Nettle: Difference between revisions
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Revision as of 19:18, 1 March 2014
| Nettle | ||
|---|---|---|
| Alignment | Bad | |
| Appears in | Rayman 2: The Great Escape, Rayman M, Rayman 3: Hoodlum Havoc, Rayman 3 (Game Boy Advance), Rayman Origins, Rayman Legends | |
| Location | The Menhir Hills, the Sanctuary of Rock and Lava, beneath the Sanctuary of Rock and Lava, the Bog of Murk, Dawn Sand, Nebulous Tower, First Ruins, Lava Factory, 1000 Waterfalls, Dark Sewer, Water Canyon, On and On, Wicked Flow, Prickly Passage | |
| Resistance | ||
| Attacks | Contact | |
Avoid these objects, if they hit you, you will be slow down in your race...—Manual, Rayman M
Your best friends if you need to grasp the nettle and be stung into action!—In-game description, Rayman 3: Hoodlum Havoc
Nettles are invincible enemy plants found most notably in Rayman 2: The Great Escape, and Rayman M. They also make smaller appearances in Rayman 3: Hoodlum Havoc and its handheld adaptation.
In Rayman Origins, a group of major enemies with several physical similarities with the Nettles make an appearance. These creatures are known as Darkroots, however, they exhibit different behaviour.
In Rayman 2

Nettles are more common in Rayman 2 than in any other game. Here they are most often found in sanctuaries – the level Beneath the Sanctuary of Rock and Lava is almost entirely filled with them; they seem impervious to the heat of the level's fire and lava. They protrude from walls and snatch at Rayman; once they take a hit from his magic fist, they retreat into their holes for a few seconds. They soon pop back out and continue to snatch at the hero if he is still within their range. They are exceedingly strong, even breaking through walls of solid rock at times. In Rayman M, the nettles are present in most of the race tracks including other variants like skeletal nettles and metallic nettles.
In Rayman M/Arena
Nettles appear as obstacles in various race tracks, and behave similarly to how they do in other titles in the series; where they will impede the player should they come into contact with them, and will recede temporarily if shot at. Unique to this game are the variations of Nettles, where they can appear in their normal form from Rayman 2, a skeletal form, or a metallic form.
In Rayman 3

In Rayman 3, the nettles make a small appearance in the Bog of Murk. There are only two here, and they behave in almost exactly the same way as the ones in Rayman 2. They emerge from the side walls of a passageway and impede Rayman's progress, harming him if he touches them; as in the previous game, one hit is all it takes to make them retreat for a few seconds. They are not seen again in the game.
In the Game Boy adaptation of Rayman 3
| This article or section needs to be rewritten and/or expanded. |
| Enemies from Rayman 2 | ||||
|---|---|---|---|---|
| Robo-Pirates • Antitoon • Arm • Baby caterpillar • Bat • Caterpillar • Crab • Helicopter bomb • Jumping eye • Mini Jano • Minisaurus • Nettle • Piranha • Spider • Small spider • Shell • Zombie Chicken | ||||
| Enemies from Rayman 3 | ||||
|---|---|---|---|---|
| Hoodlums • Knaaren • Muddibog • Nettle • Ninja Crab • Piranha • Podocrock • Zombie Chicken | ||||



