Rayman 3: Difference between revisions

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==Worlds==
==Worlds==
Similar to the gap between ''[[Rayman 1|Rayman]]'' and ''Rayman 2'', all locations in ''Rayman 3'' were new and unconnected to previous games.  However, they are still the same environments as Rayman's games tend to stick with: the mountains, forests, and swamps from ''Rayman'', and the plains, coasts, and fortresses from ''Rayman 2''.  One area in particular, the [[Fairy Council]], was alluded to in ''Rayman 2'', and [[Count Razoff]]'s father supposedly shot something as large as [[Space Mama]]; these allusions make ''Rayman 3'''s locations generally regarded as still being in the same canon as ''Rayman'' and especially ''Rayman 2''.
Similar to the gap between ''[[Rayman 1|Rayman]]'' and ''Rayman 2'', all locations in ''Rayman 3'' were new and unconnected to previous games.  However, they are still the same environments as Rayman's games tend to stick with: the mountains, forests, and swamps from ''Rayman'', and the plains, coasts, and fortresses from ''Rayman 2''.  One area in particular, the [[The Fairy Council|Fairy Council]], was alluded to in ''Rayman 2'', and [[Count Razoff]]'s father supposedly shot something as large as [[Space Mama]]; these allusions make ''Rayman 3'''s locations generally regarded as still being in the same canon as ''Rayman'' and especially ''Rayman 2''.


''Rayman 3'''s worlds in particular picked up on a lot of things ''Rayman 2'' and ''Revolution'' lacked: unique environments. While the [[Iron Mountains]] and the [[Menhir Hills]] pretty much looked the same, ''Rayman 3'''s worlds were vast and varied. Many elements from ''Revolution'' were included in ''Rayman 3'''s worlds--the most evident of these are the ambient sounds (for example, the [[Desert of the Knaaren]] has the same ambience as [[Beneath the Lava Sanctuary]]) and the unique lighting. ''Rayman 3'' also had many instances of stained glass windows, also a previous characteristic of the Lava Sanctuary.
''Rayman 3'''s worlds in particular picked up on a lot of things ''Rayman 2'' and ''Revolution'' lacked: unique environments. While the [[Iron Mountains]] and the [[Menhir Hills]] pretty much looked the same, ''Rayman 3'''s worlds were vast and varied. Many elements from ''Revolution'' were included in ''Rayman 3'''s worlds--the most evident of these are the ambient sounds (for example, the [[Desert of the Knaaren]] has the same ambience as [[Beneath the Lava Sanctuary]]) and the unique lighting. ''Rayman 3'' also had many instances of stained glass windows, also a previous characteristic of the Lava Sanctuary.


''Rayman 3'' returned to the fairy tale-like theme of ''Rayman'''s locations, though not as surreal. Many odd locales dot ''Rayman 3'''s small collection of worlds, such as in the [[Fairy Council]] and the [[The Longest Shortcut|Longest Shortcut]].
''Rayman 3'' returned to the fairy tale-like theme of ''Rayman'''s locations, though not as surreal. Many odd locales dot ''Rayman 3'''s small collection of worlds, such as in the [[The Fairy Council|Fairy Council]] and the [[The Longest Shortcut|Longest Shortcut]].


Finally, ''Rayman 3'' included many allusions to its two predecessors, including a statue of [[Ly the Fairy]] (who is oddly absent from the Fairy Council), a painting of [[Admiral Razorbeard]] and the [[Robo-Pirate Army]], a reference to Space Mama, etc.
Finally, ''Rayman 3'' included many allusions to its two predecessors, including a statue of [[Ly the Fairy]] (who is oddly absent from the Fairy Council), a painting of [[Admiral Razorbeard]] and the [[Robo-Pirate Army]], a reference to Space Mama, etc.