Ssssam: Difference between revisions
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'''Sssssam''' is a character that appears only in ''[[Rayman 2: The Great Escape]]'' and its remakes and ''[[Rayman 3 (GBA)|Rayman 3: Hoodlum Havoc for the | '''Sssssam''' is a character that appears only in ''[[Rayman 2: The Great Escape]]'' and its remakes and ''[[Rayman 3 (GBA)|Rayman 3: Hoodlum Havoc for the Game Boy Advance]]''. | ||
==Description== | ==Description== | ||
Sssssam is a purple | Sssssam is a purple snake or serpent-like creature who dwells in the [[Marshes of Awakening]], acting as a ferryman for the [[Glade of Dreams|Glade's]] inhabitants. He has a disproportionately large head compared to his thin body. The body itself appears to be no longer than [[Rayman]]'s height, however he is never seen in full; only his head, part of his neck and occasionally the tip of his tail are ever actually visible, as he always partially submerged in the water of the Marshes. As a result, it is impossible to gauge just how long he might be; he could be quite short or incredibly long. | ||
Sssssam speaks with heavy, noticeable emphasis on the 's' sounds in a word, not unlike a | |||
Sssssam speaks with heavy, noticeable emphasis on the 's' sounds in a word, not unlike a stereotypical cartoon snake. | |||
==In Rayman 2== | ==In ''Rayman 2''== | ||
In Rayman 2 and its remakes, Sssssam is first found by Rayman in the [[Marshes of Awakening]], imprisoned in a pirate cage. Upon being freed by Rayman, Sssssam stretches agrees to take Rayman across the Marshes, as he had seen the | In ''Rayman 2'' and its remakes, Sssssam is first found by Rayman in the [[Marshes of Awakening]], imprisoned in a pirate cage. Upon being freed by Rayman, Sssssam stretches agrees to take Rayman across the Marshes, as he had seen the [[Pirate]]s take Globox in that direction. On the other side, Sssssam bids Rayman farewell and asks Rayman to make a point of visiting again. From this it would seem that he is very lonely, possibly having no friends within the Marshes. | ||
On the other side, Sssssam bids Rayman farewell and asks Rayman to make a point of visiting again. From this it would seem that he is very lonely, possibly having no friends within the Marshes. | |||
==In Rayman 3 (Gameboy Advance)== | [[File:SssssamR3GBA.PNG|frame|Sssssam as he appears in ''Rayman 3'']] | ||
.. | ==In ''Rayman 3'' (Gameboy Advance)== | ||
In the GBA version of ''Rayman 3'', Sssssam is first found in the [[Swamps of Begoniax]], this time uncaptured, where Rayman asks [[Ly the Fairy]] for directions to find [[Globox]]. He then allows Rayman to waterski through the swamps in a similar fashion to ''Rayman 2''. | |||
== Cameo == | == Cameo == | ||
Ssssaam makes a cameo | Ssssaam makes a cameo appearance in ''[[Rayman 3: Hoodlum Havoc]]'' as one of [[Count Razoff]]'s statues. | ||
{{R2characters}} | {{R2characters}} | ||
Revision as of 13:53, 7 November 2009
This article is a stub, please share your knowledge by expanding it!
| Sssssam | |
|---|---|
| Alignment | Good |
| Appears in | Rayman 2 |
| Sex | Male |
| Species | Snake/Serpent |
| Status | Ferryman |
Sssssam is a character that appears only in Rayman 2: The Great Escape and its remakes and Rayman 3: Hoodlum Havoc for the Game Boy Advance.
Description
Sssssam is a purple snake or serpent-like creature who dwells in the Marshes of Awakening, acting as a ferryman for the Glade's inhabitants. He has a disproportionately large head compared to his thin body. The body itself appears to be no longer than Rayman's height, however he is never seen in full; only his head, part of his neck and occasionally the tip of his tail are ever actually visible, as he always partially submerged in the water of the Marshes. As a result, it is impossible to gauge just how long he might be; he could be quite short or incredibly long.
Sssssam speaks with heavy, noticeable emphasis on the 's' sounds in a word, not unlike a stereotypical cartoon snake.
In Rayman 2
In Rayman 2 and its remakes, Sssssam is first found by Rayman in the Marshes of Awakening, imprisoned in a pirate cage. Upon being freed by Rayman, Sssssam stretches agrees to take Rayman across the Marshes, as he had seen the Pirates take Globox in that direction. On the other side, Sssssam bids Rayman farewell and asks Rayman to make a point of visiting again. From this it would seem that he is very lonely, possibly having no friends within the Marshes.
In Rayman 3 (Gameboy Advance)
In the GBA version of Rayman 3, Sssssam is first found in the Swamps of Begoniax, this time uncaptured, where Rayman asks Ly the Fairy for directions to find Globox. He then allows Rayman to waterski through the swamps in a similar fashion to Rayman 2.
Cameo
Ssssaam makes a cameo appearance in Rayman 3: Hoodlum Havoc as one of Count Razoff's statues.
| Characters from Rayman 2 | ||||
|---|---|---|---|---|
| Friends from Rayman 2 | ||||
| Rayman • Globox • Murfy • Baby Globoxes • Grand Minimus • Teensies • Ly • Ssssam • Bzzit • Polokus • Clark • Carmen • Umber • Uglette | ||||
| Bosses from Rayman 2 | ||||
| Axel • Jano • Ninjaws • Boss Biditank • Spyglass Pirate • Boss Chenille • Foutch • Clark • Grolem 13 • Grolgoth • Admiral Razorbeard | ||||
