Present at the beginning and the end of a world, they take you to the Hall of Doors if you go through them.—Manual, Rayman 2
Spiral Doors, also known as Magic Doors, are magical portals which appear in Rayman 2, Rayman 2 Forever, the GameCube and Xbox versions of Rayman Arena, the Game Boy Advance version of Rayman 3, the Game Boy Advance version of Rayman Raving Rabbids, the Nintendo DS version of Rayman Raving Rabbids and Rayman Origins. They are the namesake of the Hall of Doors in Rayman 2.
Spiral Doors come in sizes both big and small and resemble small whirling spiral galaxies. Their colours may vary from place to place, being blue with a yellow centre in most areas and red with a pink centre at the Teensie Circles. In the PlayStation version of Rayman 2, a Spiral Door which is entirely yellow was used and in Rayman Revolution white ones are used. In the Hall of Doors, Spiral Doors are colour-coded: blue-and-yellow doors indicate that the corresponding level still contains at least one Yellow Lum which the player has not yet collected or at least one cage which has yet to be broken; red Spiral Doors indicate that a level has been completed with all Yellow Lums gathered and all cages destroyed. In the PlayStation version of Rayman 2, the Spiral Doors leading to the Walk of Life and the Walk of Power are yellow in colour. Contrary to the western versions of Rayman Revolution, in the Japanese version the regular Spiral Doors are blue.
Spiral Doors are portals that connect distant places to each other. They are regulated by the Grand Minimus, and are capable of being created by Teensies, Polokus and Jano. In Rayman 2, the Spiral Doors are connected to one another via the Hall of Doors. In Rayman Revolution, Spiral Doors connect to the nearest Teensie Circle.
Regular Spiral Doors are blue in the Japanese version of Rayman Revolution.
In Rayman 2
In Rayman 2, Spiral Doors are mainly seen in the Hall of Doors and at the beginning and end of the levels. Most of them require a special square stone slab to function. These slabs bear a spiral inscription, similar to way that the face of Murfy appears on the Stones of Thought; by performing a special dance, Rayman and a Teensie can summon forth a Spiral Doors from the stone slab. Occasionally Spiral Doors can be created without a slab; for example, the Grand Minimus creates one in the Woods of Light by taking advantage of a special rift in the ground, and Polokus can conjure Spiral Doors simply by waving his hands. Most of the stone slabs are in fact cubes, with inscriptions on every side; however, this is rarely seen, as they are usually embedded in walls or floors with only one face protruding.
While the creation of a new Spiral Door at the end of a level involves a dance being performed by Rayman and a Teensie, new Doors in the Teensie Circles are created by groups of Teensies dancing together, without Rayman.
The PlayStation version allows Rayman to abort warping by jumping, causing the portal to spit him back out. No other version allows the player to do this, and it does not work on the portals at the beginnings of either the Walk of Life or the Walk of Power.
In Rayman Arena (GameCube and Xbox)
In the GameCube and Xbox versions of Rayman Arena, Spiral Doors appear when the player has finished a race to take the player out of the current track.
Spiral Doors appear on the world map in the Game Boy Advance version of Rayman 3.
Spiral Doors appear in the village in the Game Boy Advance version of Rayman Raving Rabbids in each of the houses.
In the Nintendo DS version of Rayman Raving Rabbids, Spiral Doors appear several times in levels. When they appear, the camera stops and the player has to defeat all enemies coming from the Spiral Doors before being allowed to continue. The Spiral Doors usually appear in sets of two.