The Woods of Light: Difference between revisions

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Dreamcast version: THERE ARE NO BIRDS IN THE SCREENSHOT
arranged the layout; unfortunately those tables were not suitable for 1280px-wide screen resolutions
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==Original version==
==Original version==
After being separated from [[Globox]], [[Rayman]] starts looking for his friend and finds himself in these peaceful woods. He meets [[Murfy]], who arrives to teach him the basics of the game's controls as he walks past the [[Stone of Thought|Stones of Thought]].
After being separated from [[Globox]], [[Rayman]] starts looking for his friend and finds himself in these peaceful woods. He meets [[Murfy]], who arrives to teach him the basics of the game's controls as he walks past the [[Stone of Thought|Stones of Thought]].
<table>
<tr>
<td valign="top">[[Image:BzzitRayman2.jpg|thumb|320px|A few [[mosquito]]es briefly appear in the Woods of Light.]]</td>
<td valign="top">[[Image:The_Hall_of_Doors_N64_01_The_Woods_of_Light.jpg|left|thumb|320px|The [[Spiral Door]] in [[the Hall of Doors]] which takes [[Rayman]] to the Woods of Light]]
</tr>
</table>


[[Rayman]] soon finds the first [[cage]] in the game, which contains the first [[yellow Lum]] he will collect. He has to go down a waterfall, and then up a small valley to find three [[baby Globox]]es crying.
[[Rayman]] soon finds the first [[cage]] in the game, which contains the first [[yellow Lum]] he will collect. He has to go down a waterfall, and then up a small valley to find three [[baby Globox]]es crying.
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[[Rayman]] then decides to head for [[the Fairy Glade]], where she is help captive, and frees a group of [[Teensie]]s who argue over who of them is the king. If he has collected the five [[yellow Lum]]s in the level, he will be able to use [[the Hall of Doors]] and leave the place.
[[Rayman]] then decides to head for [[the Fairy Glade]], where she is help captive, and frees a group of [[Teensie]]s who argue over who of them is the king. If he has collected the five [[yellow Lum]]s in the level, he will be able to use [[the Hall of Doors]] and leave the place.
[[Image:The_Hall_of_Doors_N64_01_The_Woods_of_Light.jpg|left|thumb|320px|The [[Spiral Door]] in [[the Hall of Doors]] which takes [[Rayman]] to the Woods of Light]]
[[Image:BzzitRayman2.jpg|thumb|320px|none|A few [[mosquito]]es briefly appear in the Woods of Light]]


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==Dreamcast version==
==Dreamcast version==
The level is almost identical to that in the original version, though it is graphically enhanced.


<table>
[[Image:The Isle of Doors DC 01 The Woods of Light.jpg|thumb|320px|left|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Woods of Light]]
<tr>
 
<td valign="top">[[Image:TheWoodsOfLightButterfliesDC.jpg|left|thumb|319px|[[Popolopoï]] can be found in the Dreamcast version.]]</td>
The level is almost identical to that in the original version, though it is graphically enhanced.
<td valign="top">[[File:ExtraPurpleLum.jpg|none|thumb|319px|This [[Purple Lum]] will help Rayman find the [[Globox Village]].]]
</tr>
<tr>
<td valign="top">[[Image:The Isle of Doors DC 01 The Woods of Light.jpg|thumb|320px|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Woods of Light]]</td>
</tr>
</table>


At the end of the level, a [[purple Lum]] giving access to [[Globox Village]] can be found, even though [[Rayman]] will have to get [[Ly the Fairy|Ly]]'s [[silver Lum]] in [[the Fairy Glade]] first.
At the end of the level, a [[purple Lum]] giving access to [[Globox Village]] can be found, even though [[Rayman]] will have to get [[Ly the Fairy|Ly]]'s [[silver Lum]] in [[the Fairy Glade]] first.


Notably, [[the Hall of Doors]] is replaced by [[the Isle of Doors]] in the Dreamcast version.
Notably, [[the Hall of Doors]] is replaced by [[the Isle of Doors]] in the Dreamcast version.
<br clear="all" />
[[Image:TheWoodsOfLightButterfliesDC.jpg|left|thumb|320px|[[Popolopoï]] can be found in the Dreamcast version]]
[[File:ExtraPurpleLum.jpg|none|thumb|320px|none|This [[Purple Lum]] will help [[Rayman]] find the [[Globox Village]]]]


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==PlayStation version==
==PlayStation version==
[[Image:The Hall of Doors PS1 01 The Clearing.jpg|thumb|320px|left|The [[Spiral Door]] in [[the Hall of Doors]] which leads to the Clearing]]
The level was significantly remodelled in the PlayStation version, but very little actually changes in [[Rayman]]'s progression. The waterfall at the beginning of the level is totally different, and the part where [[Rayman]] has to climb between two walls was replaced by several pillars and a rope ladder. [[Murfy]] doesn't appear and the advice is given by [[Ly the Fairy|Ly]] instead.
The level was significantly remodelled in the PlayStation version, but very little actually changes in [[Rayman]]'s progression. The waterfall at the beginning of the level is totally different, and the part where [[Rayman]] has to climb between two walls was replaced by several pillars and a rope ladder. [[Murfy]] doesn't appear and the advice is given by [[Ly the Fairy|Ly]] instead.


