Mystical Munkeys is the second level of Mystical Pique, the fifth world in Rayman Origins. During the level, the heroes alternate between the inside of caves and the snowy mountains outside. The PlayStation Vita version of Rayman Origins features a Ghost Mode of this level. This is the first level from this world, and the thirty-third overall, to be included in the Back to Origins mode in Rayman Legends.

Original version

Mystical Munkeys
 
Mystical Munkeys
Moseying the Mountain Tricky Treasure Temple
  Mystical Pique

    
 
    
 
    
 
    
     
    
     
    
      

 
 
     
 
      
 
 
 
 

Area 1

The heroes need to use the power to run on walls in order to progress, as they avoid the pits and spikes. The first Skull Coin can be collected by gliding between two Darktoons attached to a wall. The second Skull Coin can be found by running up the wall, which is located to the left of the exit.

Relic 1

The first relic can be found in this area. It is located to the right of the second fakir that the heroes encounter, embedded in a hole in the wall.

Area 2

 
The stone man returns as an enemy.

The heroes arrive at a snowy environment filled with icy platforms and chasms. Once on top, they encounter an enemy familiar to Rayman: the stone man, who had not been seen since the original Rayman game. He acts similarly to how he did in the original game, throwing lava rocks at the heroes. Once the stone man has been defeated, the heroes can proceed. The third Skull Coin is located to the left, in the middle of two ropes. The first secret area can be found directly underneath the third rope. The heroes can then proceed to the exit.


Secret area 1

 
The first secret area of the level.

The heroes can defeat the Lividstones in two ways: they can be defeated manually, or the heroes can break the ice blocks, causing the large platform to collapse and crush them. Once all the Lividstones have been defeated, the Electoon cage can be broken.


Area 3

The heroes enter the cave again, where they need the meditating fakirs to help them pass the dangerous spikes. The fourth Skull Coin is hidden behind pieces of clothing. The heroes face many Darktoons as they progress. The fifth Skull Coin is located between two jumping Darktoons.

Relic 2

 
The second relic can be found to the left of Rayman's feet.

The second relic can be found in this area near a swingman and a fakir with a long beard.


Area 4

 
The stone men throw lava rocks that can now bounce off the walls.

Arriving back in a snowy environment, the heroes need to counter lava rocks being thrown by a stone man. The lava rocks can be attacked or avoided. As the heroes defeat the stone man and proceed, they need to defeat a second one before they can proceed to the exit.


Area 5

 
A meditating fakir.

Once again in the cave, more Darktoons appear, as well as Darkroots. Using the wall run ability is useful to advance. After a while, the second secret area can be found by dropping down next to a small Darkroot. Once this is completed, the heroes can go to the nearby exit.


Relic 3

 
The third relic can be found directly above Rayman.

The third relic can be found just as the heroes enter this area. It is located on a flag in the background.


Secret area 2

 
The second secret area, which contains wheels.

The heroes need to run on the wheel in order to reach the stone men in the area. A couple of them are even standing on the walls. Once all of them have been defeated, the cage can be broken.


Area 6

 
The sixth area.

In the snowy environment, two switches attached to an elevator need to be used in order to lift it. The switches need to be used alternately, as Darkroots appear on both sides. Once the elevator arrives at the top, the exit can be found to the right.


Area 7

The heroes remain in the snowy environment, where the process is similar to that of the previous area, except more difficult. The sixth Skull Coin can be collected by hitting the switch, making the elevator rise to a higher elevation than the coin's position. The heroes can then drop down to the right to collect it. Once the elevator reaches the top, the exit can be found to the right.

Area 8

 
The eighth and final area of the level.

All the heroes need to do is defeat the three stone men. Once they have been defeated, the Electoon cage can be broken, ending the level. The heroes then pose on the photoboard as the Magician counts the total number of Lums collected throughout the level.


Back to Origins

Mystical Munkeys
 
Mystical Munkeys
  
Murray of the Deep Golly G. Golem
  Mystical Pique

 
  

 
     
 
     
 
     
 
     

This level is playable in the Back to Origins mode in Rayman Legends. There are no notable differences between the versions, apart from elements from Rayman Legends replacing some from the original game. Additionally, all of the Red Wizards with the Darktoons on their heads have been removed and replaced with regular Darktoons.

Names in other languages

Language Name
English Mystical Munkeys
Arabic قردة غامضون
Chinese (simplified) 神秘苦行僧
Czech Tajemní opičáci
Danish Mystiske aber
Dutch Mystieke mafkezen
Finnish Mystiset munkkiapinat
French Babouins mystiques
German Kletterwetter
Hungarian Misztikus majmok
Italian Scimmie mistiche
Japanese ふしぎな おさる (Rayman Origins)

「厳しい修行」 (Rayman Legends)

Norwegian Mystiske aper
Polish Magiczne Małpki (Rayman Origins)

Magiczne mołpy (Rayman Legends)

Portuguese Macacos místicos
Russian Таинственные мартышки (Rayman Origins)

Загадочные мартышки (Rayman Legends)

Spanish Silencio, se miedita
Swedish Munk Everest

External links