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| image = [[Image:Sssssam.png|120px|center]]
| image = [[Image:Sssssam.png|120px|center]]
| alignment = Good
| alignment = Good
| appears in = ''Rayman 2''  
| appears in = ''[[Rayman 2: The Great Escape|R2]]'', ''[[Rayman Revolution|RR]]'', ''[[Rayman DS|RDS]]'', ''[[Rayman 2 Forever|R2F]]'', ''[[Rayman 3: Hoodlum Havoc|R3]]'', ''[[Rayman 3 (Game Boy Advance)|R3 GBA]]''
| sex = Male
| sex = Male
| species = Snake/Serpent
| species = Snake/Serpent
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}}
}}


'''Sssssam''' is a character that appears only in ''[[Rayman 2: The Great Escape]]'' and its remakes and ''[[Rayman 3 (GBA)|Rayman 3: Hoodlum Havoc for the Game Boy Advance]]''.
'''Sssssam the Watersnake''' is a character that appears in ''[[Rayman 2: The Great Escape]]'', its remakes and [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']].


==Description==
==Description==
Sssssam is a purple snake or serpent-like creature who dwells in the [[Marshes of Awakening]], acting as a ferryman for the [[Glade of Dreams|Glade's]] inhabitants. He has a disproportionately large head compared to his thin body. The body itself appears to be no longer than [[Rayman]]'s height, however he is never seen in full; only his head, part of his neck and occasionally the tip of his tail are ever actually visible, as he always partially submerged in the water of the Marshes. As a result, it is impossible to gauge just how long he might be; he could be quite short or incredibly long.
Sssssam is a purple snake or serpent-like creature who dwells in [[the Marshes of Awakening]], acting as a ferryman for [[the Glade of Dreams|the Glade]]'s inhabitants. He has a disproportionately large head compared to his thin body. The body itself appears to be no longer than [[Rayman]]'s height; however, he is never seen in full only his head, part of his neck and occasionally the tip of his tail are ever actually visible, as he always partially submerged in the water of the Marshes. As a result, it is impossible to gauge just how long he might be, though he is small enough to fit inside a [[Robo-Pirate army|Robo-Pirate]] [[cage]].


Sssssam speaks with heavy, noticeable emphasis on the 's' sounds in a word, not unlike a stereotypical cartoon snake.
Sssssam speaks with heavy, noticeable emphasis on the ‘s’ sounds in a word, not unlike a stereotypical cartoon snake.


Sssssam is descriped as a "Young and spirited serpent" in most manuels of Rayman 2, and he appears to be very cheerful, enjoying the simple things in life. Upon being able to stretch out after being freed by Rayman, he announces that it is "Sssssensational". He does not have any knowledge of the Masks of Polukus, possibly due to spending most of his life in the Marshes. However, even Rayman was not aware of their existence to begin with.
Sssssam is described as a ‘young and spirited serpent’ in the manuals for most versions of ''Rayman 2'', and he appears to be very cheerful, enjoying the simple things in life. Upon being able to stretch out after being freed from his [[cage]] by [[Rayman]], he says that it is ‘Sssssensational’. He does not have any knowledge of [[Four Masks of Polokus|the Masks of Polukus]], possibly due to spending most of his life in the Marshes. However, even Rayman was not aware of their existence to begin with.


==In ''Rayman 2''==
==In ''Rayman 2''==
In ''Rayman 2'' and its remakes, Sssssam is first found by Rayman in the [[Marshes of Awakening]], imprisoned in a pirate cage. Upon being freed by Rayman, Sssssam stretches and agrees to take Rayman across the Marshes, as he had seen the [[Pirate]]s take Globox in that direction.  On the other side, Sssssam bids Rayman farewell and asks Rayman to make a point of visiting again. From this it would seem that he is very lonely, possibly having no friends within the Marshes.
In ''Rayman 2'' and its remakes, Sssssam is first found by [[Rayman]] in [[the Marshes of Awakening]], imprisoned in a [[Robo-Pirate army|pirate]] [[cage]]. Upon being freed by Rayman, Sssssam stretches and agrees to take Rayman across the Marshes, as he had seen the [[Pirate]]s take Globox in that direction.  On the other side, Sssssam bids Rayman farewell and asks Rayman to make a point of visiting again. From this it would seem that he is very lonely, possibly having no friends within the Marshes.


This is his only appearance in most versions of the game. However, in Rayman Revolution, a bonus race can be unlocked by talking to Ly once the player has freed a certain number of Familiar Spirits. The bonus level is another waterski chase.
This is his only appearance in most versions of the game. However, in ''[[Rayman Revolution]]'', a bonus minigame called [[Waterski Challenge]] can be unlocked by talking to [[Ly the Fairy]] once the player has freed 30 of the game's 80 [[Familiar Spirit]]s. The bonus level is another waterski chase, similar to the one in [[the Marshes of Awakening]]. Rayman must collect 20 [[Red Lum]]s as Sssssam takes him through a swamp.


In the GBC version of Rayman 2, Sssssam appears with a much smaller role, appearing only at the end of the first level of The Marshes of Awakening (Although he can be seen again with the rest of the cast at the end of the game) In this version, he simply lets Rayman ride across the marsh on his head, rather than waterski. He is never named in this game.
In [[Rayman 2 Forever|the Game Boy Color version of ''Rayman 2'']], Sssssam appears with a much smaller role, appearing only at the end of the first level of the Marshes of Awakening (although he can be seen again with the rest of the cast at the end of the game) In this version, he simply lets Rayman ride across the marsh on his head, rather than waterski. He is never named in this game.


