Razoff Circus: Difference between revisions
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[[File:RazoffCircus-Arcade-R3HH-PC-TitleScreen.jpg|thumb|right|320px|The title screen of Razoff Circus]] | [[File:RazoffCircus-Arcade-R3HH-PC-TitleScreen.jpg|thumb|right|320px|The title screen of Razoff Circus]] | ||
{{quote|text=[[Count Razoff|Razoff]] didn't become a crack shot overnight. He was in training for ages. The main thing is to only shoot at the right targets.|sign=In-game description|source=[[Rayman 3: Hoodlum Havoc]]}} | {{quote|text=[[Count Razoff|Razoff]] didn't become a crack shot overnight. He was in training for ages. The main thing is to only shoot at the right targets.|sign=In-game description|source=[[Rayman 3: Hoodlum Havoc]]}} | ||
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==Description== | ==Description== | ||
This minigame takes place in [[Count Razoff]]'s mansion, where [[Rayman]] meets him for the first time in ''[[Rayman 3: Hoodlum Havoc]]'''s [[Bog of Murk]] level. The main goal is to destroy as much targets as possible by controlling [[Count Razoff|Razoff]] in first person view mode, showing only his gun. The gun has got an ammo of six bullets, which must be reloaded each time they run out. By destroying the targets, the red bar is refilled and the yellow bar gets reduced. There are the following types of targets: the [[Rayman]] target, the [[Globox]] target, the [[Hoodstormer]] target, the [[Hoodmonger]] target, the [[Heckler]] target, the [[Grim Keeper]] target, and [[Razoff]] target. Shooting at any of the target types refill the red bar and reduce the yellow bar, except the [[Razoff]] target that makes the player get "Game Over" immediately. The player wins when the yellow bar is completely empty. | This minigame takes place in [[Count Razoff]]'s mansion, where [[Rayman]] meets him for the first time in ''[[Rayman 3: Hoodlum Havoc]]'''s [[Bog of Murk]] level. The main goal is to destroy as much targets as possible by controlling [[Count Razoff|Razoff]] in first person view mode, showing only his gun. The gun has got an ammo of six bullets, which must be reloaded each time they run out. By destroying the targets, the red bar is refilled and the yellow bar gets reduced. There are the following types of targets: the [[Rayman]] target, the [[Globox]] target, the [[Hoodstormer]] target, the [[Hoodmonger]] target, the [[Heckler]] target, the [[Grim Keeper]] target, and [[Razoff]] target. Shooting at any of the target types refill the red bar and reduce the yellow bar, except the [[Razoff]] target that makes the player get "Game Over" immediately. The player wins when the yellow bar is completely empty. | ||
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==Gallery== | ==Gallery== | ||
< | <table> | ||
File:RazoffCircus-Arcade-R3HH-PC-Bullets.jpg|[[Count Razoff|Razoff]]'s gun can have at maximum six bullets to shoot. | <tr> | ||
File:RazoffCircus-Arcade-R3HH-PC-Targets1.jpg|The [[Rayman]] target, the [[Globox]] target and the [[Hoodstormer]] target | <td valign="top">[[File:RazoffCircus-Arcade-R3HH-PC-Bullets.jpg|thumb|320px|[[Count Razoff|Razoff]]'s gun can have at maximum six bullets to shoot.]]</td> | ||
File:RazoffCircus-Arcade-R3HH-PC-Reload.jpg|The player must reload the gun each time the ammo runs out. | <td valign="top">[[File:RazoffCircus-Arcade-R3HH-PC-Targets1.jpg|thumb|320px|The [[Rayman]] target, the [[Globox]] target and the [[Hoodstormer]] target]]</td> | ||
File:File-RazoffCircus-Arcade-R3HH-PC-Targets3.jpg|The [[Grim Keeper]] target | <td valign="top">[[File:RazoffCircus-Arcade-R3HH-PC-Reload.jpg|thumb|320px|The player must reload the gun each time the ammo runs out.]] | ||
File:File-RazoffCircus-Arcade-R3HH-PC-Targets2.jpg|The [[Hoodmonger]] target and the [[Heckler]] target | </td> | ||
File:FRazoffCircus-Arcade-R3HH-PC-Targets4.jpg|Shooting at the [[Count Razoff|Razoff]] target makes the player get "Game Over" immediately. | </tr> | ||
</ | <tr> | ||
<td valign="top">[[File:File-RazoffCircus-Arcade-R3HH-PC-Targets3.jpg|thumb|320px|The [[Grim Keeper]] target]]</td> | |||
<td valign="top">[[File:File-RazoffCircus-Arcade-R3HH-PC-Targets2.jpg|thumb|320px|The [[Hoodmonger]] target and the [[Heckler]] target]]</td> | |||
<td valign="top">[[File:FRazoffCircus-Arcade-R3HH-PC-Targets4.jpg|thumb|320px|Shooting at the [[Count Razoff|Razoff]] target makes the player get "Game Over" immediately.]]</td> | |||
</tr> | |||
</table> | |||
==External links== | ==External links== | ||
Revision as of 03:31, 17 February 2014

Razoff didn't become a crack shot overnight. He was in training for ages. The main thing is to only shoot at the right targets.—In-game description, Rayman 3: Hoodlum Havoc
Razoff Circus is the fourth of the nine minigames which can be unlocked and played in every version of Rayman 3: Hoodlum Havoc. It is unlocked by earning 6,000 points.
Description
This minigame takes place in Count Razoff's mansion, where Rayman meets him for the first time in Rayman 3: Hoodlum Havoc's Bog of Murk level. The main goal is to destroy as much targets as possible by controlling Razoff in first person view mode, showing only his gun. The gun has got an ammo of six bullets, which must be reloaded each time they run out. By destroying the targets, the red bar is refilled and the yellow bar gets reduced. There are the following types of targets: the Rayman target, the Globox target, the Hoodstormer target, the Hoodmonger target, the Heckler target, the Grim Keeper target, and Razoff target. Shooting at any of the target types refill the red bar and reduce the yellow bar, except the Razoff target that makes the player get "Game Over" immediately. The player wins when the yellow bar is completely empty.
Gallery
External links
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Minigames of Rayman 3 GameCube-exclusive minigames of Rayman 3 Scrapped minigames of Rayman 3 |






