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{{stub}}
{{Character
| name = Red Wizard
| image = [[File:Redwizard.png|center|200px]]
| alignment = Good
| appears in = ''[[Rayman Origins]]''
| species = [[Globox's species]]
| status = Wizard
}}


'''Glute Fakirs''' are members of [[Globox]]'s species that appear in ''[[Rayman Origins]]''. Unlike Globox, who appears to have no legs, these appear to have long, thin legs, while also having long ginger beards. [[Rayman]], [[Globox]] and the [[Teensie]]s use these beards to swing over a pile of spiky matresses, much to the Fakirs' displeasure.  The level in which they appear in is currently unknown.
'''Red Wizards''' are a clan of members of [[Globox's species]] that only appear in ''[[Rayman Origins]]''. The oldest Red Wizards assume the role of [[fakir]]s who worship [[Polokus]] and can usually be found meditating cross-legged in the air, while the younger Red Wizards are simply regular inhabitants of the [[Glade of Dreams]], much like the [[Teensie]]s in other [[Rayman series|Rayman games]]. [[Rayman]]'s best friend, [[Globox]], was originally a Red Wizard; however, he lost his original red color, and became blue as a result being stung by a swarm of [[blue mosquito]]es. The original [[Red Globox]], as he looked before the incident, is one of the unlockable [[List of heroes and costumes in UbiArt games|skins]] in the game.


[[Category:Characters from Rayman Origins]]
==Description==
As [[Globox's species|members of his species]], Red Wizards closely resemble [[Globox]], with webbed feet, a prominent belly, a wide mouth and small eyes. While [[Globox]]'s body is blue and white, the Red Wizards are dark orange and white in colour, and have long, light-orange hair. Their [[fakir]] variants can usually be found levitating cross-legged in mid-air, with their beards dangling to the ground below them; the player characters can grab their beards and swing from them. The young members of their species seem to have no legs at all, their feet floating disconnectedly like [[Rayman]]'s. Most of the Red Wizards have ponytails on their heads, and wear green bandage-like clothes around their waists, usually decorated with clam shells.
 
==Role==
[[File:Bubble sacrifice.jpg|thumb|left|300px|An early sketch, depicting the Red Wizards performing their pea sacrifice.]]
 
According to an early concept, the Red Wizards' duty is to assist their master, the [[Polokus|Bubble Dreamer]], and to turn into a real mature god by forcing him to follow the useless ritual of sacrificing peas to stop the nightmares that invade the [[Glade of Dreams]]. It is possible that this ritual still exists to this day, and the Bubble Dreamer is just avoiding them at [[the Snoring Tree]] with his friends. Some Red Wizards stay at the [[Mystical Pique]] with the [[fakir]]s, while others have their huts on stilts above the [[Sea of Serendipity]].
 
{{clear}}
 
==In ''Rayman Origins''==
[[File:Moseying the Mountain 22.jpg|thumb|right|320px|Red Wizards praying to open a door]]
 
Most of the Red Wizards can be seen being trapped by [[Antitoon|Facehugger Darktoons]], and the heroes can optionally save them by [[Bubble|bubblizing]] the [[Antitoon|Darktoons]] with a slap or a jump on the head. When the [[Antitoon|Darktoon]] is [[Bubble|bubblized]], the Red Wizard performs a gleeful dance and jumps away, leaving the stage. If the heroes save all of the Red Wizards in [[Port 'O Panic]], the player will unlock the Achievement/Trophy [[No Panic!]] (only available on the Xbox 360 and PlayStation 3 versions of the game). In the level [[Moseying the Mountain]], the heroes must free a group of caught Red Wizards, and [[wall run]] with them to the top of a mountain, where they will find a door. In order to open it, the player must play an invocation minigame, where the heroes must crouch at the same time the Red Wizards bow by moving the analog stick up and down. With good timing, the player will earn several [[Lum (UbiArt games)|Lums]] and open the door. In the same level, the heroes can interact with these Red Wizards by slapping them; however, they will slap them back, much like the [[Green Teensy|Green Teensies]] at the beginning of the level [[Riding the Storm]]. A common glitch occurs when a Red Wizard is pushed into the door; the Red Wizard will appear in the next room, but if the heroes attack him, he will be unable to stand up again to respond.
 
[[fr:Magicien Rouge]]
[[pl:Czerwoni czarodzieje]]
 
[[Category:Friends from Rayman Origins]]
[[Category:Members of Globox's species]]

Latest revision as of 17:59, 29 May 2025

Red Wizard
Other names {{{other names}}}
Alignment Good

Appears in Rayman Origins
Location {{{location}}}
Portrayed by {{{portrayed by}}}

Sex {{{sex}}}
Species Globox's species
Status Wizard

Relatives {{{relatives}}}

Unlock criteria {{{Unlock criteria}}}

Red Wizards are a clan of members of Globox's species that only appear in Rayman Origins. The oldest Red Wizards assume the role of fakirs who worship Polokus and can usually be found meditating cross-legged in the air, while the younger Red Wizards are simply regular inhabitants of the Glade of Dreams, much like the Teensies in other Rayman games. Rayman's best friend, Globox, was originally a Red Wizard; however, he lost his original red color, and became blue as a result being stung by a swarm of blue mosquitoes. The original Red Globox, as he looked before the incident, is one of the unlockable skins in the game.

Description

As members of his species, Red Wizards closely resemble Globox, with webbed feet, a prominent belly, a wide mouth and small eyes. While Globox's body is blue and white, the Red Wizards are dark orange and white in colour, and have long, light-orange hair. Their fakir variants can usually be found levitating cross-legged in mid-air, with their beards dangling to the ground below them; the player characters can grab their beards and swing from them. The young members of their species seem to have no legs at all, their feet floating disconnectedly like Rayman's. Most of the Red Wizards have ponytails on their heads, and wear green bandage-like clothes around their waists, usually decorated with clam shells.

Role

An early sketch, depicting the Red Wizards performing their pea sacrifice.

According to an early concept, the Red Wizards' duty is to assist their master, the Bubble Dreamer, and to turn into a real mature god by forcing him to follow the useless ritual of sacrificing peas to stop the nightmares that invade the Glade of Dreams. It is possible that this ritual still exists to this day, and the Bubble Dreamer is just avoiding them at the Snoring Tree with his friends. Some Red Wizards stay at the Mystical Pique with the fakirs, while others have their huts on stilts above the Sea of Serendipity.


In Rayman Origins

Red Wizards praying to open a door

Most of the Red Wizards can be seen being trapped by Facehugger Darktoons, and the heroes can optionally save them by bubblizing the Darktoons with a slap or a jump on the head. When the Darktoon is bubblized, the Red Wizard performs a gleeful dance and jumps away, leaving the stage. If the heroes save all of the Red Wizards in Port 'O Panic, the player will unlock the Achievement/Trophy No Panic! (only available on the Xbox 360 and PlayStation 3 versions of the game). In the level Moseying the Mountain, the heroes must free a group of caught Red Wizards, and wall run with them to the top of a mountain, where they will find a door. In order to open it, the player must play an invocation minigame, where the heroes must crouch at the same time the Red Wizards bow by moving the analog stick up and down. With good timing, the player will earn several Lums and open the door. In the same level, the heroes can interact with these Red Wizards by slapping them; however, they will slap them back, much like the Green Teensies at the beginning of the level Riding the Storm. A common glitch occurs when a Red Wizard is pushed into the door; the Red Wizard will appear in the next room, but if the heroes attack him, he will be unable to stand up again to respond.