<table>
Compared to the original version, there are twice as many [[Yellow Lum]]s and only one [[cage]].
<tr>
 
<td valign="top">[[Image:TheClearingWaterfall.jpg|left|thumb|319px|The waterfall at the beginning of the level]]</td>
<br clear="all" />
<td valign="top">[[image:TheClearingBabyGloboxes.jpg|none|thumb|319px|Three [[Baby Globox]]es crying]]
</tr>
<tr>
<td valign="top">[[Image:The Hall of Doors PS1 01 The Clearing.jpg|thumb|320px|The [[Spiral Door]] in [[the Hall of Doors]] which leads to the Clearing]]</td>
</tr>
</table>


Compared to the original version, there are twice as many [[Yellow Lum]]s and only one [[cage]].
[[Image:TheClearingWaterfall.jpg|left|thumb|320px|The waterfall at the beginning of the level]]
[[image:TheClearingBabyGloboxes.jpg|none|thumb|320px|Three [[Baby Globox]]es crying]]


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Revision as of 15:00, 22 February 2011

‘Prepare yourself for a great journey.’ —The Grand Minimus


The Woods of Light, also known as the Clearing, is the first level in Rayman 2: The Great Escape and its remakes. It follows Rayman and Globox's escape from the Buccaneer, and is the first level in all versions of the game but the Game Boy Color adaptation, in which it doesn't appear at all. It is a tutorial level without enemies and significantly shorter than the other levels in the game. This is where Rayman learns that Ly the Fairy was captured by the pirates and then decides to set her free.


The Woods of Light
The Woods of Light
The Woods of Light
The Buccaneer (escape) The Fairy Glade
Connected to {{{connected to}}}

Lums 5 Cages 2

Original version

After being separated from Globox, Rayman starts looking for his friend and finds himself in these peaceful woods. He meets Murfy, who arrives to teach him the basics of the game's controls as he walks past the Stones of Thought.

Rayman soon finds the first cage in the game, which contains the first yellow Lum he will collect. He has to go down a waterfall, and then up a small valley to find three baby Globoxes crying.

They temporarily calm down when they see Rayman, but start crying again when they learn he has no idea where their father is. Rayman then asks where Ly is, and the babies burst in tears, telling him she was captured by the pirates.

Rayman then decides to head for the Fairy Glade, where she is help captive, and frees a group of Teensies who argue over who of them is the king. If he has collected the five yellow Lums in the level, he will be able to use the Hall of Doors and leave the place.

File:The Hall of Doors N64 01 The Woods of Light.jpg
The Spiral Door in the Hall of Doors which takes Rayman to the Woods of Light
A few mosquitoes briefly appear in the Woods of Light
The Woods of Light
The Woods of Light
The Woods of Light
The Buccaneer (escape) The Fairy Glade
Connected to {{{connected to}}}

Lums 5 Cages 2

Dreamcast version

The Spiral Door in the Isle of Doors which leads to the Woods of Light

The level is almost identical to that in the original version, though it is graphically enhanced.

At the end of the level, a purple Lum giving access to Globox Village can be found, even though Rayman will have to get Ly's silver Lum in the Fairy Glade first.

Notably, the Hall of Doors is replaced by the Isle of Doors in the Dreamcast version.

Popolopoï can be found in the Dreamcast version
This Purple Lum will help Rayman find the Globox Village
The Clearing
The Clearing
The Clearing
The Buccaneer (escape) The Fairy Glade
Connected to {{{connected to}}}

Lums 10 Denys 0 Ludivs 0 Murphys 0

PlayStation version

The Spiral Door in the Hall of Doors which leads to the Clearing

The level was significantly remodelled in the PlayStation version, but very little actually changes in Rayman's progression. The waterfall at the beginning of the level is totally different, and the part where Rayman has to climb between two walls was replaced by several pillars and a rope ladder. Murfy doesn't appear and the advice is given by Ly instead.

Compared to the original version, there are twice as many Yellow Lums and only one cage.


The waterfall at the beginning of the level
Three Baby Globoxes crying
The Woods of Light
The Woods of Light
The Woods of Light
The Buccaneer (escape) The Fairy's Glade
Hub None

Lums 5 Familiar Spirits 1

PlayStation 2 version

In Rayman Revolution, this level may only be accessed once, and the beginning area has been completely remodelled. This is where Rayman acquires his magic fist from the Grand Minimus, who gives him a Silver Lum.

External links