Balloons: Difference between revisions
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[[File:Balloons-Arcade-R3HH-PC-TitleScreen.jpg|thumb|left|320px|The title screen of Balloons]] | [[File:Balloons-Arcade-R3HH-PC-TitleScreen.jpg|thumb|left|320px|The title screen of Balloons]] | ||
[[File:Balloons-Arcade-R3HH-PC-YellowGem.jpg|thumb|right|320px|The yellow [[ | [[File:Balloons-Arcade-R3HH-PC-YellowGem.jpg|thumb|right|320px|The yellow [[jewel]]s refill the red bar a little.]] | ||
[[File:Balloons-Arcade-R3HH-PC-GreenGem.jpg|thumb|right|320px|The green [[ | [[File:Balloons-Arcade-R3HH-PC-GreenGem.jpg|thumb|right|320px|The green [[jewel]]s refill a lot more the red bar than all the previous [[Jewel|jewel]] types.]] | ||
'''Balloons''' is the seventh of the nine minigames which can be unlocked and played in every version of ''[[Rayman 3: Hoodlum Havoc]]''. | '''Balloons''' is the seventh of the nine minigames which can be unlocked and played in every version of ''[[Rayman 3: Hoodlum Havoc]]''. | ||
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==Description== | ==Description== | ||
[[File:Balloons-Arcade-R3HH-PC-RedGem.jpg|thumb|left|320px|The red [[ | [[File:Balloons-Arcade-R3HH-PC-RedGem.jpg|thumb|left|320px|The red [[jewel]]s refill more the red bar than the yellow [[Jewel|jewels]].]] | ||
This minigame takes place in the seas of the [[Glade of Dreams]], | This minigame takes place in the seas of the [[Glade of Dreams]], probably in [[the Looming Sea]]. The main goal is to help Rayman reaching the top of [[Globox]]'s ship by jumping balloon by balloon while refilling the red bar with [[Jewel|jewels]] and not falling to the sea. The control method is the same as in regular gameplay in ''[[Rayman 3: Hoodlum Havoc]]''. The red bar represents [[Rayman]]'s health that slowly decreases as time passes. To refill the red bar, the play must catch the [[Jewel|jewels]] scattered in the landscape: the yellow [[Jewel|jewels]] refill a little the red bar, the red [[Jewel|jewels]] refill more the red bad instead of the yellow ones, and the green [[Jewel|jewels]] refill a lot more the red bar than all the previous ones. [[Rayman]] can also find two types of [[Laser-Washing Powder|Laser-Washing Powders]] that will help him during the path: the [[Throttle Copter]] and the [[Lockjaw]], both working in the very same way as in regular gameplay of ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]''. If the red bar gets completely empty or [[Rayman]] falls to the sea, the player loses the minigame immediately. The yellow bar represents the remaining distance to reach the top of [[Globox]]'s ship, that slowly gets reduced as long as the player gets closer to it. [[Globox]] can be seen in the prow of the ship doing a pose that causes a reference to ''Titanic''. The player wins when the yellow bar is completely empty and [[Rayman]] reaches the top of the ship. | ||
[[File:Balloons-Arcade-R3HH-PC-Lockjaw.jpg|thumb|right|320px|The [[Lockjaw]] combat fatigue is one of the [[Laser-Washing Powder|Laser-Washing Powders]] found in Balloons.]] | [[File:Balloons-Arcade-R3HH-PC-Lockjaw.jpg|thumb|right|320px|The [[Lockjaw]] combat fatigue is one of the [[Laser-Washing Powder|Laser-Washing Powders]] found in Balloons.]] | ||
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[[File:Balloons-Arcade-R3HH-PC-ThrottleCopter.jpg|thumb|left|320px|The [[Throttle Copter]] combat fatigue is one of the [[Laser-Washing Powder|Laser-Washing Powders]] found in Balloons.]] | [[File:Balloons-Arcade-R3HH-PC-ThrottleCopter.jpg|thumb|left|320px|The [[Throttle Copter]] combat fatigue is one of the [[Laser-Washing Powder|Laser-Washing Powders]] found in Balloons.]] | ||
[[File:Balloons-Arcade-R3HH-PC-Globox.jpg|thumb|right|320px|In the end of the minigame, [[Globox]] can be seen | [[File:Balloons-Arcade-R3HH-PC-Globox.jpg|thumb|right|320px|In the end of the minigame, [[Globox]] can be seen at the prow, striking a pose that references the film ''Titanic''.]] | ||
Revision as of 13:33, 23 January 2011
‘The Hoodlums love traveling by balloon. It's exotic, it's sporty and it weeds out the clumsier soldiers ...’ —Rayman 3: Hoodlum Havoc [source]



Balloons is the seventh of the nine minigames which can be unlocked and played in every version of Rayman 3: Hoodlum Havoc.
Description

This minigame takes place in the seas of the Glade of Dreams, probably in the Looming Sea. The main goal is to help Rayman reaching the top of Globox's ship by jumping balloon by balloon while refilling the red bar with jewels and not falling to the sea. The control method is the same as in regular gameplay in Rayman 3: Hoodlum Havoc. The red bar represents Rayman's health that slowly decreases as time passes. To refill the red bar, the play must catch the jewels scattered in the landscape: the yellow jewels refill a little the red bar, the red jewels refill more the red bad instead of the yellow ones, and the green jewels refill a lot more the red bar than all the previous ones. Rayman can also find two types of Laser-Washing Powders that will help him during the path: the Throttle Copter and the Lockjaw, both working in the very same way as in regular gameplay of Rayman 3. If the red bar gets completely empty or Rayman falls to the sea, the player loses the minigame immediately. The yellow bar represents the remaining distance to reach the top of Globox's ship, that slowly gets reduced as long as the player gets closer to it. Globox can be seen in the prow of the ship doing a pose that causes a reference to Titanic. The player wins when the yellow bar is completely empty and Rayman reaches the top of the ship.



External links
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Minigames of Rayman 3 GameCube-exclusive minigames of Rayman 3 Scrapped minigames of Rayman 3 |
