Balloons: Difference between revisions
No edit summary |
Spiraldoor (talk | contribs) mNo edit summary |
||
| Line 4: | Line 4: | ||
[[File:Balloons-Arcade-R3HH-PC-TitleScreen.jpg|thumb|left|320px|The title screen of Balloons]] | [[File:Balloons-Arcade-R3HH-PC-TitleScreen.jpg|thumb|left|320px|The title screen of Balloons]] | ||
[[File:Balloons-Arcade-R3HH-PC-YellowGem.jpg|thumb|right|320px|The yellow [[ | [[File:Balloons-Arcade-R3HH-PC-YellowGem.jpg|thumb|right|320px|The yellow [[jewel]]s refill the red bar a little.]] | ||
[[File:Balloons-Arcade-R3HH-PC-GreenGem.jpg|thumb|right|320px|The green [[ | [[File:Balloons-Arcade-R3HH-PC-GreenGem.jpg|thumb|right|320px|The green [[jewel]]s refill a lot more the red bar than all the previous [[Jewel|jewel]] types.]] | ||
'''Balloons''' is the seventh of the nine minigames which can be unlocked and played in every version of ''[[Rayman 3: Hoodlum Havoc]]''. | '''Balloons''' is the seventh of the nine minigames which can be unlocked and played in every version of ''[[Rayman 3: Hoodlum Havoc]]''. | ||
| Line 12: | Line 12: | ||
==Description== | ==Description== | ||
[[File:Balloons-Arcade-R3HH-PC-RedGem.jpg|thumb|left|320px|The red [[ | [[File:Balloons-Arcade-R3HH-PC-RedGem.jpg|thumb|left|320px|The red [[jewel]]s refill more the red bar than the yellow [[Jewel|jewels]].]] | ||
This minigame takes place in the seas of the [[Glade of Dreams]], | This minigame takes place in the seas of the [[Glade of Dreams]], probably in [[the Looming Sea]]. The main goal is to help Rayman reaching the top of [[Globox]]'s ship by jumping balloon by balloon while refilling the red bar with [[Jewel|jewels]] and not falling to the sea. The control method is the same as in regular gameplay in ''[[Rayman 3: Hoodlum Havoc]]''. The red bar represents [[Rayman]]'s health that slowly decreases as time passes. To refill the red bar, the play must catch the [[Jewel|jewels]] scattered in the landscape: the yellow [[Jewel|jewels]] refill a little the red bar, the red [[Jewel|jewels]] refill more the red bad instead of the yellow ones, and the green [[Jewel|jewels]] refill a lot more the red bar than all the previous ones. [[Rayman]] can also find two types of [[Laser-Washing Powder|Laser-Washing Powders]] that will help him during the path: the [[Throttle Copter]] and the [[Lockjaw]], both working in the very same way as in regular gameplay of ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]''. If the red bar gets completely empty or [[Rayman]] falls to the sea, the player loses the minigame immediately. The yellow bar represents the remaining distance to reach the top of [[Globox]]'s ship, that slowly gets reduced as long as the player gets closer to it. [[Globox]] can be seen in the prow of the ship doing a pose that causes a reference to ''Titanic''. The player wins when the yellow bar is completely empty and [[Rayman]] reaches the top of the ship. | ||
[[File:Balloons-Arcade-R3HH-PC-Lockjaw.jpg|thumb|right|320px|The [[Lockjaw]] combat fatigue is one of the [[Laser-Washing Powder|Laser-Washing Powders]] found in Balloons.]] | [[File:Balloons-Arcade-R3HH-PC-Lockjaw.jpg|thumb|right|320px|The [[Lockjaw]] combat fatigue is one of the [[Laser-Washing Powder|Laser-Washing Powders]] found in Balloons.]] | ||
| Line 20: | Line 20: | ||
[[File:Balloons-Arcade-R3HH-PC-ThrottleCopter.jpg|thumb|left|320px|The [[Throttle Copter]] combat fatigue is one of the [[Laser-Washing Powder|Laser-Washing Powders]] found in Balloons.]] | [[File:Balloons-Arcade-R3HH-PC-ThrottleCopter.jpg|thumb|left|320px|The [[Throttle Copter]] combat fatigue is one of the [[Laser-Washing Powder|Laser-Washing Powders]] found in Balloons.]] | ||
[[File:Balloons-Arcade-R3HH-PC-Globox.jpg|thumb|right|320px|In the end of the minigame, [[Globox]] can be seen | [[File:Balloons-Arcade-R3HH-PC-Globox.jpg|thumb|right|320px|In the end of the minigame, [[Globox]] can be seen at the prow, striking a pose that references the film ''Titanic''.]] | ||