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{{Template:GBCLevel
{{GBCLevel
| name = Ancient Forest
| name = Ancient Forest
| image = [[Image:GBC 71.PNG|center|160px|class=sprite|''Ancient Forest'']]
| image = [[File:GBC 71.PNG|center|160px|class=sprite|Ancient Forest]]
| preceded by = [[Rocky Peaks]]
| preceded by = [[Rocky Peaks]]
| followed by = [[Fiery Depths]]
| followed by = [[Fiery Depths]]
| cages = [[Image:Icon3GBC.png|3]]
| cages = [[File:Icon4GBC.png|4]]
| lives = [[Image:Icon5GBC.png|5]]
| lives = [[File:Icon6GBC.png|6]]
}}
}}
{{stub}}


'''Ancient Forest''' is the fifth world in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']]. Its appearance was influenced by parts of [[the Dream Forest]] in [[Rayman 1|the original version]]. It is the second world that has only three parts. [[Grappling Fist|The power to grab]] [[flying ring]]s is acquired here.
{{Quote|text=This is a strange, mysterious forest.|sign=Manual|source=''[[Rayman (Game Boy Color)|Rayman]]''}}
 
'''Ancient Forest''' is the fifth world in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']]. Its appearance was influenced by parts of [[the Dream Forest]] in [[Rayman 1|the original version]]. It is the second world that has only three parts. [[Grappling fist|The power to grab]] [[flying ring]]s is acquired here.


== Part 1 ==
== Part 1 ==
There is one [[cage]] to found in this level. Three [[life|lives]] and a [[Bonus level (Rayman 1)|bonus level]] can be found in this level.
There is one [[cage]] to found in this level. Three [[Life|lives]] and a [[Bonus level (Rayman 1)|bonus level]] can be found in this level.
 
[[Rayman]] must first use his new [[grappling fist]] power to swing on a [[flying ring]] and reach the top of a structure to his right. This will cause a [[head platform]] to appear to the left of the [[flying ring]] which, if used, will allow access to the first [[life]]. Continuing right, [[Rayman]] must use a [[head platform]] to jump up to a ledge above, where he will find a strange object called a [[Blowing Fuffy]] which, when punched, will blow him up, left or right depending on where he is standing. [[Rayman]] must time his jump correctly and use the [[Blowing Fuffy]] to get over a nearby structure. He must then punch a [[plum]] onto the head of a [[Livingstone]] and ride it in order to reach the top of yet another structure.


[[Rayman]] must first use his new [[grappling fist]] power to swing on a [[flying ring]] and reach the top of a structure to his right. This will cause a [[scared platform]] to appear to the left of the [[flying ring]] which, if used, will allow access to the first [[Life]]. Continuing right, [[Rayman]] must use a [[scared platform]] to jump up to a ledge above, where he will find a strange object which, when punched, will blow him up, left or right depending on where he is standing. [[Rayman]] must time his jump correctly and use this object to get over a nearby structure. He must then punch a [[plum]] onto the head of a [[Livingstone]] and ride it in order to reach the top of yet another structure.
[[Rayman]] must then navigate ledges and spikes by using [[flying ring]]s, [[plum]]s and more [[Blowing Fuffy|Blowing Fuffies]] until he eventually finds the first falling [[flying ring]] of the game. If he rides this downwards, swinging away from spikes as he does, he can land safely on top of a structure with a [[Golden Fist]]. Below him is the entrance to the [[Bonus level (Rayman 1)|bonus level]], and above is another [[flying ring]] which [[Rayman]] can use to reach a ledge above with a [[Blowing Fuffy]] on it. He can use it to reach a [[flying ring]] which will take him to a [[Ting]]. Grabbing it will cause the level's [[cage]] to appear further to the left.


[[Rayman]] must then navigate ledges and spikes by using [[flying ring]]s, [[plums]] and more of the strange objects until he eventually finds the first falling [[flying ring]] of the game. If he rides this downwards, swinging away from spikes as he does, he can land safely on top of a structure with a [[golden fist]]. Below him is the entrance to the [[Bonus level (Rayman 1)|bonus level]], and above is another [[flying ring]] which [[Rayman]] can use to reach a ledge above with another strange object on it. He can use this object to reach a [[flying ring]] which will take him to a [[Ting]]. Grabbing it will cause the level's [[cage]] to appear further to the left.
After following a series of [[flying ring]]s, [[Rayman]] reaches a ledge on which he will find a [[plum]] and a [[Blowing Fuffy]]. He must use it to activate a swinging [[plum]] above him, and then use the other [[plum]] to reach it. He can then follow a couple of [[flying ring]]s right to break the level's [[cage]], and jump across some ledges left to reach the second [[life]], before swinging upwards and right to reach the level's exit.


