Kagoubinôme: Difference between revisions
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[[File:R3HH-Kagoubinome-Artwork.jpg| | {{Enemy | ||
| name = Kagoubinôme | |||
| image = [[File:R3HH-Kagoubinome-Artwork.jpg|320px|]] | |||
| alignment = Bad | |||
| species = [[Hoodlum]] | |||
| appears in = ''[[Rayman 3]]'' ([[Rayman 3 (early production)|scrapped]]) | |||
}} | |||
The | {{quote|text=The Kagoubinôme, as his name suggests, is in fact composed of two completely different, but complementary, Hoodlums. He can carry out two distinct attacks, playing on the size and shape of the Hoodlums who make up his two-person character. To begin with, at long-distance, the smaller of the two perches on the fatter one and the latter starts rolling around like a ball. The small one - looking like a circus tightrope walker - steers him along, trying to crush Rayman. Later on, in close combat, it's the big Hoodlum who attacks Rayman, using the little one as a nunchaku. | ||
Despite the character's original and attractive game design, the Kagoubinôme was discarded by the developers because his first attack required a lot of space in the level and the second proved very difficult to programme.|sign=VIP-zone description|source=''[[RaymanZone]]''}} | |||
The '''Kagoubinôme''' was a variety of [[Hoodlum]] which was initially planned to appear as an enemy in ''[[Rayman 3]]'', but was cut from the final version of the game. His French name would most likely have been changed before the game's release. Since the name can roughly be translated to 'Hoodpair', the [[Siamese Hoodlum]] could be an earlier concept of the Kagoubinôme. | |||
[[File:Kagoubinome.jpg|frame|left|Frontal shot of the Kagoubinôme.]] | [[File:Kagoubinome.jpg|frame|left|Frontal shot of the Kagoubinôme.]] | ||
==Trivia== | ==Trivia== | ||
Revision as of 11:32, 30 December 2024
| Kagoubinôme | ||
|---|---|---|
| Alignment | Bad | |
| Appears in | Rayman 3 (scrapped) | |
| Species | Hoodlum | |
The Kagoubinôme, as his name suggests, is in fact composed of two completely different, but complementary, Hoodlums. He can carry out two distinct attacks, playing on the size and shape of the Hoodlums who make up his two-person character. To begin with, at long-distance, the smaller of the two perches on the fatter one and the latter starts rolling around like a ball. The small one - looking like a circus tightrope walker - steers him along, trying to crush Rayman. Later on, in close combat, it's the big Hoodlum who attacks Rayman, using the little one as a nunchaku.Despite the character's original and attractive game design, the Kagoubinôme was discarded by the developers because his first attack required a lot of space in the level and the second proved very difficult to programme.
—VIP-zone description, RaymanZone
The Kagoubinôme was a variety of Hoodlum which was initially planned to appear as an enemy in Rayman 3, but was cut from the final version of the game. His French name would most likely have been changed before the game's release. Since the name can roughly be translated to 'Hoodpair', the Siamese Hoodlum could be an earlier concept of the Kagoubinôme.

Trivia
- Kagoubinôme textures have been found in the Rayman 3 E3 2002 demo files in the 2000 texture folder as well as more updated versions of the textures in the 2002 texture folder, which may suggest that he was included in some way at that date.
| Hoodlums | ||||
|---|---|---|---|---|
| Hoodlums from Rayman 3 | ||||
| André • Black Lum • Hoodmonger • Slapdash • Hoodmonger Soldier • Hoodboom • Master Kaag • Stumbleboom • Spinneroo • Hoodstormer • Hoodlum airship • Grim Keeper • Grim • Hoodoo • Hoodmonger Officer • Heckler • Céloche • Lavomatrix • Hoodlum watercraft • Hoodloon • Hostess • Armaguiddon | ||||
| Hoodlums from Rayman 3 (Game Boy Advance) and Rayman: Hoodlums' Revenge | ||||
| Armoured Slapdash • Shielded Hoodboom • Scaleman • Armed Spinneroo • Helicopter bomb | ||||
| Scrapped Hoodlums | ||||
| Lav-O-Matic • Kagalpha • Conjoined Hoodlum • Kagoubinôme • Gunslinger Hoodlum | ||||