Scaleman: Difference between revisions

m Code clean-up, formatting and standardization
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Enemy
{{Enemy
| name = Scaleman
| name = Scaleman
| image = [[Image:Scaleman.png|class=sprite|''Scaleman'']]
| image = [[File:Scaleman.png|class=sprite|Scaleman]]
| alignment = Bad
| alignment = Bad
| species = [[Hoodlum]]
| species = [[Hoodlum]]
| appears in = [[Rayman 3 (Game Boy Advance)|''Rayman 3'' (Game Boy Advance)]]
| appears in = [[Rayman 3 (Game Boy Advance)|''Rayman 3'' (Game Boy Advance)]]
| location = [[Scaleman's Keep]]
| location = [[Scaleman's Keep]]
| resistance = [[Image:Lifebar6.png|''6 HP'']]
| resistance = [[File:Lifebar6.png|6 HP]]
| attacks = Rolling, small bounces, large bounces, crate throw
| attacks = Rolling, small bounces, large bounces, crate throw
}}
}}
Line 12: Line 12:
'''Scaleman''' is an enemy character found only in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], and is the first of two bosses of [[Pirate Stronghold]], the last of the game's four worlds. If [[Telescopic fist|punched]] when standing still, Scaleman temporarily shrinks and runs back and forth. [[Rayman]] hurts Scaleman by stomping on him while his is shrunk. When full-size, Scaleman attacks by rolling himself into a ball, then either rolling back and forth, bouncing back and forth, or taking large bounces at wherever Rayman is.
'''Scaleman''' is an enemy character found only in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], and is the first of two bosses of [[Pirate Stronghold]], the last of the game's four worlds. If [[Telescopic fist|punched]] when standing still, Scaleman temporarily shrinks and runs back and forth. [[Rayman]] hurts Scaleman by stomping on him while his is shrunk. When full-size, Scaleman attacks by rolling himself into a ball, then either rolling back and forth, bouncing back and forth, or taking large bounces at wherever Rayman is.


<gallery widths="240px" heights="160px" class="sprite">
<gallery widths="240px" heights="160px" class="sprite">
Scalemans_keep.PNG|Scaleman rolls up into a ball to attack [[Rayman]].
Scalemans keep.PNG|Scaleman rolls up into a ball to attack [[Rayman]].
Scaleman_defeated.PNG|Scaleman swells and bursts like a balloon when [[Rayman]] defeats him.
Scaleman defeated.PNG|Scaleman swells and bursts like a balloon when [[Rayman]] defeats him.
</gallery>
</gallery>


==In ''[[Rayman 3]]''==
==In ''[[Rayman 3]]''==
Scaleman was originally intended to appear in ''[[Rayman 3]]'', as a [[Hoodlum]] boss called the '''Kagalpha'''. The Kagalpha would have been fought in the [[Hoodlum Headquarters]]. His name would most likely have been changed by the game's release, possibly to 'Scaleman', or some different name beginning with 'Hood'. The initial idea for this enemy was the notion of a small, highly-strung person who turns into a big, dangerous character. He was supposed to be present throughout [[Hoodlum Headquarters]] in the form of a small [[Hoodlum]] boss, yelling at his companions to attack [[Rayman]]. He himself was supposed to be able to throw crates at [[Rayman]], who would then give chase to him. At the end of the level, the Kagalpha inhaled helium which blew him up to an immense size but gave him a tiny little voice. In this form, he tried to crush [[Rayman]] who had to deflate him little by little by hitting him with [[Telescopic fist|his fist]]. The Kagalpha was cut out from [[Rayman 3|the final version of the game]] but he remains largely intact in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']] as Scaleman.
{{Quote|text=At the outset, the Kagalpha was conceived as a boss inside the [[Hoodlum Headquarters|Hoodlum factory]]. The initial principle for this enemy was the notion of a small highly-strung person who turns into a big, dangerous character. He was supposed to be present throughout the factory level in the form of a small [[Hoodlum]] boss, yelling at his companions to attack [[Rayman]]. He himself was supposed to be able to throw crates at our hero, who would then give chase to him. At the end of the level, the Kagalpha inhaled helium which blew him up to an immense size but gave him a tiny little voice. In this form, he tried to crush [[Rayman]] who had to deflate him little by little by hitting him with his fists..|sign=VIP-zone description|source=[[RaymanZone]]}}


<gallery widths="320px" heights="240px">
Scaleman was originally intended to appear in ''[[Rayman 3]]'', as a [[Hoodlum]] boss called the Kagalpha. The Kagalpha would have been fought in the [[Hoodlum Headquarters]]. His French name would most likely have been changed by the game's release, possibly to 'Scaleman', or some different name beginning with 'Hood'. The Kagalpha was cut out from [[Rayman 3|the final version of the game]] but he remains largely intact in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']] as the Scaleman.
R3HH-Kagalfa-Artwork.jpg|Three-dimensional artwork of the Kagalpha, an [[Rayman 3 (early production)|early version]] of Scaleman.
 
<gallery widths="320px" heights="240px">
R3HH-Kagalfa-Artwork.jpg|Three-dimensional artwork of the Kagalpha from the [[RaymanZone]]'s VIP-zone.
</gallery>
</gallery>


==Trivia==
==Trivia==
* Kagalpha textures have been found in the [[Rayman_3_(early_production)#E3_2002_prototype|''Rayman 3'' E3 2002 Demo ]] files in the 2002 texture folder, which may suggest that he was included as some way during that date.
* Kagalpha textures have been found in the [[Rayman 3 (early production)#E3 2002 prototype|''Rayman 3'' E3 2002 demo]] files in the 2002 texture folder, which may suggest that he was included in some way at that date.


{{Hoodlums}}
{{Hoodlums}}