. Below three Hoodlum helicopter bombs, a regular helicopter bomb must be destroyed to reach a yellow Lum and a cage. To the left of the third fence of the phase sit three yellow Lums.
-
Game Boy Advance version
-
N-Gage version
Trivia
- This level's music is a remake of the Sanctuary of Water and Ice's sliding phase music.
- The Henchmen fight music of this level is a remake of some Rayman 2 music allotted to Henchmen fights.
See also
External links
| Levels of the Game Boy Advance version of Rayman 3 | |
|---|---|
| Forgotten Forests | Wanderwood Forest • Shining Glade • Swamp of Bégoniax (GBA)/Ascension (N-Gage) • Garish Gears • Mega Havoc 1 • Hoodlum Hideout |
| Haunted Dreams | Magma Mayhem (GBA)/Ly's Punch Challenge 1 (N-Gage) • Vertigo Wastes • Void of Bones • Jano's Nest • Mega Havoc 2 • Prickly Passage • Ly's Punch Challenge 1 • Swamp of Bégoniax 2 (GBA)/Free Falling (N-Gage) |
| Magmacosm | River of Fire • The Underlands • Boulder Brink • Den of Rocky • Wretched Ruins • Wicked Flow • Mega Havoc 3 |
| Pirate Stronghold | Creeping Chaos • Scaleman's Keep • The Mettleworks • Mega Havoc 4 • Magma Mayhem 2 (GBA)/Falling Down (N-Gage) • Razor Slide • Ly's Punch Challenge 2 • Heart of the Ancients • Lum Challenge • Ly's Punch Challenge 3 |