After following a series of [[flying ring]]s, [[Rayman]] reaches a ledge on which he will find a [[plum]] and another strange object. He must use the object to activate a swinging [[plum]] above him, and then use the other [[plum]] to reach it. He can then follow a couple of [[flying ring]]s right to break the level's [[cage]], and jump across some ledges left to reach the second [[life]], before swinging upwards and right to reach the level's exit.
<gallery widths="800px" heights="273px">
RaymanGBC - 16.png|Game Boy Color version
RaymanGBCPocketPC Landscape - 16.png|Pocket PC version
</gallery>
 
=== [[Bonus level (Rayman 1)|Bonus level]] ===
<gallery widths="116px" heights="597px">
RaymanGBC - 43.png|Game Boy Color version
RaymanGBCPocketPC Landscape - 43.png|Pocket PC version
</gallery>


== Part 2 ==
== Part 2 ==
This level contains one [[cage]]. Two [[life|lives]] and a [[Bonus level (Rayman 1)|bonus level]] can be found in this level.
This level contains one [[cage]]. Two [[Life|lives]] and a [[Bonus level (Rayman 1)|bonus level]] can be found in this level.


[[Rayman]] must jump onto a [[scared platform]] which rises up, taking him to a [[flying ring]]. This leads to a ledge and another [[scared platform]] which drops down, although if [[Rayman]] jumps right before it does he can access a [[golden fist]]. The falling [[scared platform]] will lead to more [[flying ring]]s, which will take [[Rayman]] to a ledge with a strange object on it. He can use this to jump right to a [[life]] or upwards to a [[flying ring]], which lets him reach the ledges above.
[[Rayman]] must jump onto a [[head platform]] which rises up, taking him to a [[flying ring]]. This leads to a ledge and another [[head platform]] which drops down, although if [[Rayman]] jumps right before it does he can access a [[Golden Fist]]. The falling [[head platform]] will lead to more [[flying ring]]s, which will take [[Rayman]] to a ledge with a [[Blowing Fuffy]] on it. He can use this to jump right to a [[life]] or upwards to a [[flying ring]], which lets him reach the ledges above.


Continuing right via [[scared platform]]s, [[flying ring]]s and strange objects, [[Rayman]] will eventually drop down and find the second [[life]] to his right. He must then navigate some spikes using [[scared platform]]s. He will then go right across some ledges and past a flying [[antitoon]], use a swinging [[plum]], and then drop down to a ledge at the bottom right of the level. From here, he boards a [[scared platform]] that travels left. Leaving it, he jumps up onto a ledge where he can use a [[flying ring]] to reach a health boost, and then use a strange object to the left to reach a higher ledge. If he carries on left, he will come to the level's [[cage]].
Continuing right via [[head platform]]s, [[flying ring]]s and [[Blowing Fuffy|Blowing Fuffies]], [[Rayman]] will eventually drop down and find the second [[life]] to his right. He must then navigate some spikes using [[head platform]]s. He will then go right across some ledges and past a flying [[antitoon]], use a swinging [[plum]], and then drop down to a ledge at the bottom right of the level. From here, he boards a [[head platform]] that travels left. Leaving it, he jumps up onto a ledge where he can use a [[flying ring]] to reach a heart, and then use a [[Blowing Fuffy]] to the left to reach a higher ledge. If he carries on left, he will come to the level's [[cage]].


Below the cage is a [[scared platform]] travelling downwards. [[Rayman]] must follow this, make a few more jumps, and then use a [[plum]] to reach a high ledge where he can find the level's exit. Or, he can drop down to the left to reach the [[Bonus level (Rayman 1)|bonus level]].
Below the cage is a [[head platform]] travelling downwards. [[Rayman]] must follow this, make a few more jumps, and then use a [[plum]] to reach a high ledge where he can find the level's exit. Or, he can drop down to the left to reach the [[Bonus level (Rayman 1)|bonus level]].
 
