Betilla's garden: Difference between revisions
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{{ | {{R1Level | ||
| name = Betilla's garden | |||
| image = [[File:Betilla's Garden.png|center|316px|class=sprite|Betilla's garden]] | |||
| preceded by = Intro | |||
| followed by = [[Art alley]] | |||
}} | |||
{{Quote|text=Welcome to my garden, [[Rayman]]. You can practice your powers here without a worry. You are safe from danger in my protected garden.|sign=[[Betilla]]|source=''[[Maths and English with Rayman]]'', ''[[French with Rayman]]''}} | |||
[[Category:Places from Rayman | '''Betilla's garden''' is a tutorial area in the world map of the educational [[Rayman (series)|''Rayman'' games]], including ''[[Maths and English with Rayman]]'' and ''[[French with Rayman]]'', used by the young player to practice [[Rayman]]'s abilities covered in a series of simplified maps based on those from the main game and [[Rayman 1|the original ''Rayman'']]. To ease players into the game, [[Rayman]] is initially given 50 [[Life|lives]]. | ||
==Demo== | |||
In a recorded demo set in the [[Blue Mountains]], [[Betilla]] the Fairy welcomes [[Rayman]] to her garden, where he is told he can practice his powers. The player has no control over [[Rayman]] here. | |||
==Practice jumping and [[helicopter]]== | |||
[[File:Rayedu - jumping.PNG|316px|thumb|left|class=sprite|[[Rayman]] has to use the [[helicopter]] power to extend his jumps.]] | |||
In a basic map set in [[Picture City]], [[Rayman]] is taught how to use the [[helicopter]] power to extend his jumps. There are few obstacles, with the exception of some spikes. If [[Rayman]] falls, he will typically be protected by a lower platform, and can jump up and try again. | |||
{{Clear}} | |||
==Practice your timing== | |||
[[File:Rayedu-timing.PNG|316px|thumb|right|class=sprite|[[Rayman]] riding on a swinging [[plum]].]] | |||
[[Rayman]] is taught to time his movements carefully as he jumps on [[Water lily|water lilies]] and [[plum]] swings in [[the Dream Forest]]. He also learns how to crawl under [[prickly fruit]]s. | |||
{{Clear}} | |||
==Practice [[super helicopter]]== | |||
[[File:Rayedu - super.PNG|316px|thumb|left|class=sprite|[[Rayman]] must avoid spiky nuts in the chocolate bars while [[Super helicopter|flying]].]] | |||
[[Rayman]] learns how to use the [[super helicopter]] in [[Candy Château]]. Along the way, he must avoid sharp spikes, which [[Betilla]] describes as 'not friendly.' | |||
{{Clear}} | |||
==Practice using your [[Telescopic fist|fist]]== | |||
[[File:Rayedu - fist.PNG|316px|thumb|right|class=sprite|[[Antitoon]]s are used to teach [[Rayman]] how to use his [[Telescopic fist|fist]].]] | |||
In [[the Caves of Skops]], [[Rayman]] practices using his [[telescopic fist]] against several [[Antitoon]]s as well as learning to grab [[flying ring]]s. | |||
{{Clear}} | |||
==Practice piloting [[maracas rocket]]s== | |||
[[File:Rayedu - maraca.PNG|316px|thumb|left|class=sprite|[[Rayman]] must walk in the direction he wants the [[maracas rocket]] to go.]] | |||
[[Rayman]] must safely pilot a [[maracas rocket]] in [[Band Land]] using [[Betilla]]'s instructions, while avoiding [[prickly ball]]s and [[wrong note]]s that form a dangerous path. Unusually, this is the only level in Betilla's Garden not to feature an [[exit sign]], and it instead has a second back arrow in its place. | |||
{{Clear}} | |||
==Gallery== | |||
<gallery widths="316px" heights="200px" class="sprite"> | |||
Rayedu-betillamap.PNG|Each tutorial is considered a separate level on the [[The valley|world map]]. | |||
BetillaRJ.PNG|[[Betilla]], as seen in the loading screen for the Betilla's Garden levels. | |||
</gallery> | |||
==Trivia== | |||
*In the opening demo, [[Betilla]] tells [[Rayman]] that while in the garden he is "safe from danger," yet the actual level contains numerous opportunities for him to die. | |||
{{RaymanJuniorLevels}} | |||
{{EnglishWithRaymanLevels}} | |||
[[fr:Le jardin de Bétilla (Rayman pour les Juniors)]] | |||
[[Category:Places from Maths and English with Rayman]] | |||
[[Category:Places from French with Rayman]] | |||
Latest revision as of 12:07, 6 January 2026
| Betilla's garden | ||
|---|---|---|
![]() | ||
| ← Intro | Art alley → | |
Welcome to my garden, Rayman. You can practice your powers here without a worry. You are safe from danger in my protected garden.
Betilla's garden is a tutorial area in the world map of the educational Rayman games, including Maths and English with Rayman and French with Rayman, used by the young player to practice Rayman's abilities covered in a series of simplified maps based on those from the main game and the original Rayman. To ease players into the game, Rayman is initially given 50 lives.
Demo
In a recorded demo set in the Blue Mountains, Betilla the Fairy welcomes Rayman to her garden, where he is told he can practice his powers. The player has no control over Rayman here.
Practice jumping and helicopter
In a basic map set in Picture City, Rayman is taught how to use the helicopter power to extend his jumps. There are few obstacles, with the exception of some spikes. If Rayman falls, he will typically be protected by a lower platform, and can jump up and try again.
Practice your timing
Rayman is taught to time his movements carefully as he jumps on water lilies and plum swings in the Dream Forest. He also learns how to crawl under prickly fruits.
Practice super helicopter
Rayman learns how to use the super helicopter in Candy Château. Along the way, he must avoid sharp spikes, which Betilla describes as 'not friendly.'
Practice using your fist
In the Caves of Skops, Rayman practices using his telescopic fist against several Antitoons as well as learning to grab flying rings.
Practice piloting maracas rockets
Rayman must safely pilot a maracas rocket in Band Land using Betilla's instructions, while avoiding prickly balls and wrong notes that form a dangerous path. Unusually, this is the only level in Betilla's Garden not to feature an exit sign, and it instead has a second back arrow in its place.
Gallery
-
Each tutorial is considered a separate level on the world map.
-
Betilla, as seen in the loading screen for the Betilla's Garden levels.
Trivia
- In the opening demo, Betilla tells Rayman that while in the garden he is "safe from danger," yet the actual level contains numerous opportunities for him to die.
|
Levels of French with Rayman |


