Spectral Swing: Difference between revisions
Hunchman801 (talk | contribs) Created page with "{{Stub}} {{RPSBattle | name = Spectral Swing | image = 320px|Spectral Swing | quest = The Control Room | objective = Defeat Swingin' Phantom | enemies = ? | rewards = None (immediately followed by Burnin' Rock) }} '''Spectral Swing''' is the first of the three final battles against the Phantom in ''Rayman in the Phantom Show'', the third DLC of ''Mario + Rabbids Sparks of Hope''. It is part of the main quest The Control..." |
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{{RPSBattle | {{RPSBattle | ||
| name = Spectral Swing | | name = Spectral Swing | ||
| image = [[File:Spectral Swing.jpg|320px|Spectral Swing]] | | image = [[File:Spectral Swing.jpg|320px|Spectral Swing]] | ||
| quest = [[The Control Room]] | | quest = [[The Control Room]] | ||
| objective = Defeat Swingin' Phantom | | party members = | ||
* [[Rayman]] | |||
* [[Rabbid Peach]] | |||
* [[Rabbid Mario]] | |||
| objective = Defeat [[Phantom|Swingin' Phantom]] | |||
| enemies = | | enemies = | ||
* [[Phantom|Swingin' Phantom]] | |||
* 12 [[Goomba]]s | |||
* 4 [[Sea Stooge]]s (infinitely spawning) | |||
* Additional [[Ghostly Walker]]s (infinitely spawning) | |||
| rewards = None (immediately followed by [[Burnin' Rock]]) | | rewards = None (immediately followed by [[Burnin' Rock]]) | ||
| turn target = 5 | |||
}} | }} | ||
'''Spectral Swing''' is the first of the three final battles against the [[Phantom]] in ''[[Rayman in the Phantom Show]]'', the third DLC of ''[[Mario + Rabbids Sparks of Hope]]''. It is part of the main quest [[The Control Room]]. | {{Quote|Once again, you may have fooled the others, but not me! Underneath all the glitz and glamor, you're the same [[Phantom]]! Same ego, same limited vocal range, same TACTICS! Well, if you can cling to tired old clichés, so can I! For example, do you remember this little quote of mine from [[Mario + Rabbids Kingdom Battle|our first adventure]]? "My sensors indicate that the [[Phantom]] is immune to attack when he's hogging the spotlight!" "If this greedy songbird is to sing his swan song we must find a way to turn off those lights!" Well, I mean by... [[dash]]ing them, as it turned out.|[[Beep-0]]|''[[Rayman in the Phantom Show]]''}} | ||
'''Spectral Swing''' is the first of the three final battles against the [[Phantom]] in ''[[Rayman in the Phantom Show]]'', the third DLC of ''[[Mario + Rabbids Sparks of Hope]]''. It is part of the main quest [[The Control Room]], and is triggered as the heroes meet the [[Phantom]] by the elevator in the [[Space Opera Network#Main TV Studio|Main TV Studio]]. After they ascend to the [[Space Opera Network#Control Room|Control Room]], the [[Phantom]] reveals his duplicity, explaining that he had been plotting his revenge the entire time and only manipulated the heroes into ridding the [[Space Opera Network]] of [[Darkmess]]. | |||
This battle has no results screen, and is immediately followed by [[Burnin' Rock]]. | This battle has no results screen, and is immediately followed by [[Burnin' Rock]]. | ||
==Prelude== | |||
{{Main|Phantom Returns}} | |||
The battle is preceded with the [[Phantom]] roasting [[Rayman]] through a diss track, underlining how he has been overshadowed by the [[Rabbid]]s. | |||
<gallery widths="320px" heights="144px"> | |||
Phantom Returns - Act 1 - Confronting Rayman.jpg|The [[Phantom]] confronting [[Rayman]] | |||
Phantom Returns - Act 1 - Rabbids cheering.jpg|[[Rabbid]]s cheering to the [[Phantom]], with [[Rabbid Peach]] getting carried away | |||
</gallery> | |||
==Battle== | |||
The battlefield is large and square, with the [[Phantom]] positioned in the center, with elevated terrain behind him. Surrounding the battlefield are ten [[flying ring]]s arranged in a circle to facilitate [[Rayman]]'s movement. Additionally, there are several [[Sea Stooge]]s and groups of [[Goomba]]s present on the battlefield. After a bit, [[Darkmess#Darkmess Portal|Darkmess Portals]] appear, spawning new [[Sea Stooge]]s and [[Ghostly Walker]]s. | |||
