Mr Stone's Peaks: Difference between revisions

From RayWiki, the Rayman wiki
Jump to navigation Jump to search
No edit summary
RayCarrot (talk | contribs)
Replaced maps
Line 12: Line 12:
[[Rayman]] meets [[the Musician]], who is upset and wants someone to rescue his guitar which is squashed under a rock. In return for making a new one out of the boulder, the Musician gives him a flask of [[Super Helicopter]] which enables him to fly though this spiny level.
[[Rayman]] meets [[the Musician]], who is upset and wants someone to rescue his guitar which is squashed under a rock. In return for making a new one out of the boulder, the Musician gives him a flask of [[Super Helicopter]] which enables him to fly though this spiny level.


[[Image:MapMO3-1PC.jpg|700px|PC version]]
<gallery widths="793px" heights="51px">
 
RaymanPC - Mountain 06.png|PC version
[[Image:MapMO3-1PS.jpg|700px|PS version]]
RaymanPS1US - Mountain 06.png|PlayStation version
 
</gallery>
{{clear}}


==Part 2==
==Part 2==
Line 23: Line 22:
[[Rayman]] is flying in a chasm, and is caught between the water and a giant [[Flat stone|slate]] that is being pulled down with two rocks tied with ropes. He has to use his [[helicopter]] to cut the ropes and stop the slate. The water then drains itself through a hole in the ground, making it safe for him to land and fly up the rocks to reach the exit. The [[Super Helicopter]] won't be available for a long while after this. This level is not included in the Atari Jaguar version.
[[Rayman]] is flying in a chasm, and is caught between the water and a giant [[Flat stone|slate]] that is being pulled down with two rocks tied with ropes. He has to use his [[helicopter]] to cut the ropes and stop the slate. The water then drains itself through a hole in the ground, making it safe for him to land and fly up the rocks to reach the exit. The [[Super Helicopter]] won't be available for a long while after this. This level is not included in the Atari Jaguar version.


[[Image:MapMO3-2PC.jpg|PC version]] [[Image:MapMO3-2PS.jpg|136px|PS version]]
<gallery widths="40px" heights="240px">
 
RaymanPC - Mountain 07.png|PC version
{{clear}}
RaymanPS1US - Mountain 07.png|PlayStation version
</gallery>


==Part 3==
==Part 3==
Line 32: Line 32:
The waters flood in this area at two points, so [[Rayman]] has to avoid it by climbing up some chasms. When he is safe, he mostly has to stand on moving [[cloud]]s to get across the sky.
The waters flood in this area at two points, so [[Rayman]] has to avoid it by climbing up some chasms. When he is safe, he mostly has to stand on moving [[cloud]]s to get across the sky.


[[Image:MapMO3-3PC.jpg|PC version]] [[Image:MapMO3-3PS.jpg|275px|PS version]]
<gallery widths="300px" heights="600px">
 
RaymanPC - Mountain 08.png|PC version
{{clear}}
RaymanPS1US - Mountain 08.png|PlayStation version
</gallery>


==Part 4==
==Part 4==
Line 40: Line 41:
[[image:HommePierreRit.png|right|thumb|316px|class=sprite|A [[stone man]] about to throw a [[lava rock]] at [[Rayman]]]]
[[image:HommePierreRit.png|right|thumb|316px|class=sprite|A [[stone man]] about to throw a [[lava rock]] at [[Rayman]]]]


[[Image:MapMO3-4PC.jpg|700px|PC version]]
<gallery widths="800px" heights="104px">
 
RaymanPC - Mountain 09.png|PC version
{{clear}}
RaymanPS1US - Mountain 09.png|PlayStation version
</gallery>


==Part 5==
==Part 5==
Line 58: Line 60:
[[Betilla]] the Fairy appears and grants [[Rayman]] the power to run. Like the other Betilla sections, this part can only be accessed on the player's first playthrough.
[[Betilla]] the Fairy appears and grants [[Rayman]] the power to run. Like the other Betilla sections, this part can only be accessed on the player's first playthrough.


{{clear}}
<gallery widths="264px" heights="240px">
RaymanPC - Mountain 11.png|PC version
RaymanPS1US - Mountain 11.png|PlayStation version
</gallery>


==External links==
==External links==

Revision as of 14:08, 17 July 2020

Mr Stone's Peaks
Mr Stone's Peaks
Mr Stone's Peaks
The Hard Rocks Eraser Plains

Mr Stone's Peaks (French: Les Cimes de Mr StoneThe Peaks of Mr Stone) is the third and last level of the Blue Mountains, the third world of the original Rayman game. It consists of six parts the first time it is visited, and only four when replayed, as Rayman battles Mr Stone in the second-last part and receives a power from Betilla the Fairy in the final part.


Part 1

Rayman meets the Musician, who is upset and wants someone to rescue his guitar which is squashed under a rock. In return for making a new one out of the boulder, the Musician gives him a flask of Super Helicopter which enables him to fly though this spiny level.

Part 2

Rayman must use his helicopter hair to cut these ropes

Rayman is flying in a chasm, and is caught between the water and a giant slate that is being pulled down with two rocks tied with ropes. He has to use his helicopter to cut the ropes and stop the slate. The water then drains itself through a hole in the ground, making it safe for him to land and fly up the rocks to reach the exit. The Super Helicopter won't be available for a long while after this. This level is not included in the Atari Jaguar version.

Part 3

The water is rising

The waters flood in this area at two points, so Rayman has to avoid it by climbing up some chasms. When he is safe, he mostly has to stand on moving clouds to get across the sky.

Part 4

Rayman must be careful as there are more snowy platforms and many traps, including groups of stakes.

A stone man about to throw a lava rock at Rayman

Part 5

The big boss of the Blue Mountains, Mr Stone

Rayman must battle Mr Stone. Like the other battles, this part cannot be replayed once the level is completed.

The stone that tops the totem pole makes an appearance in le bouingue


Part 6

Rayman is given his fifth power by Betilla the Fairy

Betilla the Fairy appears and grants Rayman the power to run. Like the other Betilla sections, this part can only be accessed on the player's first playthrough.

External links

Atari Jaguar

Sony PlayStation

PC/MS-DOS

Game Boy Advance