Rainy Forest: Difference between revisions

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== Part 1 ==
== Part 1 ==
Since this is the first level where [[Rayman]] can use his [[helicopter]] power, this part focuses on it a lot. [[Rayman]] begins on a large rock above a vast, flooded landscape and must use his [[helicopter]] for the first time to cross to a [[nenuphar]] on his right. After hovering between more [[nenuphar]]s he will land on a large leaf, below which is a lily pad that holds a new [[life]]. From here, he can jump to another two leaves and two vines to finally land on a lily pad on the water's surface. By continuing right, he can access a [[Bonus level (Rayman 1)|bonus level]].


Since this is the first level where [[Rayman]] can use his [[helicopter]] power, this part focuses on it a lot. [[Rayman]] begins on a large rock above a vast, flooded landscape and must use his [[helicopter]] for the first time to cross to a platform on his right. After hovering between more platforms he will land on a large leaf, below which is a lily pad that holds a new [[life]]. From here, he can jump to another two leaves and two vines to finally land on a lily pad on the water's surface. By continuing right, he can access a [[Bonus level (Rayman 1)|bonus level]].
Returning to the vines, [[Rayman]] can make his way onto the [[nenuphar]]s above them. There is a [[flying ring]] to the right which will lead to the first [[cage]], but this of course cannot be accessed the first time around. Instead, [[Rayman]] must climb a taller vine and access the [[nenuphar]] on top of it. He must cross a series of [[nenuphar]]s, avoiding a few swinging, [[spiky fruit]]s as he goes, until he reaches a tower of leaves which he must climb down to reach some more lily pads below. Crossing the lily pads, defeating or avoiding [[piranha]]s as he goes, he eventually reaches a floating [[head platform]] which will take him to the right. Once he reaches a large rock on the right (where the [[head platform]] stops) he should ride it back to where he first boarded it, as another [[head platform]] will have appeared which will lead him to the second [[cage]] and another new [[life]].


Returning to the vines, [[Rayman]] can make his way onto the platforms above them. The is a [[flying ring]] to the right which will lead to the first [[cage]], but this of course cannot be accessed the first time around. Instead, [[Rayman]] must climb a taller vine and access the platform on top of it. He must cross a series of platforms, avoiding a few swinging, spiky fruits as he goes, until he reaches a tower of leaves which he must climb down to reach some more lily pads below. Crossing the lily pads, defeating or avoiding [[piranha]]s as he goes, he eventually reaches a floating platform which will take him to the right. Once he reaches a large rock on the right (where the platform stops) he should ride it back to where he first boarded it, as another platform will have appeared which will lead him to the second [[cage]] and another new [[life]].
At the giant rock, [[Rayman]] can ride a rising [[head platform]] up and reach the top of it. There he will find a vine to climb and a [[nenuphar]] to jump to. If he completes this section, passing two [[antitoons]], he will reach the level's [[exit sign]].
 
At the giant rock, [[Rayman]] can ride a rising platform up and reach the top of it. There he will find a vine to climb and a platform to jump to. If he completes this section, passing two [[antitoons]], he will reach the level's [[exit sign]].


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== Part 2 ==
== Part 2 ==
[[Rayman]] again begins on a giant rock, from which he must [[helicopter]] to a nearby lily pad. From there he can use some smaller [[nenuphar]]s and a [[head platform]] to reach a larger [[nenuphar]] almost directly above him, avoiding [[piranha]]s and [[spiky fruit]]s as he goes. Moving right, he must traverse a few smaller [[nenuphar]]s, many of which have [[spiky fruit]] above them, until he reaches one that has a [[plum]] underneath it. By hanging on the edge of the [[nenuphar]] he can shoot the [[plum]] into the water, and then ride it right to reach a [[cage]], which can be broken first time, and then left to return to the start of the level, where he can retrace his steps to where he found the [[plum]].


