Vortex Guard: Difference between revisions

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The '''Vortex Guard''' is a technique used by [[Rayman]] in ''[[Rayman in the Phantom Show]]'', the third DLC of ''[[Mario + Rabbids Sparks of Hope]]''. It automatically replaces the standard [[Plunger Guard]] when wearing the [[Vortex]] costume.
The '''Vortex Guard''' is a technique used by [[Rayman]] in ''[[Rayman in the Phantom Show]]'', the third DLC of ''[[Mario + Rabbids Sparks of Hope]]''. It automatically replaces the standard [[Plunger Guard]] when wearing the [[Vortex]] costume, and allows him to spawn two [[plum]]-shaped weapons which open in the middle, revealing a gun inside.


The Vortex Guard allows him to spawn two [[plum]]-shaped weapons which open in the middle, revealing a gun inside. [[Rayman]] can either leave the Vortex Guards where they are, or grab them and throw them in a different spot. Other heroes can move them too.
==Gameplay==
[[Rayman]] can either leave the Vortex Guards where they are, or grab them and throw them in a different spot. Other heroes can move them too.


When an enemy moves within its range, the Vortex Guard fires a projectile at them which makes them bounce away. Vortex Guards disappear from the battlefield after firing their projectile, or if newer Guards are summoned, as there can only be a maximum of five active ones.
When an enemy moves within its range, the Vortex Guard fires a projectile at them which makes them bounce away, inflicting additional damage from the bounces. Vortex Guards initially contain two charges, but unlike the regular [[Plunger Guards]], which empty of all their charges at once, they only fire one projectile at a time. Vortex Guards disappear from the battlefield after running out of charges, or if newer Guards are summoned, as there can only be a maximum of five active ones.


The Vortex Guard can also be upgraded to bounce enemies towards other Guards.
An upgrade is available for the Vortex Guard in [[Rayman]]'s skill tree, allowing it to bounce enemies in the direction of other Guards.


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| [[Rayman]]'s Vortex Guard will bounce an enemy toward the direction of other Guards close by.
| [[Rayman]]'s Vortex Guard will bounce an enemy toward the direction of other Guards close by.
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==See also==
* [[Plunger Guard]]
* [[Rocket Guard]]
{{Rayman in the Phantom Show}}


[[Category:Techniques from Rayman in the Phantom Show]]
[[Category:Techniques from Rayman in the Phantom Show]]

Revision as of 13:14, 17 September 2023

The Vortex Guard is a technique used by Rayman in Rayman in the Phantom Show, the third DLC of Mario + Rabbids Sparks of Hope. It automatically replaces the standard Plunger Guard when wearing the Vortex costume, and allows him to spawn two plum-shaped weapons which open in the middle, revealing a gun inside.

Gameplay

Rayman can either leave the Vortex Guards where they are, or grab them and throw them in a different spot. Other heroes can move them too.

When an enemy moves within its range, the Vortex Guard fires a projectile at them which makes them bounce away, inflicting additional damage from the bounces. Vortex Guards initially contain two charges, but unlike the regular Plunger Guards, which empty of all their charges at once, they only fire one projectile at a time. Vortex Guards disappear from the battlefield after running out of charges, or if newer Guards are summoned, as there can only be a maximum of five active ones.

An upgrade is available for the Vortex Guard in Rayman's skill tree, allowing it to bounce enemies in the direction of other Guards.

Characteristics

Description

Summons 2 Guards which fire 1 projectile at any moving targets within range, making them bounce away. 5 Guards can be active at the same time. Older Guards will be destroyed when newer Guards are summoned or if they run out of charges.

Features

Name Value Description
Radius 7m Valid targets inside this radius will be affected by Techniques or Spark powers.

Upgrades

Name Skill Prism cost Effects Description
Vortex Guard Bounce Direction 1 Will bounce the enemy towards other guards Rayman's Vortex Guard will bounce an enemy toward the direction of other Guards close by.

See also