<gallery widths="800px" heights="273px">
RaymanGBC - 17.png|Game Boy Color version
RaymanGBCPocketPC Landscape - 17.png|Pocket PC version
</gallery>
 
=== [[Bonus level (Rayman 1)|Bonus level]] ===
<gallery widths="84px" heights="600px">
RaymanGBC - 36.png|Game Boy Color version
RaymanGBCPocketPC Landscape - 36.png|Pocket PC version
</gallery>


== Part 3 ==
== Part 3 ==
There are two [[cage]]s and one [[life]] to be found in this level.
There are two [[cage]]s and one [[life]] to be found in this level.


[[Rayman]] must make his way right, using [[flying ring]]s, [[scared platform]]s, and avoiding spikes, until he reaches the far right of the level, where a strange object will be waiting to catapult him upwards. Now, he must jump across several [[scared platform]]s that move up and down, continue left, and then jump upwards. He will eventually come to a ledge with a swinging [[plum]] to his left and a small structure that can be jumped over to his right. Jumping over the structure and swinging on the [[flying ring]] beyond will bring him to the [[life]].
[[Rayman]] must make his way right, using [[flying ring]]s, [[head platform]]s, and avoiding spikes, until he reaches the far right of the level, where a [[Blowing Fuffy]] will be waiting to catapult him upwards. Now, he must jump across several [[head platform]]s that move up and down, continue left, and then jump upwards. He will eventually come to a ledge with a swinging [[plum]] to his left and a small structure that can be jumped over to his right. Jumping over the structure and swinging on the [[flying ring]] beyond will bring him to the [[life]].
 
Returning to the swinging [[plum]], [[Rayman]] rides it to another set of ledges where he find a [[plum]] on its plant. He must shoot this and then ride it down and left to reach the top of another structure, where he must avoid a swinging [[prickly fruit]] by jumping across [[head platform]]s. Eventually reaching a ledge, he must hop down and ride a [[head platform]] downwards, before continuing left to the level's exit.


Returning to the swinging [[plum]], [[Rayman]] rides it to another set of ledges where he find a [[plum]] on its plant. He must shoot this and then ride it down and left to reach the top of another structure, where he must avoid a swinging spikey ball by jumping across [[scared platform]]s. Eventually reaching a ledge, he must hop down and ride a [[scared platform]] downwards, before continuing left to the level's exit.
To the left of the exit is a [[Blowing Fuffy]]. If used, [[Rayman]] will be able to reach one of the level's [[cage]]s.


To the left of the exit is another strange object. If used, [[Rayman]] will be able to reach one of the level's [[cage]]s.
<gallery widths="800px" heights="273px">
RaymanGBC - 18.png|Game Boy Color version
RaymanGBCPocketPC Landscape - 18.png|Pocket PC version
</gallery>


==Ancient Forest screenshots==
==Screenshots==
<gallery widths="160px" heights="144px" class="sprite">
<gallery widths="160px" heights="144px" class="sprite">
Image:AnF 1.PNG
AnF 1.PNG
Image:AnF 2.PNG  
AnF 2.PNG
Image:AnF 3.PNG  
AnF 3.PNG
Image:AnF 4.PNG
AnF 4.PNG
Image:AnF 5.PNG
AnF 5.PNG
Image:AnF 6.PNG
AnF 6.PNG
Image:AnF 7.PNG  
AnF 7.PNG
Rayman-GBC-Charging-antitoon.png
</gallery>
</gallery>


== Trivia ==
== Trivia ==
*The music is an edited version of that of [[the Woods of Light]]
*The music is an edited version of that of [[the Woods of Light]].
 
==Names in other languages==
{{Names
|en=Ancient Forest
|ja=遺跡の森 (''Forest of Ruins'')
}}


==External links==
==External links==
*[http://www.youtube.com/watch?v=QXbM6x2vKWo Gameplay of Ancient Forest level on the GBC version (Part 1/2)]
*[https://www.youtube.com/watch?v=swG3qV5aTLM Playthrough of Ancient Forest (Part 1/2)]
*[http://www.youtube.com/watch?v=tC_c_Zc97M0 Gameplay of Ancient Forest level on the GBC version (Part 2/2)]
*[https://www.youtube.com/watch?v=-_q3FxH0K4c Playthrough of Ancient Forest (Part 2/2)]
*[https://www.youtube.com/watch?v=aXLb4l9fM9g Playthrough of Ancient Forest (Revisit Part 1/2)]
*[https://www.youtube.com/watch?v=-Y4GLEE-uKs Playthrough of Ancient Forest (Revisit Part 2/2)]