[[Rayman]] again begins on a giant rock, from which he must [[helicopter]] to a nearby lily pad. From there he can use some smaller platforms to reach a large platform almost directly above him, avoiding [[piranha]]s and spiky fruit as he goes. Moving right, he must traverse a few smaller platforms, many of which have spiky fruit above them, until he reaches one that has a [[plum]] underneath it. By hanging on the edge of the platform he can shoot the [[plum]] into the water, and then ride it right to reach a [[cage]], which can be broken first time, and then left to return to the start of the level, where he can retrace his steps to where he found the [[plum]].
Continuing right, he will find a swinging [[plum]] and eventually land on top of the large rock underneath which he previously found the [[cage]]. Going further right, he must [[helicopter]] across some falling [[head platform]]s and jump to a vine. From this vine, a small rock can be landed upon, from which [[Rayman]] can use a [[flying ring]] to reach the next [[cage]] once he has the relevant power. If he is on his first time through the level, he must use some [[nenuphar]]s above and to the right of the vine, where he will have to overcome some [[antitoon]]s to reach another vine at the top of the map. He can either move left to find a new [[life]] or right to reach the [[exit sign]].
 
Continuing right, he will find a swinging [[plum]] and eventually land on top of the large rock underneath which he previously found the [[cage]]. Going further right, he must [[helicopter]] across some falling platforms and jump to a vine. From this vine, a small rock can be landed upon, from which [[Rayman]] can use a [[flying ring]] to reach the next [[cage]] once he has the relevant power. If he is on his first time through the level, he must use some platforms above and to the right of the vine, where he will have to overcome some [[antitoons]] to reach another vine at the top of the map. He can either move left to find a new [[life]] or right to reach the [[exit sign]].


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== Part 3 ==
== Part 3 ==
This is the second level where [[Rayman]] has to outrun the raising water, similarly to the third stage of [[Spellbound Forest (Rayman 1)|Spellbound Forest]] and reminiscent of the first stage [[The Swamps of Forgetfulness]] from [[Rayman 1|the original game]]. As with the third stage of [[Spellbound Forest (Rayman 1)|Spellbound Forest]], a clip plays at the start of the level showing [[Rayman]] trying to escape hostile waters, indicating the nature of the upcoming level. There is one [[cage]] in this level.
This is the second level where [[Rayman]] has to outrun the raising water, similarly to the third stage of [[Spellbound Forest (Rayman 1)|Spellbound Forest]] and reminiscent of the first stage of [[the Swamps of Forgetfulness]] from [[Rayman 1|the original game]]. As with the third stage of [[Spellbound Forest (Rayman 1)|Spellbound Forest]], a clip plays at the start of the level showing [[Rayman]] trying to escape hostile waters, indicating the nature of the upcoming level. There is one [[cage]] in this level.


[[Rayman]] begins on a large rock with a falling platform above him to his right. To the far right of the screen is a [[life]]. When [[Rayman]] jumps to the falling platform the water will begin to rise, so he must quickly continue to a large platform to his right and then continue upwards by jumping between platforms until he reaches a swinging [[plum]]. He can use this to reach another platform on the far left, and then another in the centre which has an [[antitoon]] on it. He can jump from here to a leaf on the left and then continue upwards, defeating or avoiding [[antitoon]]s as he goes. The use of swinging [[plum]]s and a vine will be required in addition to jumping between platforms.
[[Rayman]] begins on a large rock with a falling [[head platform]] above him to his right. To the far right of the screen is a [[life]]. When [[Rayman]] jumps to the falling [[head platform]] the water will begin to rise, so he must quickly continue to a large [[nenuphar]] to his right and then continue upwards by jumping between [[nenuphar]]s until he reaches a swinging [[plum]]. He can use this to reach another [[nenuphar]] on the far left, and then another in the centre which has an [[antitoon]] on it. He can jump from here to a leaf on the left and then continue upwards, defeating or avoiding [[antitoon]]s as he goes. The use of swinging [[plum]]s and a vine will be required in addition to jumping between [[nenuphar]]s and [[head platform]]s.


[[Rayman]] finds the [[exit sign]] on a floating lily pad at the very top of the level. As he approaches it, the level's [[cage]] will appear, hanging from the lily pad. To break it, [[Rayman]] will have to return to the penultimate platform of the level and charge his fist in order to reach the [[cage]]. Alternatively, he can hang from the lily pad, although the former method is much simpler. The water will stop rising at this point, making things easier.
[[Rayman]] finds the [[exit sign]] on a floating lily pad at the very top of the level. As he approaches it, the level's [[cage]] will appear, hanging from the lily pad. To break it, [[Rayman]] will have to return to the penultimate [[nenuphar]] of the level and charge his fist in order to reach the [[cage]]. Alternatively, he can hang from the lily pad, although the former method is much simpler. The water will stop rising at this point, making things easier.


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==Rainy Forest screenshots==
==Rainy Forest screenshots==
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