[[File:SssssamR3GBA.PNG|frame|Sssssam as he appears in ''Rayman 3'']]
[[File:SssssamR3GBA.PNG|frame|Sssssam, as he appears in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']]]]


==In ''Rayman 3'' (Gameboy Advance)==
==In ''Rayman 3'' (Game Boy Advance)==
In the GBA version of ''Rayman 3'', Sssssam is first found in the [[Swamps of Begoniax]], this time uncaptured, where Rayman asks [[Ly the Fairy]] for directions to find [[Globox]]. He then allows Rayman to waterski through the swamps in a similar fashion to ''Rayman 2''.
In [[Rayman 3 (Game Boy Advance)the Game Boy Advance version of ''Rayman 3'']], Sssssam is first found in the [[Swamps of Begoniax]], this time uncaptured, where Rayman asks [[Ly the Fairy]] for directions to find [[Globox]]. He then allows Rayman to waterski through the swamps in a similar fashion to ''Rayman 2''.


== Cameo ==
==In ''Rayman 3: Hoodlum Havoc''==
Ssssaam makes a cameo appearance in ''[[Rayman 3: Hoodlum Havoc]]'' as one of [[Count Razoff]]'s statues.
Ssssaam makes a cameo appearance in ''[[Rayman 3: Hoodlum Havoc]]'' as one of [[Count Razoff]]'s statues.


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[[Category:Characters]]
[[Category:Characters]]
[[Category:Characters from Rayman 2]]
[[Category:Characters from Rayman 2]]
[[Category:Characters from Rayman 2]]
[[Category:Creatures]]
[[Category:Creatures from Rayman 2]]
[[Category:Creatures from Rayman 2]]
[[Category:Friends]]
[[Category:Friends]]
[[Category:Friends from Rayman 2]]
[[Category:Friends from Rayman 2]]
[[Category:Friends from Rayman 3]]


[[fr:Sssssam]]
[[fr:Sssssam]]

Revision as of 16:11, 23 July 2010

Sssssam
Other names {{{other names}}}
Alignment Good

Appears in R2, RR, RDS, R2F, R3, R3 GBA
Location {{{location}}}
Portrayed by {{{portrayed by}}}

Sex Male
Species Snake/Serpent
Status Ferryman

Relatives {{{relatives}}}

Unlock criteria {{{Unlock criteria}}}

Sssssam the Watersnake is a character that appears in Rayman 2: The Great Escape, its remakes and the Game Boy Advance version of Rayman 3.

Description

Sssssam is a purple snake or serpent-like creature who dwells in the Marshes of Awakening, acting as a ferryman for the Glade's inhabitants. He has a disproportionately large head compared to his thin body. The body itself appears to be no longer than Rayman's height; however, he is never seen in full – only his head, part of his neck and occasionally the tip of his tail are ever actually visible, as he always partially submerged in the water of the Marshes. As a result, it is impossible to gauge just how long he might be, though he is small enough to fit inside a Robo-Pirate cage.

Sssssam speaks with heavy, noticeable emphasis on the ‘s’ sounds in a word, not unlike a stereotypical cartoon snake.

Sssssam is described as a ‘young and spirited serpent’ in the manuals for most versions of Rayman 2, and he appears to be very cheerful, enjoying the simple things in life. Upon being able to stretch out after being freed from his cage by Rayman, he says that it is ‘Sssssensational’. He does not have any knowledge of the Masks of Polukus, possibly due to spending most of his life in the Marshes. However, even Rayman was not aware of their existence to begin with.

In Rayman 2

In Rayman 2 and its remakes, Sssssam is first found by Rayman in the Marshes of Awakening, imprisoned in a pirate cage. Upon being freed by Rayman, Sssssam stretches and agrees to take Rayman across the Marshes, as he had seen the Pirates take Globox in that direction. On the other side, Sssssam bids Rayman farewell and asks Rayman to make a point of visiting again. From this it would seem that he is very lonely, possibly having no friends within the Marshes.

This is his only appearance in most versions of the game. However, in Rayman Revolution, a bonus minigame called Waterski Challenge can be unlocked by talking to Ly the Fairy once the player has freed 30 of the game's 80 Familiar Spirits. The bonus level is another waterski chase, similar to the one in the Marshes of Awakening. Rayman must collect 20 Red Lums as Sssssam takes him through a swamp.

In the Game Boy Color version of Rayman 2, Sssssam appears with a much smaller role, appearing only at the end of the first level of the Marshes of Awakening (although he can be seen again with the rest of the cast at the end of the game) In this version, he simply lets Rayman ride across the marsh on his head, rather than waterski. He is never named in this game.

Sssssam, as he appears in the Game Boy Advance version of Rayman 3

In Rayman 3 (Game Boy Advance)

In Rayman 3 (Game Boy Advance)the Game Boy Advance version of ''Rayman 3'', Sssssam is first found in the Swamps of Begoniax, this time uncaptured, where Rayman asks Ly the Fairy for directions to find Globox. He then allows Rayman to waterski through the swamps in a similar fashion to Rayman 2.

In Rayman 3: Hoodlum Havoc

Ssssaam makes a cameo appearance in Rayman 3: Hoodlum Havoc as one of Count Razoff's statues.