Mr Skops' Stalactites: Difference between revisions
Castlefania (talk | contribs) Added information. |
Castlefania (talk | contribs) mNo edit summary |
||
| Line 36: | Line 36: | ||
==Trivia== | ==Trivia== | ||
As in [[Mr Sax's Hullaballoo]], it is possible in the PC, [[Rayman Advance|Game Boy Advance]] and [[Rayman (Nintendo DSi)|DSiWare]] versions to break all 6 [[cage]]s in the first part and leave through the start-of-level [[exit sign]] without having to face the boss. Even if [[Mr Skops]] has not been defeated, [[Mr Dark's Dare]] will still unlock once all [[cage]]s have been broken. This is not possible in the PlayStation and Saturn versions as the [[exit sign]] in question is not present. This is also not possible in | As in [[Mr Sax's Hullaballoo]], it is possible in the PC, [[Rayman Advance|Game Boy Advance]] and [[Rayman (Nintendo DSi)|DSiWare]] versions to break all 6 [[cage]]s in the first part and leave through the start-of-level [[exit sign]] without having to face the boss. Even if [[Mr Skops]] has not been defeated, [[Mr Dark's Dare]] will still unlock once all [[cage]]s have been broken. This is not possible in the PlayStation and Saturn versions as the [[exit sign]] in question is not present. This is also not possible in [[Rayman (Atari Jaguar)|the Atari Jaguar version]], despite the fact that the [[exit sign]] is present: in this version, [[Mr Dark's Dare]] will not unlock until [[Mr Skops]] has been defeated. | ||
==External links== | ==External links== | ||
Revision as of 05:57, 12 August 2022
| Mr Skops' Stalactites | ||
|---|---|---|
![]() | ||
| ← Eat at Joe's | Mr Dark's Dare → | |
Mr Skops' Stalactites (French: Les Stalactites de Skops – The Stalactites of Skops) is the third and final level in the Caves of Skops, the fifth world of the original Rayman game. It consists of three parts the first time it is played, and only one during subsequent playthroughs, as the last two parts feature Skops the Scorpion.
Part 1
This is one of the only parts in the game in which all six cages can be found, the others being the first part of Twilight Gulch and the first part of Mr Sax's Hullaballoo.
-
PC version
-
PlayStation version
Part 2

Rayman finds himself in front of the sleeping Mr Skops who, angry at being woken, attacks him.
-
PC version
-
PlayStation version
-
Game Boy Advance version
Part 3

Rayman has to battle Mr Skops. Like the previous boss battles, once this level is completed, this part cannot be replayed.
Trivia
As in Mr Sax's Hullaballoo, it is possible in the PC, Game Boy Advance and DSiWare versions to break all 6 cages in the first part and leave through the start-of-level exit sign without having to face the boss. Even if Mr Skops has not been defeated, Mr Dark's Dare will still unlock once all cages have been broken. This is not possible in the PlayStation and Saturn versions as the exit sign in question is not present. This is also not possible in the Atari Jaguar version, despite the fact that the exit sign is present: in this version, Mr Dark's Dare will not unlock until Mr Skops has been defeated.
External links
Atari Jaguar
Sony PlayStation
PC/MS-DOS
Game Boy Advance