After the song, the battle begins. In order to defeat the [[Phantom]], known in this phase as "Swingin' Phantom", the heroes must first dash the spotlights to break them. One light source is in front of the heroes' starting point, while another is situated behind the [[Phantom]]. | |||
Once all of the lights are destroyed, the [[Phantom]] becomes vulnerable to attacks. From there, the heroes must deal enough damage to him in order to clear the first phase. | |||
==Names in other languages== | |||
{{Names | |||
|en=Spectral Swing | |||
|zh_hans=幽灵摇摆 | |||
|zh_hant=鬼魅搖擺 | |||
|nl=Spectraal spektakel | |||
|fr=Swing spectral | |||
|de=Schallender Swing | |||
|it=Ecto-swing | |||
|ko=유령의 스윙 | |||
|pt=Swing espectral | |||
|ru=Безудержный свинг | |||
|es=Swing espectral | |||
}} | |||
{{Rayman in the Phantom Show}} | |||
[[fr:Swing spectral]] | |||
[[zh:幽灵摇摆]] | |||
[[Category:Battles from Rayman in the Phantom Show]] | [[Category:Battles from Rayman in the Phantom Show]] | ||
Latest revision as of 15:28, 18 February 2026
| Spectral Swing | |
|---|---|
| Quest | |
| Party members | |
| Objective |
Defeat Swingin' Phantom |
| Enemies |
|
| Rewards |
None (immediately followed by Burnin' Rock) |
| Turn target |
5 |
Once again, you may have fooled the others, but not me! Underneath all the glitz and glamor, you're the same Phantom! Same ego, same limited vocal range, same TACTICS! Well, if you can cling to tired old clichés, so can I! For example, do you remember this little quote of mine from our first adventure? "My sensors indicate that the Phantom is immune to attack when he's hogging the spotlight!" "If this greedy songbird is to sing his swan song we must find a way to turn off those lights!" Well, I mean by... dashing them, as it turned out.
Spectral Swing is the first of the three final battles against the Phantom in Rayman in the Phantom Show, the third DLC of Mario + Rabbids Sparks of Hope. It is part of the main quest The Control Room, and is triggered as the heroes meet the Phantom by the elevator in the Main TV Studio. After they ascend to the Control Room, the Phantom reveals his duplicity, explaining that he had been plotting his revenge the entire time and only manipulated the heroes into ridding the Space Opera Network of Darkmess.
This battle has no results screen, and is immediately followed by Burnin' Rock.
Prelude
Main article: Phantom Returns
The battle is preceded with the Phantom roasting Rayman through a diss track, underlining how he has been overshadowed by the Rabbids.
Battle
The battlefield is large and square, with the Phantom positioned in the center, with elevated terrain behind him. Surrounding the battlefield are ten flying rings arranged in a circle to facilitate Rayman's movement. Additionally, there are several Sea Stooges and groups of Goombas present on the battlefield. After a bit, Darkmess Portals appear, spawning new Sea Stooges and Ghostly Walkers.
After the song, the battle begins. In order to defeat the Phantom, known in this phase as "Swingin' Phantom", the heroes must first dash the spotlights to break them. One light source is in front of the heroes' starting point, while another is situated behind the Phantom.
Once all of the lights are destroyed, the Phantom becomes vulnerable to attacks. From there, the heroes must deal enough damage to him in order to clear the first phase.
Names in other languages
| Language | Name |
|---|---|
| English | Spectral Swing |
| Chinese (simplified) | 幽灵摇摆 |
| Chinese (traditional) | 鬼魅搖擺 |
| Dutch | Spectraal spektakel |
| French | Swing spectral |
| German | Schallender Swing |
| Italian | Ecto-swing |
| Korean | 유령의 스윙 |
| Portuguese | Swing espectral |
| Russian | Безудержный свинг |
| Spanish | Swing espectral |