{{Rayman1GBClevels}}
{{Rayman1GBClevels}}

Latest revision as of 07:50, 8 November 2025

Ancient Forest
Ancient Forest
Ancient Forest
Rocky Peaks Fiery Depths

Cages 4 Lives 6
This is a strange, mysterious forest.
—Manual, Rayman

Ancient Forest is the fifth world in the Game Boy Color version of Rayman. Its appearance was influenced by parts of the Dream Forest in the original version. It is the second world that has only three parts. The power to grab flying rings is acquired here.

Part 1

There is one cage to found in this level. Three lives and a bonus level can be found in this level.

Rayman must first use his new grappling fist power to swing on a flying ring and reach the top of a structure to his right. This will cause a head platform to appear to the left of the flying ring which, if used, will allow access to the first life. Continuing right, Rayman must use a head platform to jump up to a ledge above, where he will find a strange object called a Blowing Fuffy which, when punched, will blow him up, left or right depending on where he is standing. Rayman must time his jump correctly and use the Blowing Fuffy to get over a nearby structure. He must then punch a plum onto the head of a Livingstone and ride it in order to reach the top of yet another structure.

Rayman must then navigate ledges and spikes by using flying rings, plums and more Blowing Fuffies until he eventually finds the first falling flying ring of the game. If he rides this downwards, swinging away from spikes as he does, he can land safely on top of a structure with a Golden Fist. Below him is the entrance to the bonus level, and above is another flying ring which Rayman can use to reach a ledge above with a Blowing Fuffy on it. He can use it to reach a flying ring which will take him to a Ting. Grabbing it will cause the level's cage to appear further to the left.

After following a series of flying rings, Rayman reaches a ledge on which he will find a plum and a Blowing Fuffy. He must use it to activate a swinging plum above him, and then use the other plum to reach it. He can then follow a couple of flying rings right to break the level's cage, and jump across some ledges left to reach the second life, before swinging upwards and right to reach the level's exit.

Bonus level

Part 2

This level contains one cage. Two lives and a bonus level can be found in this level.

Rayman must jump onto a head platform which rises up, taking him to a flying ring. This leads to a ledge and another head platform which drops down, although if Rayman jumps right before it does he can access a Golden Fist. The falling head platform will lead to more flying rings, which will take Rayman to a ledge with a Blowing Fuffy on it. He can use this to jump right to a life or upwards to a flying ring, which lets him reach the ledges above.

Continuing right via head platforms, flying rings and Blowing Fuffies, Rayman will eventually drop down and find the second life to his right. He must then navigate some spikes using head platforms. He will then go right across some ledges and past a flying antitoon, use a swinging plum, and then drop down to a ledge at the bottom right of the level. From here, he boards a head platform that travels left. Leaving it, he jumps up onto a ledge where he can use a flying ring to reach a heart, and then use a Blowing Fuffy to the left to reach a higher ledge. If he carries on left, he will come to the level's cage.

Below the cage is a head platform travelling downwards. Rayman must follow this, make a few more jumps, and then use a plum to reach a high ledge where he can find the level's exit. Or, he can drop down to the left to reach the bonus level.

Bonus level

Part 3

There are two cages and one life to be found in this level.

Rayman must make his way right, using flying rings, head platforms, and avoiding spikes, until he reaches the far right of the level, where a Blowing Fuffy will be waiting to catapult him upwards. Now, he must jump across several head platforms that move up and down, continue left, and then jump upwards. He will eventually come to a ledge with a swinging plum to his left and a small structure that can be jumped over to his right. Jumping over the structure and swinging on the flying ring beyond will bring him to the life.

Returning to the swinging plum, Rayman rides it to another set of ledges where he find a plum on its plant. He must shoot this and then ride it down and left to reach the top of another structure, where he must avoid a swinging prickly fruit by jumping across head platforms. Eventually reaching a ledge, he must hop down and ride a head platform downwards, before continuing left to the level's exit.

To the left of the exit is a Blowing Fuffy. If used, Rayman will be able to reach one of the level's cages.

Screenshots

Trivia

Names in other languages

Language Name
English Ancient Forest
Japanese 遺跡の森 (Forest of Ruins)

External links