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{{quote|text=Under the training of their wily [[Grim Keeper]]s, the scrappy little Grims make up for their small size with a highly explosive personality.|sign=Press release|source=''[[Rayman 3: Hoodlum Havoc]]''}}
{{quote|text=Under the training of their wily [[Grim Keeper]]s, the scrappy little Grims make up for their small size with a highly explosive personality.|sign=Press release|source=''[[Rayman 3: Hoodlum Havoc]]''}}
{{stub}}


'''Grims''' are a type of very small [[Hoodlum]] which appears in ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]''.
'''Grims''' are a type of very small [[Hoodlum]] which appears in ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]''.

Revision as of 11:47, 8 October 2014

Grim
Alignment Bad

Appears in Rayman 3: Hoodlum Havoc
Location The Land of the Livid Dead, Hoodlum Headquarters

Portrayed by {{{portrayed by}}}

Resistance 1 HP
Attacks Self-destruct

Sex {{{sex}}}
Species Hoodlum

Relatives {{{relatives}}}
Grim Keeper's titbit.
—In-game description, Rayman 3: Hoodlum Havoc
Under the training of their wily Grim Keepers, the scrappy little Grims make up for their small size with a highly explosive personality.
—Press release, Rayman 3: Hoodlum Havoc

Grims are a type of very small Hoodlum which appears in Rayman 3.

Grims are the smallest of all Hoodlums. They look much like a tiny Hoodblaster, only with a green cloth and no hat or gun. As a means of attack, Grims carry a single explosive bottle of plum juice, identical to those used by a Hoodboom. However, not possessing the physical capability to throw it, they simply run into their enemies in a kamikaze-like fashion, which damages the opponent at the cost of the Grims' life. Grims are used by the Grim Keeper as its only means of attack; when Rayman approaches him, he sends the Grims he keeps underneath his robes to attack.

An early version of a Grim Keeper releasing flying Grims

Trivia

  • A Grim is featured in the Rayman 3 minigame Racket Jump. In this, he throws the Molotov Cocktails onto the field which the Grim Keepers then play tennis with.
  • When defeated, the Black Lum inside a Grim is not released like other Hoodlums.
  • If the player locks onto a Grim and views its information, it gives the information used for a Hoodmonger.