Grim
Grims are a type of very small Hoodlum which appears in Rayman 3.
| Grim | ||
|---|---|---|
| Alignment | Bad | |
| Appears in | Rayman 3: Hoodlum Havoc | |
| Location | The Land of the Livid Dead, Hoodlum Headquarters | |
| Resistance | ||
| Attacks | Self-destruct | |
| Species | Hoodlum | |
Grim Keeper's titbit.—In-game description, Rayman 3: Hoodlum Havoc
Under the training of their wily Grim Keepers, the scrappy little Grims make up for their small size with a highly explosive personality.—Press release, Rayman 3: Hoodlum Havoc
Grims are the smallest of all Hoodlums. They look much like a tiny Hoodblaster, only with a green cloth and no hat or gun. As a means of attack, Grims carry a single explosive bottle of plum juice, identical to those used by a Hoodboom. However, not possessing the physical capability to throw it, they simply run into their enemies in a kamikaze-like fashion, which damages the opponent at the cost of the Grims' life. Grims are used by the Grim Keeper as its only means of attack; when Rayman approaches him, he sends the Grims he keeps underneath his robes to attack.

Trivia
- A Grim is featured in the Rayman 3 minigame Racket Jump. In this, he throws the Molotov Cocktails onto the field which the Grim Keepers then play tennis with.
- When defeated, the Black Lum inside a Grim is not released like other Hoodlums.
- If the player locks onto a Grim and views its information, it gives the information used for a Hoodmonger.
