Space Mama's Crater: Difference between revisions
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This is a very typical [[Picture City]] level, with many secondary pathways. It is known to be the only one with two [[exit sign]]s, along with the first part of [[the Hard Rocks]]. In the PlayStation version, there was a rainbow in the heavenly background fitting the heavenly music playing. | This is a very typical [[Picture City]] level, with many secondary pathways. It is known to be the only one with two [[exit sign]]s, along with the first part of [[the Hard Rocks]]. In the PlayStation version, there was a rainbow in the heavenly background fitting the heavenly music playing. | ||
<gallery widths="800px" heights="250px"> | |||
RaymanPC - Image 08.png|PC version | |||
RaymanPS1US - Image 08.png|PlayStation version | |||
</gallery> | |||
==Part 2== | ==Part 2== | ||
[[Image:TailleCrayon.png|thumb|316px| | [[Image:TailleCrayon.png|thumb|316px|right|class=sprite|A moving [[pencil sharpener]]]] | ||
The level starts with a lot of [[flying ring]]s floating above the void, which [[Rayman]] must use to reach the upper platforms. In ''[[Rayman Advance]]'' the platform a the beginning of the level has been extended, to prevent him from falling into the void if he makes a mistake. This has presumably been done to decrease the map's difficulty. | The level starts with a lot of [[flying ring]]s floating above the void, which [[Rayman]] must use to reach the upper platforms. In ''[[Rayman Advance]]'' the platform a the beginning of the level has been extended, to prevent him from falling into the void if he makes a mistake. This has presumably been done to decrease the map's difficulty. | ||
<gallery widths="800px" heights="112px"> | |||
RaymanPC - Image 09.png|PC version | |||
RaymanPS1US - Image 09.png|PlayStation version | |||
RaymanAdvanceGBAUS - Image 09.png|Game Boy Advance version | |||
</gallery> | |||
==Part 3== | ==Part 3== | ||
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This very difficult part that requires perfect timing, as [[Rayman]] must jump onto floating [[pencil sharpener]]s and avoid the [[drawing pin]]s that stand in his way. The background music is dark and evokes an atmosphere of despair. In most versions, the background is a desk, but in the Sega Saturn version, it is the crater-filled, nebulous background seen in Part 4. | This very difficult part that requires perfect timing, as [[Rayman]] must jump onto floating [[pencil sharpener]]s and avoid the [[drawing pin]]s that stand in his way. The background music is dark and evokes an atmosphere of despair. In most versions, the background is a desk, but in the Sega Saturn version, it is the crater-filled, nebulous background seen in Part 4. | ||
<gallery widths="800px" heights="164px"> | |||
RaymanPC - Image 10.png|PC version | |||
RaymanPS1US - Image 10.png|PlayStation version | |||
RaymanAdvanceGBAUS - Image 10.png|Game Boy Advance version | |||
</gallery> | |||
==Part 4== | ==Part 4== | ||
Revision as of 08:18, 18 July 2020
| Space Mama's Crater | ||
|---|---|---|
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| ← Pencil Pentathlon | Crystal Palace → | |
Space Mama's Crater (French: Le Cratère de Space Mama – The Crater of Space Mama) is the third and final level of Picture City, the fourth world of the original Rayman game. It consists of four parts the first time it is played, and only three during subsequent visits, as Rayman once again battles Space Mama in the final part.
Part 1
This is a very typical Picture City level, with many secondary pathways. It is known to be the only one with two exit signs, along with the first part of the Hard Rocks. In the PlayStation version, there was a rainbow in the heavenly background fitting the heavenly music playing.
-
PC version
-
PlayStation version
Part 2

The level starts with a lot of flying rings floating above the void, which Rayman must use to reach the upper platforms. In Rayman Advance the platform a the beginning of the level has been extended, to prevent him from falling into the void if he makes a mistake. This has presumably been done to decrease the map's difficulty.
-
PC version
-
PlayStation version
-
Game Boy Advance version
Part 3

This very difficult part that requires perfect timing, as Rayman must jump onto floating pencil sharpeners and avoid the drawing pins that stand in his way. The background music is dark and evokes an atmosphere of despair. In most versions, the background is a desk, but in the Sega Saturn version, it is the crater-filled, nebulous background seen in Part 4.
-
PC version
-
PlayStation version
-
Game Boy Advance version
Part 4

Rayman has to fight Space Mama for the second and final time. Once completed, this part cannot be replayed.
External links
Atari Jaguar
Sony PlayStation
PC/MS-DOS
Game Boy Advance
